From 8099f8c27041aefedf8b70f989136f3c3750e68a Mon Sep 17 00:00:00 2001 From: omar Date: Tue, 6 Feb 2018 23:19:53 +0100 Subject: [PATCH] Comments --- imgui.h | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/imgui.h b/imgui.h index a516b8d8..29fef705 100644 --- a/imgui.h +++ b/imgui.h @@ -522,12 +522,16 @@ namespace ImGui IMGUI_API void CaptureKeyboardFromApp(bool capture = true); // manually override io.WantCaptureKeyboard flag next frame (said flag is entirely left for your application handle). e.g. force capture keyboard when your widget is being hovered. IMGUI_API void CaptureMouseFromApp(bool capture = true); // manually override io.WantCaptureMouse flag next frame (said flag is entirely left for your application handle). - // Helpers functions to access memory allocators and clipboard functions. + // Clipboard Utilities (also see the LogToClipboard() function to capture or output text data to the clipboard) + IMGUI_API const char* GetClipboardText(); + IMGUI_API void SetClipboardText(const char* text); + + // Memory Utilities + // All those functions are not reliant on the current context. + // If you reload the contents of imgui.cpp at runtime, you may need to call SetCurrentContext() + SetAllocatorFunctions() again. IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void(*free_func)(void* ptr, void* user_data), void* user_data = NULL); IMGUI_API void* MemAlloc(size_t size); IMGUI_API void MemFree(void* ptr); - IMGUI_API const char* GetClipboardText(); - IMGUI_API void SetClipboardText(const char* text); } // namespace ImGui