Tweaked IMGUI_DISABLE_TEST_WINDOWS so it doesn't show in ImGui.h

This commit is contained in:
ocornut 2015-03-20 22:52:32 +00:00
parent 5600ef9701
commit 6699ccfd1f
3 changed files with 10 additions and 4 deletions

View File

@ -22,7 +22,7 @@
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS
//---- Don't implement help and test window functionality (ShowUserGuide, ShowStyleEditor and ShowTestWindow methods won't be available)
//---- Don't implement help and test window functionality (ShowUserGuide()/ShowStyleEditor()/ShowTestWindow() methods will be empty)
//#define IMGUI_DISABLE_TEST_WINDOWS
//---- Include imgui_user.inl at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions.

View File

@ -8807,7 +8807,14 @@ static void ImeSetInputScreenPosFn_DefaultImpl(int x, int y)
#endif
#ifndef IMGUI_DISABLE_TEST_WINDOWS
#ifdef IMGUI_DISABLE_TEST_WINDOWS
void ImGui::ShowUserGuide() {}
void ImGui::ShowStyleEditor() {}
void ImGui::ShowTestWindow() {}
#else
//-----------------------------------------------------------------------------
// HELP
//-----------------------------------------------------------------------------

View File

@ -155,11 +155,10 @@ namespace ImGui
IMGUI_API void NewFrame();
IMGUI_API void Render();
IMGUI_API void Shutdown();
#ifndef IMGUI_DISABLE_TEST_WINDOWS
IMGUI_API void ShowUserGuide();
IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL);
IMGUI_API void ShowTestWindow(bool* open = NULL);
#endif
// Window
// See implementation in .cpp for details
IMGUI_API bool Begin(const char* name = "Debug", bool* p_opened = NULL, const ImVec2& initial_size = ImVec2(0,0), float bg_alpha = -1.0f, ImGuiWindowFlags flags = 0); // return false when window is collapsed, so you can early out in your code. passing 'bool* p_opened' displays a Close button on the upper-right corner of the window, the pointed value will be set to false when the button is pressed.