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Merge branch 'master' into docking
# Conflicts: # docs/CHANGELOG.txt # examples/imgui_impl_opengl3.cpp # imgui_widgets.cpp
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@ -93,6 +93,24 @@ Other changes:
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to make the examples main.cpp easier to read.
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-----------------------------------------------------------------------
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VERSION 1.69 (In Progress)
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-----------------------------------------------------------------------
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Other Changes:
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- InputInt, InputFloat, InputScalar: Fix to keep the label of the +/- buttons centered when
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style.FramePadding.x is abnormally larger than style.FramePadding.y. Since the buttons are
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meant to be square (to align with e.g. color button) we always use FramePadding.y. (#2367)
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- InputText: Fixed an edge case crash that would happen if another widget sharing the same ID
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is being swapped with an InputText that has yet to be activated.
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- TabBar: Fixed a crash when using BeginTabBar() recursively (didn't affect docking). (#2371)
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- TabBar: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to
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hard crashes any more, facilitating integration with scripting languages. (#1651)
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- Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN
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even if the OpenGL headers/loader happens to define the value. (#2366, #2186)
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-----------------------------------------------------------------------
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VERSION 1.68 (Released 2019-02-19)
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-----------------------------------------------------------------------
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