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Warning fixes (now testing with Clang)
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18
imgui.cpp
18
imgui.cpp
@ -216,6 +216,11 @@
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- optimization: specialize for height based clipping first (assume widgets never go up + height tests before width tests?)
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*/
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#ifdef _MSC_VER
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#define _CRT_SECURE_NO_WARNINGS
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#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#endif
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#include "imgui.h"
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#include <ctype.h> // toupper
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#include <math.h> // sqrt
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@ -224,10 +229,6 @@
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#include <string.h> // memset
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#include <new> // new (ptr)
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#ifdef _MSC_VER
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#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#endif
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//-------------------------------------------------------------------------
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// Forward Declarations
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//-------------------------------------------------------------------------
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@ -386,7 +387,7 @@ const float PI = 3.14159265358979323846f;
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// Math bits
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// We are keeping those static in the .cpp file so as not to leak them outside, in the case the user has implicit cast operators between ImVec2 and its own types.
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static inline ImVec2 operator*(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x*rhs, lhs.y*rhs); }
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static inline ImVec2 operator/(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x/rhs, lhs.y/rhs); }
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//static inline ImVec2 operator/(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x/rhs, lhs.y/rhs); }
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static inline ImVec2 operator+(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x+rhs.x, lhs.y+rhs.y); }
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static inline ImVec2 operator-(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x-rhs.x, lhs.y-rhs.y); }
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static inline ImVec2 operator*(const ImVec2& lhs, const ImVec2 rhs) { return ImVec2(lhs.x*rhs.x, lhs.y*rhs.y); }
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@ -394,7 +395,7 @@ static inline ImVec2 operator/(const ImVec2& lhs, const ImVec2 rhs)
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static inline ImVec2& operator+=(ImVec2& lhs, const ImVec2& rhs) { lhs.x += rhs.x; lhs.y += rhs.y; return lhs; }
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static inline ImVec2& operator-=(ImVec2& lhs, const ImVec2& rhs) { lhs.x -= rhs.x; lhs.y -= rhs.y; return lhs; }
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static inline ImVec2& operator*=(ImVec2& lhs, const float rhs) { lhs.x *= rhs; lhs.y *= rhs; return lhs; }
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static inline ImVec2& operator/=(ImVec2& lhs, const float rhs) { lhs.x /= rhs; lhs.y /= rhs; return lhs; }
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//static inline ImVec2& operator/=(ImVec2& lhs, const float rhs) { lhs.x /= rhs; lhs.y /= rhs; return lhs; }
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static inline int ImMin(int lhs, int rhs) { return lhs < rhs ? lhs : rhs; }
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static inline int ImMax(int lhs, int rhs) { return lhs >= rhs ? lhs : rhs; }
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@ -406,7 +407,7 @@ static inline float ImClamp(float f, float mn, float mx)
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static inline ImVec2 ImClamp(const ImVec2& f, const ImVec2& mn, ImVec2 mx) { return ImVec2(ImClamp(f.x,mn.x,mx.x), ImClamp(f.y,mn.y,mx.y)); }
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static inline float ImSaturate(float f) { return (f < 0.0f) ? 0.0f : (f > 1.0f) ? 1.0f : f; }
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static inline float ImLerp(float a, float b, float t) { return a + (b - a) * t; }
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static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, float t) { return a + (b - a) * t; }
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//static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, float t) { return a + (b - a) * t; }
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static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, const ImVec2& t) { return ImVec2(a.x + (b.x - a.x) * t.x, a.y + (b.y - a.y) * t.y); }
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static inline float ImLength(const ImVec2& lhs) { return sqrt(lhs.x*lhs.x + lhs.y*lhs.y); }
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@ -2577,7 +2578,6 @@ static ImVec2* GetStyleVarVec2Addr(ImGuiStyleVar idx)
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void ImGui::PushStyleVar(ImGuiStyleVar idx, float val)
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{
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ImGuiState& g = GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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float* pvar = GetStyleVarFloatAddr(idx);
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@ -2592,7 +2592,6 @@ void ImGui::PushStyleVar(ImGuiStyleVar idx, float val)
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void ImGui::PushStyleVar(ImGuiStyleVar idx, const ImVec2& val)
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{
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ImGuiState& g = GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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ImVec2* pvar = GetStyleVarVec2Addr(idx);
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@ -2606,7 +2605,6 @@ void ImGui::PushStyleVar(ImGuiStyleVar idx, const ImVec2& val)
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void ImGui::PopStyleVar()
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{
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ImGuiState& g = GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiStyleMod& backup = window->DC.StyleModifiers.back();
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