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	This also removes unnecessary recreation of backend-owned device objects when the window is resized. + amend original PR with a g_pSwapChain->SetFullscreenState(false, NULL); call.
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		| @@ -96,6 +96,8 @@ Other Changes: | ||||
| - Backends: OpenGL3: Use OES_vertex_array extension on Emscripten + backup/restore current state. (#4266, #4267) [@harry75369] | ||||
| - Backends: GLFW: Installing and exposed ImGui_ImplGlfw_MonitorCallback() for forward compatibility with docking branch. | ||||
| - Backends: OSX: Added a fix for shortcuts using CTRL key instead of CMD key. (#4253) [@rokups] | ||||
| - Examples: DX12: Fixed handling of Alt+Enter in example app (using swapchain's ResizeBuffers). (#4346) [@PathogenDavid] | ||||
| - Examples: DX12: Removed unecessary recreation of backend-owned device objects when window is resized. (#4347) [@PathogenDavid] | ||||
| - Examples: OSX+OpenGL2: Fix event forwarding (fix key remaining stuck when using shortcuts with Cmd/Super key). | ||||
|   Other OSX examples were not affected. (#4253, #1873) [@rokups] | ||||
| - Examples: Updated all .vcxproj to VS2015 (toolset v140) to facilitate usage with vcpkg. | ||||
|   | ||||
| @@ -54,7 +54,6 @@ void CreateRenderTarget(); | ||||
| void CleanupRenderTarget(); | ||||
| void WaitForLastSubmittedFrame(); | ||||
| FrameContext* WaitForNextFrameResources(); | ||||
| void ResizeSwapChain(HWND hWnd, int width, int height); | ||||
| LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); | ||||
|  | ||||
| // Main code | ||||
| @@ -352,7 +351,7 @@ bool CreateDeviceD3D(HWND hWnd) | ||||
| void CleanupDeviceD3D() | ||||
| { | ||||
|     CleanupRenderTarget(); | ||||
|     if (g_pSwapChain) { g_pSwapChain->Release(); g_pSwapChain = NULL; } | ||||
|     if (g_pSwapChain) { g_pSwapChain->SetFullscreenState(false, NULL); g_pSwapChain->Release(); g_pSwapChain = NULL; } | ||||
|     if (g_hSwapChainWaitableObject != NULL) { CloseHandle(g_hSwapChainWaitableObject); } | ||||
|     for (UINT i = 0; i < NUM_FRAMES_IN_FLIGHT; i++) | ||||
|         if (g_frameContext[i].CommandAllocator) { g_frameContext[i].CommandAllocator->Release(); g_frameContext[i].CommandAllocator = NULL; } | ||||
| @@ -432,31 +431,6 @@ FrameContext* WaitForNextFrameResources() | ||||
|     return frameCtx; | ||||
| } | ||||
|  | ||||
| void ResizeSwapChain(HWND hWnd, int width, int height) | ||||
| { | ||||
|     DXGI_SWAP_CHAIN_DESC1 sd; | ||||
|     g_pSwapChain->GetDesc1(&sd); | ||||
|     sd.Width = width; | ||||
|     sd.Height = height; | ||||
|  | ||||
|     IDXGIFactory4* dxgiFactory = NULL; | ||||
|     g_pSwapChain->GetParent(IID_PPV_ARGS(&dxgiFactory)); | ||||
|  | ||||
|     g_pSwapChain->Release(); | ||||
|     CloseHandle(g_hSwapChainWaitableObject); | ||||
|  | ||||
|     IDXGISwapChain1* swapChain1 = NULL; | ||||
|     dxgiFactory->CreateSwapChainForHwnd(g_pd3dCommandQueue, hWnd, &sd, NULL, NULL, &swapChain1); | ||||
|     swapChain1->QueryInterface(IID_PPV_ARGS(&g_pSwapChain)); | ||||
|     swapChain1->Release(); | ||||
|     dxgiFactory->Release(); | ||||
|  | ||||
|     g_pSwapChain->SetMaximumFrameLatency(NUM_BACK_BUFFERS); | ||||
|  | ||||
|     g_hSwapChainWaitableObject = g_pSwapChain->GetFrameLatencyWaitableObject(); | ||||
|     assert(g_hSwapChainWaitableObject != NULL); | ||||
| } | ||||
|  | ||||
| // Forward declare message handler from imgui_impl_win32.cpp | ||||
| extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); | ||||
|  | ||||
| @@ -472,11 +446,10 @@ LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) | ||||
|         if (g_pd3dDevice != NULL && wParam != SIZE_MINIMIZED) | ||||
|         { | ||||
|             WaitForLastSubmittedFrame(); | ||||
|             ImGui_ImplDX12_InvalidateDeviceObjects(); | ||||
|             CleanupRenderTarget(); | ||||
|             ResizeSwapChain(hWnd, (UINT)LOWORD(lParam), (UINT)HIWORD(lParam)); | ||||
|             HRESULT result = g_pSwapChain->ResizeBuffers(0, (UINT)LOWORD(lParam), (UINT)HIWORD(lParam), DXGI_FORMAT_UNKNOWN, DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT); | ||||
|             assert(SUCCEEDED(result) && "Failed to resize swapchain."); | ||||
|             CreateRenderTarget(); | ||||
|             ImGui_ImplDX12_CreateDeviceObjects(); | ||||
|         } | ||||
|         return 0; | ||||
|     case WM_SYSCOMMAND: | ||||
|   | ||||
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