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https://github.com/Drezil/imgui.git
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Added InputFloat4(), SliderFloat4() helpers.
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2
imgui.h
2
imgui.h
@ -191,6 +191,7 @@ namespace ImGui
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bool SliderFloat(const char* label, float* v, float v_min, float v_max, const char* display_format = "%.3f", float power = 1.0f);
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bool SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* display_format = "%.3f", float power = 1.0f);
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bool SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* display_format = "%.3f", float power = 1.0f);
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bool SliderFloat4(const char* label, float v[3], float v_min, float v_max, const char* display_format = "%.3f", float power = 1.0f);
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bool SliderAngle(const char* label, float* v, float v_degrees_min = -360.0f, float v_degrees_max = +360.0f); // *v in radians
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bool SliderInt(const char* label, int* v, int v_min, int v_max, const char* display_format = "%.0f");
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void PlotLines(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0,0), size_t stride = sizeof(float));
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@ -202,6 +203,7 @@ namespace ImGui
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bool InputFloat(const char* label, float* v, float step = 0.0f, float step_fast = 0.0f, int decimal_precision = -1);
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bool InputFloat2(const char* label, float v[2], int decimal_precision = -1);
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bool InputFloat3(const char* label, float v[3], int decimal_precision = -1);
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bool InputFloat4(const char* label, float v[4], int decimal_precision = -1);
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bool InputInt(const char* label, int* v, int step = 1, int step_fast = 100);
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bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0);
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bool Combo(const char* label, int* current_item, const char** items, int items_count, int popup_height_items = 7);
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