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Merge pull request #357 from orthographic-pedant/spell_check/accommodate
Fixed typographical error, changed "accomodate" to "accommodate" in README.
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@ -87,7 +87,7 @@ Frequently Asked Question (FAQ)
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<b>How do you use ImGui on a platform that may not have a mouse or keyboard?</b>
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<b>How do you use ImGui on a platform that may not have a mouse or keyboard?</b>
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I recommend using [Synergy](http://synergy-project.org) ([sources](https://github.com/synergy/synergy)). In particular, the _src/micro/uSynergy.c_ file contains a small client that you can use on any platform to connect to your host PC. You can seamlessly use your PC input devices from a video game console or a tablet. ImGui allows to increase the hit box of widgets (via the _TouchPadding_ setting) to accomodate a little for the lack of precision of touch inputs, but it is recommended you use a mouse to allow optimising for screen real-estate.
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I recommend using [Synergy](http://synergy-project.org) ([sources](https://github.com/synergy/synergy)). In particular, the _src/micro/uSynergy.c_ file contains a small client that you can use on any platform to connect to your host PC. You can seamlessly use your PC input devices from a video game console or a tablet. ImGui allows to increase the hit box of widgets (via the _TouchPadding_ setting) to accommodate a little for the lack of precision of touch inputs, but it is recommended you use a mouse to allow optimising for screen real-estate.
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<b>I integrated ImGui in my engine and the text or lines are blurry..</b>
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<b>I integrated ImGui in my engine and the text or lines are blurry..</b>
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