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Internals: Added comment index in imgui_internal.h
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@ -6,8 +6,27 @@
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// #define IMGUI_DEFINE_MATH_OPERATORS
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// To implement maths operators for ImVec2 (disabled by default to not collide with using IM_VEC2_CLASS_EXTRA along with your own math types+operators)
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/*
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Index of this file:
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// Header mess
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// Forward declarations
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// STB libraries includes
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// Context pointer
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// Generic helpers
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// Misc data structures
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// Main imgui context
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// Tab bar, tab item
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// Internal API
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*/
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#pragma once
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//-----------------------------------------------------------------------------
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// Header mess
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//-----------------------------------------------------------------------------
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#ifndef IMGUI_VERSION
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#error Must include imgui.h before imgui_internal.h
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#endif
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@ -30,7 +49,7 @@
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#endif
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//-----------------------------------------------------------------------------
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// Forward Declarations
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// Forward declarations
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//-----------------------------------------------------------------------------
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struct ImRect; // An axis-aligned rectangle (2 points)
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@ -68,7 +87,7 @@ typedef int ImGuiSliderFlags; // -> enum ImGuiSliderFlags_ // Flags:
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typedef int ImGuiDragFlags; // -> enum ImGuiDragFlags_ // Flags: for DragBehavior()
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//-------------------------------------------------------------------------
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// STB libraries
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// STB libraries includes
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//-------------------------------------------------------------------------
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namespace ImGuiStb
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@ -84,7 +103,7 @@ namespace ImGuiStb
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} // namespace ImGuiStb
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//-----------------------------------------------------------------------------
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// Context
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// Context pointer
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//-----------------------------------------------------------------------------
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#ifndef GImGui
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@ -92,7 +111,7 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit ImGui context pointe
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#endif
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//-----------------------------------------------------------------------------
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// Helpers
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// Generic helpers
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//-----------------------------------------------------------------------------
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#define IM_PI 3.14159265358979323846f
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@ -242,7 +261,7 @@ struct IMGUI_API ImPool
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};
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//-----------------------------------------------------------------------------
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// Types
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// Misc data structures
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//-----------------------------------------------------------------------------
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// 1D vector (this odd construct is used to facilitate the transition between 1D and 2D, and the maintenance of some branches/patches)
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@ -1172,7 +1191,7 @@ struct ImGuiItemHoveredDataBackup
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};
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//-----------------------------------------------------------------------------
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// Tab Bar, Tab Item
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// Tab bar, tab item
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//-----------------------------------------------------------------------------
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enum ImGuiTabBarFlagsPrivate_
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