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Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
Ref #4019 for details provided in .XLS sheet, although not strictly related to main issue topic. + Rename Emscripten demo titles to make SDL visible.
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@ -1,5 +1,5 @@
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#
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# Makefile to use with emscripten
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# Makefile to use with SDL+emscripten
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# See https://emscripten.org/docs/getting_started/downloads.html
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# for installation instructions.
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#
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@ -49,7 +49,7 @@ int main(int, char**)
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SDL_DisplayMode current;
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SDL_GetCurrentDisplayMode(0, ¤t);
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SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
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g_Window = SDL_CreateWindow("Dear ImGui Emscripten example", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags);
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g_Window = SDL_CreateWindow("Dear ImGui SDL+Emscripten example", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags);
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g_GLContext = SDL_GL_CreateContext(g_Window);
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if (!g_GLContext)
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{
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@ -3,7 +3,7 @@
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"/>
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<title>Dear ImGui Emscripten example</title>
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<title>Dear ImGui SDL+Emscripten example</title>
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<style>
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body { margin: 0; background-color: black }
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.emscripten {
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