mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 15:46:35 +00:00
Text: fixed issue in RenderText() leading to IM_ASSERT_PARANOID() triggering if enabled. (#6132, #5720, #5919)
Amend3482d4ec
,bd96f6e
This commit is contained in:
parent
d719776460
commit
867bdbecb3
2
imgui.h
2
imgui.h
@ -23,7 +23,7 @@
|
||||
// Library Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM > 12345')
|
||||
#define IMGUI_VERSION "1.89.3 WIP"
|
||||
#define IMGUI_VERSION_NUM 18924
|
||||
#define IMGUI_VERSION_NUM 18925
|
||||
#define IMGUI_HAS_TABLE
|
||||
|
||||
/*
|
||||
|
@ -3573,19 +3573,17 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, Im
|
||||
while (y + line_height < clip_rect.y && s < text_end)
|
||||
{
|
||||
const char* line_end = (const char*)memchr(s, '\n', text_end - s);
|
||||
if (!line_end)
|
||||
line_end = text_end;
|
||||
if (word_wrap_enabled)
|
||||
{
|
||||
// FIXME-OPT: This is not optimal as do first do a search for \n before calling CalcWordWrapPositionA().
|
||||
// If the specs for CalcWordWrapPositionA() were reworked to optionally return on \n we could combine both.
|
||||
// However it is still better than nothing performing the fast-forward!
|
||||
s = CalcWordWrapPositionA(scale, s, line_end, wrap_width);
|
||||
s = CalcWordWrapPositionA(scale, s, line_end ? line_end : text_end, wrap_width);
|
||||
s = CalcWordWrapNextLineStartA(s, text_end);
|
||||
}
|
||||
else
|
||||
{
|
||||
s = line_end + 1;
|
||||
s = line_end ? line_end + 1 : text_end;
|
||||
}
|
||||
y += line_height;
|
||||
}
|
||||
|
@ -1,10 +1,12 @@
|
||||
// dear imgui, v1.89.3 WIP
|
||||
// (internal structures/api)
|
||||
|
||||
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
|
||||
// Set:
|
||||
// #define IMGUI_DEFINE_MATH_OPERATORS
|
||||
// To implement maths operators for ImVec2 (disabled by default to not collide with using IM_VEC2_CLASS_EXTRA along with your own math types+operators)
|
||||
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
|
||||
// To implement maths operators for ImVec2 (disabled by default to not conflict with using IM_VEC2_CLASS_EXTRA with your own math types+operators), use:
|
||||
/*
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#include "imgui_internal.h"
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user