mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-31 13:11:05 +01:00 
			
		
		
		
	Comments
This commit is contained in:
		
							
								
								
									
										10
									
								
								imgui.h
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								imgui.h
									
									
									
									
									
								
							| @@ -522,12 +522,16 @@ namespace ImGui | |||||||
|     IMGUI_API void          CaptureKeyboardFromApp(bool capture = true);                        // manually override io.WantCaptureKeyboard flag next frame (said flag is entirely left for your application handle). e.g. force capture keyboard when your widget is being hovered. |     IMGUI_API void          CaptureKeyboardFromApp(bool capture = true);                        // manually override io.WantCaptureKeyboard flag next frame (said flag is entirely left for your application handle). e.g. force capture keyboard when your widget is being hovered. | ||||||
|     IMGUI_API void          CaptureMouseFromApp(bool capture = true);                           // manually override io.WantCaptureMouse flag next frame (said flag is entirely left for your application handle). |     IMGUI_API void          CaptureMouseFromApp(bool capture = true);                           // manually override io.WantCaptureMouse flag next frame (said flag is entirely left for your application handle). | ||||||
|  |  | ||||||
|     // Helpers functions to access memory allocators and clipboard functions. |     // Clipboard Utilities (also see the LogToClipboard() function to capture or output text data to the clipboard) | ||||||
|  |     IMGUI_API const char*   GetClipboardText(); | ||||||
|  |     IMGUI_API void          SetClipboardText(const char* text); | ||||||
|  |  | ||||||
|  |     // Memory Utilities | ||||||
|  |     // All those functions are not reliant on the current context. | ||||||
|  |     // If you reload the contents of imgui.cpp at runtime, you may need to call SetCurrentContext() + SetAllocatorFunctions() again. | ||||||
|     IMGUI_API void          SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void(*free_func)(void* ptr, void* user_data), void* user_data = NULL); |     IMGUI_API void          SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void(*free_func)(void* ptr, void* user_data), void* user_data = NULL); | ||||||
|     IMGUI_API void*         MemAlloc(size_t size); |     IMGUI_API void*         MemAlloc(size_t size); | ||||||
|     IMGUI_API void          MemFree(void* ptr); |     IMGUI_API void          MemFree(void* ptr); | ||||||
|     IMGUI_API const char*   GetClipboardText(); |  | ||||||
|     IMGUI_API void          SetClipboardText(const char* text); |  | ||||||
|  |  | ||||||
| } // namespace ImGui | } // namespace ImGui | ||||||
|  |  | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user