ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate an extra unrequired vertex.

Actual missing code for d3b37180a3, thanks @domgho!
This commit is contained in:
omar
2020-07-09 11:21:31 +02:00
parent 66336528c8
commit 89685b346c
2 changed files with 6 additions and 6 deletions

View File

@ -1235,7 +1235,7 @@ void ImDrawList::AddCircle(const ImVec2& center, float radius, ImU32 col, int nu
// Because we are filling a closed shape we remove 1 from the count of segments/points
const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments;
if (num_segments == 12)
PathArcToFast(center, radius - 0.5f, 0, 12);
PathArcToFast(center, radius - 0.5f, 0, 12 - 1);
else
PathArcTo(center, radius - 0.5f, 0.0f, a_max, num_segments - 1);
PathStroke(col, true, thickness);
@ -1265,7 +1265,7 @@ void ImDrawList::AddCircleFilled(const ImVec2& center, float radius, ImU32 col,
// Because we are filling a closed shape we remove 1 from the count of segments/points
const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments;
if (num_segments == 12)
PathArcToFast(center, radius, 0, 12);
PathArcToFast(center, radius, 0, 12 - 1);
else
PathArcTo(center, radius, 0.0f, a_max, num_segments - 1);
PathFillConvex(col);