mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-26 21:47:00 +00:00
Comment (#544)
This commit is contained in:
parent
3db40903ba
commit
6346690962
2
imgui.h
2
imgui.h
@ -1256,7 +1256,7 @@ struct ImFontAtlas
|
||||
int TexHeight; // Texture height calculated during Build().
|
||||
int TexDesiredWidth; // Texture width desired by user before Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height.
|
||||
ImVec2 TexUvWhitePixel; // Texture coordinates to a white pixel (part of the TexExtraData block)
|
||||
ImVector<ImFont*> Fonts;
|
||||
ImVector<ImFont*> Fonts; // Hold all the fonts returned by AddFont*. Fonts[0] is the default font upon calling ImGui::NewFrame(), use ImGui::PushFont()/PopFont() to change the current font.
|
||||
|
||||
// Private
|
||||
ImVector<ImFontConfig> ConfigData; // Internal data
|
||||
|
Loading…
Reference in New Issue
Block a user