ImFontAtlas: if stbtt_PackBegin() because of failing allocation we return a little more nicely. (keeps Coverity static analyzer happy!)

This commit is contained in:
omar 2018-02-13 21:56:54 +01:00
parent df32b60b37
commit 6bc3e7b043

View File

@ -1688,7 +1688,8 @@ bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
// Start packing
const int max_tex_height = 1024*32;
stbtt_pack_context spc = {};
stbtt_PackBegin(&spc, NULL, atlas->TexWidth, max_tex_height, 0, atlas->TexGlyphPadding, NULL);
if (!stbtt_PackBegin(&spc, NULL, atlas->TexWidth, max_tex_height, 0, atlas->TexGlyphPadding, NULL))
return false;
stbtt_PackSetOversampling(&spc, 1, 1);
// Pack our extra data rectangles first, so it will be on the upper-left corner of our texture (UV will have small values).