Merge branch 'master' into navigation

# Conflicts:
#	imgui.cpp
#	imgui_internal.h
This commit is contained in:
omar
2017-09-29 16:30:43 +02:00
3 changed files with 20 additions and 16 deletions

View File

@ -10059,19 +10059,23 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
g.NavMoveRequest = false;
}
}
else if (menu_is_open && pressed && menuset_is_open) // Menu bar: click an open menu again to close it
else
{
want_close = true;
want_open = menu_is_open = false;
}
else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // Menu bar: first click to open, then hover to open others
{
want_open = true;
}
else if (g.NavId == id && g.NavMoveRequest && g.NavMoveDir == ImGuiDir_Down) // Menu bar: Nav-Down to open
{
g.NavMoveRequest = false;
want_open = true;
// Menu bar
if (menu_is_open && pressed && menuset_is_open) // Click an open menu again to close it
{
want_close = true;
want_open = menu_is_open = false;
}
else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // First click to open, then hover to open others
{
want_open = true;
}
else if (g.NavId == id && g.NavMoveRequest && g.NavMoveDir == ImGuiDir_Down) // Nav-Down to open
{
g.NavMoveRequest = false;
want_open = true;
}
}
if (!enabled) // explicitly close if an open menu becomes disabled, facilitate users code a lot in pattern such as 'if (BeginMenu("options", has_object)) { ..use object.. }'