mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-04 20:18:47 +02:00
Examples: Added a color slider for the background color + tweak first example use of button.s
This commit is contained in:
@ -143,7 +143,7 @@ void InitGL()
|
||||
if (!glfwInit())
|
||||
exit(1);
|
||||
|
||||
window = glfwCreateWindow(1280, 720, "ImGui OpenGL example", NULL, NULL);
|
||||
window = glfwCreateWindow(1280, 720, "ImGui OpenGL2 example", NULL, NULL);
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSetKeyCallback(window, glfw_key_callback);
|
||||
glfwSetMouseButtonCallback(window, glfw_mouse_button_callback);
|
||||
@ -255,6 +255,10 @@ int main(int argc, char** argv)
|
||||
InitGL();
|
||||
InitImGui();
|
||||
|
||||
bool show_test_window = true;
|
||||
bool show_another_window = false;
|
||||
ImVec4 clear_col(0.8f, 0.6f, 0.6f, 1.0f);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
@ -262,17 +266,15 @@ int main(int argc, char** argv)
|
||||
glfwPollEvents();
|
||||
UpdateImGui();
|
||||
|
||||
static bool show_test_window = true;
|
||||
static bool show_another_window = false;
|
||||
|
||||
// 1. Show a simple window
|
||||
// Tip: if we don't call ImGui::Begin()/ImGui::End() the widgets appears in a window automatically called "Debug"
|
||||
{
|
||||
static float f;
|
||||
ImGui::Text("Hello, world!");
|
||||
ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
|
||||
show_test_window ^= ImGui::Button("Test Window");
|
||||
show_another_window ^= ImGui::Button("Another Window");
|
||||
ImGui::ColorEdit3("clear color", (float*)&clear_col);
|
||||
if (ImGui::Button("Test Window")) show_test_window ^= 1;
|
||||
if (ImGui::Button("Another Window")) show_another_window ^= 1;
|
||||
|
||||
// Calculate and show frame rate
|
||||
static float ms_per_frame[120] = { 0 };
|
||||
@ -303,7 +305,7 @@ int main(int argc, char** argv)
|
||||
|
||||
// Rendering
|
||||
glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y);
|
||||
glClearColor(0.8f, 0.6f, 0.6f, 1.0f);
|
||||
glClearColor(clear_col.x, clear_col.y, clear_col.z, clear_col.w);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
ImGui::Render();
|
||||
glfwSwapBuffers(window);
|
||||
|
Reference in New Issue
Block a user