ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where changing channels with different TextureId, VtxOffset would incorrectly apply new settings to draw channels. (#3129, #3163)

This commit is contained in:
ocornut
2020-06-08 20:53:11 +02:00
parent 3bef743df4
commit 84862ec78e
2 changed files with 17 additions and 2 deletions

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@ -59,6 +59,9 @@ Other Changes:
- ImDrawList: Fixed an issue where draw command merging or primitive unreserve while crossing the
VtxOffset boundary would lead to draw commands with wrong VtxOffset. (#3129, #3163, #3232, #2591)
[@thedmd, @Shironekoben, @sergeyn, @ocornut]
- ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where changing channels with different
TextureId, VtxOffset would incorrectly apply new settings to draw channels. (#3129, #3163)
[@ocornut, @thedmd, @Shironekoben]
- ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split when current
VtxOffset was not zero would lead to draw commands with wrong VtxOffset. (#2591)
- ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split right after