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	Menus: added internal's BeginMenuEx() matching MenuItemEx() with icon parameter. (amend f8fae022)
				
					
				
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		| @@ -6789,7 +6789,7 @@ void ImGui::EndMainMenuBar() | ||||
|     End(); | ||||
| } | ||||
|  | ||||
| bool ImGui::BeginMenu(const char* label, bool enabled) | ||||
| bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled) | ||||
| { | ||||
|     ImGuiWindow* window = GetCurrentWindow(); | ||||
|     if (window->SkipItems) | ||||
| @@ -6856,13 +6856,15 @@ bool ImGui::BeginMenu(const char* label, bool enabled) | ||||
|         // (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f. | ||||
|         //  Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system. | ||||
|         popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y); | ||||
|         float icon_w = 0.0f; // FIXME: This not currently exposed for BeginMenu() however you can call window->DC.MenuColumns.DeclColumns(w, 0, 0, 0) yourself | ||||
|         float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f; | ||||
|         float checkmark_w = IM_FLOOR(g.FontSize * 1.20f); | ||||
|         float min_w = window->DC.MenuColumns.DeclColumns(icon_w, label_size.x, 0.0f, checkmark_w); // Feedback to next frame | ||||
|         float extra_w = ImMax(0.0f, GetContentRegionAvail().x - min_w); | ||||
|         ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset); | ||||
|         pressed = Selectable("", menu_is_open, ImGuiSelectableFlags_NoHoldingActiveID | ImGuiSelectableFlags_SelectOnClick | ImGuiSelectableFlags_DontClosePopups | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, 0.0f)); | ||||
|         RenderText(text_pos, label); | ||||
|         if (icon_w > 0.0f) | ||||
|             RenderText(pos + ImVec2(offsets->OffsetIcon, 0.0f), icon); | ||||
|         RenderArrow(window->DrawList, pos + ImVec2(offsets->OffsetMark + extra_w + g.FontSize * 0.30f, 0.0f), GetColorU32(ImGuiCol_Text), ImGuiDir_Right); | ||||
|     } | ||||
|     if (!enabled) | ||||
| @@ -6967,6 +6969,11 @@ bool ImGui::BeginMenu(const char* label, bool enabled) | ||||
|     return menu_is_open; | ||||
| } | ||||
|  | ||||
| bool ImGui::BeginMenu(const char* label, bool enabled) | ||||
| { | ||||
|     return BeginMenuEx(label, NULL, enabled); | ||||
| } | ||||
|  | ||||
| void ImGui::EndMenu() | ||||
| { | ||||
|     // Nav: When a left move request _within our child menu_ failed, close ourselves (the _parent_ menu). | ||||
|   | ||||
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