mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-04 03:58:47 +02:00
InputInt, InputFloat, InputScalar: Fix to keep the label of the +/- buttons centered when style.FramePadding.x is abnormally larger than style.FramePadding.y. Since the buttons are meant to be square (to align with e.g. color button) we always use FramePadding.y. (#2367)
This commit is contained in:
@ -2648,7 +2648,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_p
|
||||
return false;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
ImGuiStyle& style = g.Style;
|
||||
|
||||
IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
|
||||
if (format == NULL)
|
||||
@ -2674,6 +2674,8 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_p
|
||||
PopItemWidth();
|
||||
|
||||
// Step buttons
|
||||
const ImVec2 backup_frame_padding = style.FramePadding;
|
||||
style.FramePadding.x = style.FramePadding.y;
|
||||
ImGuiButtonFlags button_flags = ImGuiButtonFlags_Repeat | ImGuiButtonFlags_DontClosePopups;
|
||||
if (flags & ImGuiInputTextFlags_ReadOnly)
|
||||
button_flags |= ImGuiButtonFlags_Disabled;
|
||||
@ -2691,6 +2693,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_p
|
||||
}
|
||||
SameLine(0, style.ItemInnerSpacing.x);
|
||||
TextUnformatted(label, FindRenderedTextEnd(label));
|
||||
style.FramePadding = backup_frame_padding;
|
||||
|
||||
PopID();
|
||||
EndGroup();
|
||||
|
Reference in New Issue
Block a user