Merge branch 'master' into docking

# Conflicts:
#	imgui.cpp
#	imgui_widgets.cpp
This commit is contained in:
ocornut
2021-03-05 16:04:15 +01:00
30 changed files with 913 additions and 92 deletions

View File

@ -269,11 +269,15 @@ static bool ImGui_ImplDX9_CreateFontsTexture()
int width, height, bytes_per_pixel;
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height, &bytes_per_pixel);
// Convert RGBA32 to BGRA32 as the earlier is not well supported by DX9 devices
// Convert RGBA32 to BGRA32 (because RGBA32 is not well supported by DX9 devices)
#ifndef IMGUI_USE_BGRA_PACKED_COLOR
if (io.Fonts->TexPixelsUseColors)
for (ImU32* p = (ImU32*)pixels, *p_end = p + width * height; p < p_end; p++)
*p = IMGUI_COL_TO_DX9_ARGB(*p);
{
ImU32* dst_start = (ImU32*)ImGui::MemAlloc(width * height * bytes_per_pixel);
for (ImU32* src = (ImU32*)pixels, *dst = dst_start, *dst_end = dst_start + width * height; dst < dst_end; src++, dst++)
*dst = IMGUI_COL_TO_DX9_ARGB(*src);
pixels = (unsigned char*)dst_start;
}
#endif
// Upload texture to graphics system
@ -290,6 +294,11 @@ static bool ImGui_ImplDX9_CreateFontsTexture()
// Store our identifier
io.Fonts->SetTexID((ImTextureID)g_FontTexture);
#ifndef IMGUI_USE_BGRA_PACKED_COLOR
if (io.Fonts->TexPixelsUseColors)
ImGui::MemFree(pixels);
#endif
return true;
}