mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-14 17:07:01 +00:00
TestEngine: added ImGuiItemStatusFlags_Inputable flag report to facilitate fuzzing.
This commit is contained in:
parent
752603bc70
commit
696a533532
@ -818,11 +818,13 @@ enum ImGuiItemStatusFlags_
|
||||
ImGuiItemStatusFlags_FocusedByTabbing = 1 << 8, // Set when the Focusable item just got focused by Tabbing (FIXME: to be removed soon)
|
||||
ImGuiItemStatusFlags_Visible = 1 << 9, // [WIP] Set when item is overlapping the current clipping rectangle (Used internally. Please don't use yet: API/system will change as we refactor Itemadd()).
|
||||
|
||||
// Additional status + semantic for ImGuiTestEngine
|
||||
#ifdef IMGUI_ENABLE_TEST_ENGINE
|
||||
ImGuiItemStatusFlags_Openable = 1 << 20, // Item is an openable (e.g. TreeNode)
|
||||
ImGuiItemStatusFlags_Opened = 1 << 21, //
|
||||
ImGuiItemStatusFlags_Opened = 1 << 21, // Opened status
|
||||
ImGuiItemStatusFlags_Checkable = 1 << 22, // Item is a checkable (e.g. CheckBox, MenuItem)
|
||||
ImGuiItemStatusFlags_Checked = 1 << 23, //
|
||||
ImGuiItemStatusFlags_Checked = 1 << 23, // Checked status
|
||||
ImGuiItemStatusFlags_Inputable = 1 << 24, // Item is a text-inputable (e.g. InputText, SliderXXX, DragXXX)
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -2462,7 +2462,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
|
||||
if (label_size.x > 0.0f)
|
||||
RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | (temp_input_allowed ? ImGuiItemStatusFlags_Inputable : 0));
|
||||
return value_changed;
|
||||
}
|
||||
|
||||
@ -3050,7 +3050,7 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
|
||||
if (label_size.x > 0.0f)
|
||||
RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | (temp_input_allowed ? ImGuiItemStatusFlags_Inputable : 0));
|
||||
return value_changed;
|
||||
}
|
||||
|
||||
@ -3457,7 +3457,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* p_data
|
||||
SetNextItemWidth(ImMax(1.0f, CalcItemWidth() - (button_size + style.ItemInnerSpacing.x) * 2));
|
||||
if (InputText("", buf, IM_ARRAYSIZE(buf), flags)) // PushId(label) + "" gives us the expected ID from outside point of view
|
||||
value_changed = DataTypeApplyFromText(buf, data_type, p_data, format);
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags);
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Inputable);
|
||||
|
||||
// Step buttons
|
||||
const ImVec2 backup_frame_padding = style.FramePadding;
|
||||
@ -4915,7 +4915,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
if (value_changed && !(flags & ImGuiInputTextFlags_NoMarkEdited))
|
||||
MarkItemEdited(id);
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Inputable);
|
||||
if ((flags & ImGuiInputTextFlags_EnterReturnsTrue) != 0)
|
||||
return validated;
|
||||
else
|
||||
|
Loading…
Reference in New Issue
Block a user