mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 11:57:00 +00:00
Menus: Tweak for first-level menu windows to be positioned regardless of MenuBarHeight() which is not stored in window, allowing undocumented modification of the menu bar height).
This commit is contained in:
parent
8c683de33f
commit
897704cb49
@ -40,7 +40,7 @@ Other Changes:
|
|||||||
branch pressing arrow keys while dragging a window from a tab could trigger an assert. (#3025)
|
branch pressing arrow keys while dragging a window from a tab could trigger an assert. (#3025)
|
||||||
- ColorButton: Added ImGuiColorEditFlags_NoBorder flag to remove the border normally enforced
|
- ColorButton: Added ImGuiColorEditFlags_NoBorder flag to remove the border normally enforced
|
||||||
by default for standalone ColorButton.
|
by default for standalone ColorButton.
|
||||||
- BeginMenu: Using same ID multiple times appends content to a menu. (#1207)
|
- BeginMenu: Using same ID multiple times appends content to a menu. (#1207) [@rokups]
|
||||||
- BeginMenu: Fixed a bug where SetNextWindowXXX data before a BeginMenu() would not be cleared
|
- BeginMenu: Fixed a bug where SetNextWindowXXX data before a BeginMenu() would not be cleared
|
||||||
when the menu is not open. (#3030)
|
when the menu is not open. (#3030)
|
||||||
- InputText: Fixed password fields displaying ASCII spaces as blanks instead of using the '*'
|
- InputText: Fixed password fields displaying ASCII spaces as blanks instead of using the '*'
|
||||||
|
@ -7830,7 +7830,7 @@ ImVec2 ImGui::FindBestWindowPosForPopup(ImGuiWindow* window)
|
|||||||
float horizontal_overlap = g.Style.ItemInnerSpacing.x; // We want some overlap to convey the relative depth of each menu (currently the amount of overlap is hard-coded to style.ItemSpacing.x).
|
float horizontal_overlap = g.Style.ItemInnerSpacing.x; // We want some overlap to convey the relative depth of each menu (currently the amount of overlap is hard-coded to style.ItemSpacing.x).
|
||||||
ImRect r_avoid;
|
ImRect r_avoid;
|
||||||
if (parent_window->DC.MenuBarAppending)
|
if (parent_window->DC.MenuBarAppending)
|
||||||
r_avoid = ImRect(-FLT_MAX, parent_window->Pos.y + parent_window->TitleBarHeight(), FLT_MAX, parent_window->Pos.y + parent_window->TitleBarHeight() + parent_window->MenuBarHeight());
|
r_avoid = ImRect(-FLT_MAX, parent_window->ClipRect.Min.y, FLT_MAX, parent_window->ClipRect.Max.y); // Avoid parent menu-bar. If we wanted multi-line menu-bar, we may instead want to have the calling window setup e.g. a NextWindowData.PosConstraintAvoidRect field
|
||||||
else
|
else
|
||||||
r_avoid = ImRect(parent_window->Pos.x + horizontal_overlap, -FLT_MAX, parent_window->Pos.x + parent_window->Size.x - horizontal_overlap - parent_window->ScrollbarSizes.x, FLT_MAX);
|
r_avoid = ImRect(parent_window->Pos.x + horizontal_overlap, -FLT_MAX, parent_window->Pos.x + parent_window->Size.x - horizontal_overlap - parent_window->ScrollbarSizes.x, FLT_MAX);
|
||||||
return FindBestWindowPosForPopupEx(window->Pos, window->Size, &window->AutoPosLastDirection, r_outer, r_avoid);
|
return FindBestWindowPosForPopupEx(window->Pos, window->Size, &window->AutoPosLastDirection, r_outer, r_avoid);
|
||||||
|
Loading…
Reference in New Issue
Block a user