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	Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_sdlrenderer.cpp # backends/imgui_impl_sdlrenderer.h # imgui.cpp # imgui_widgets.cpp
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		| @@ -125,8 +125,10 @@ Other Changes: | ||||
|   Home/End leads to scrolling. Fixed not setting mouse position when a failed move request (e.g. when | ||||
|   already at edge) reactivates the navigation highlight. | ||||
| - InputText, Nav: fixed repeated calls to SetKeyboardFocusHere() preventing to use InputText(). (#4682) | ||||
| - Inputtext, Nav: fixed using SetKeyboardFocusHere() on InputTextMultiline(). (#4761) | ||||
| - InputText: made double-click select word, triple-line select line. Word delimitation logic differs | ||||
|   slightly from the one used by CTRL+arrows. (#2244) | ||||
| - InputText: fixed ReadOnly flag preventing callbacks from receiving the text buffer. (#4762) [@actondev] | ||||
| - Clipper: currently focused item is automatically included in clipper range. | ||||
|   Fixes issue where e.g. drag and dropping an item and scrolling ensure the item source location is | ||||
|   still submitted. (#3841, #1725) [@GamingMinds-DanielC, @ocornut] | ||||
| @@ -136,11 +138,20 @@ Other Changes: | ||||
|   by the clipper to display. (#3841) | ||||
| - Clipper: fixed content height declaration slightly mismatching the value of when not using a clipper. | ||||
|   (an additional ItemSpacing.y was declared, affecting scrollbar range). | ||||
| - Drag and Drop: BeginDragDropSource() with ImGuiDragDropFlags_SourceAllowNullID doesn't lose | ||||
|   tooltip when scrolling. (#143) | ||||
| - Metrics: Added a node showing windows in submission order and showing the Begin() stack. | ||||
| - Misc: Added missing ImGuiMouseCursor_NotAllowed cursor for software rendering (when the | ||||
|   io.MouseDrawCursor flag is enabled). (#4713) [@nobody-special666] | ||||
| - Misc: Fix MinGW DLL build issue (when IMGUI_API is defined). [@rokups] | ||||
| - CI: Add MinGW DLL build to test suite. [@rokups] | ||||
| - Backends: Vulkan: Call vkCmdSetScissor() at the end of render with a full-viewport to reduce | ||||
|   likehood of issues with people using VK_DYNAMIC_STATE_SCISSOR in their app without calling | ||||
|   vkCmdSetScissor() explicitly every frame. (#4644) | ||||
| - Misc: Fix MinGW DLL build issue (when IMGUI_API is defined). [@rokups] | ||||
| - CI: Add MinGW DLL build to test suite. [@rokups] | ||||
| - Backends: DX12: Fixed DRAW_EMPTY_SCISSOR_RECTANGLE warnings. (#4775) | ||||
| - Backends: WebGPU: Passing explicit buffer sizes to wgpuRenderPassEncoderSetVertexBuffer() and | ||||
|   wgpuRenderPassEncoderSetIndexBuffer() functions as validation layers appears to not do what the | ||||
|   in-flux specs says. (#4766) [@meshula] | ||||
|  | ||||
| Docking+Viewports Branch: | ||||
|  | ||||
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