Merge branch 'master' into navigation

# Conflicts:
#	imgui_internal.h
This commit is contained in:
omar 2017-09-06 20:37:29 +02:00
commit 66a9d4856c

View File

@ -626,11 +626,12 @@ struct ImGuiContext
// Transient per-window flags, reset at the beginning of the frame. For child window, inherited from parent on first Begin(). // Transient per-window flags, reset at the beginning of the frame. For child window, inherited from parent on first Begin().
enum ImGuiItemFlags_ enum ImGuiItemFlags_
{ {
ImGuiItemFlags_AllowKeyboardFocus = 1 << 0, // true ImGuiItemFlags_AllowKeyboardFocus = 1 << 0, // true
ImGuiItemFlags_ButtonRepeat = 1 << 1, // false // Button() will return true multiple times based on io.KeyRepeatDelay and io.KeyRepeatRate settings. ImGuiItemFlags_ButtonRepeat = 1 << 1, // false // Button() will return true multiple times based on io.KeyRepeatDelay and io.KeyRepeatRate settings.
ImGuiItemFlags_AllowNavDefaultFocus = 1 << 1, // true //ImGuiItemFlags_Disabled = 1 << 2, // false // All widgets appears are disabled
ImGuiItemFlags_SelectableDontClosePopup = 1 << 3, // false // MenuItem/Selectable() automatically closes current Popup window ImGuiItemFlags_AllowNavDefaultFocus = 1 << 3, // true
ImGuiItemFlags_Default_ = ImGuiItemFlags_AllowKeyboardFocus|ImGuiItemFlags_AllowNavDefaultFocus ImGuiItemFlags_SelectableDontClosePopup = 1 << 4, // false // MenuItem/Selectable() automatically closes current Popup window
ImGuiItemFlags_Default_ = ImGuiItemFlags_AllowKeyboardFocus|ImGuiItemFlags_AllowNavDefaultFocus
}; };
// Transient per-window data, reset at the beginning of the frame // Transient per-window data, reset at the beginning of the frame