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Merge branch 'master' into navigation
# Conflicts: # imgui.cpp # imgui_internal.h
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@ -626,10 +626,10 @@ struct ImGuiContext
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// Transient per-window flags, reset at the beginning of the frame. For child window, inherited from parent on first Begin().
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enum ImGuiItemFlags_
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{
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ImGuiItemFlags_AllowKeyboardFocus = 1 << 0, // [true]
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ImGuiItemFlags_AllowNavDefaultFocus = 1 << 1, // [true]
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ImGuiItemFlags_ButtonRepeat = 1 << 2, // [false] // Button() can be held will a repeat behavior
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ImGuiItemFlags_SelectableDontClosePopup = 1 << 3, // [false] // MenuItem/Selectable() automatically closes owner Popup window
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ImGuiItemFlags_AllowKeyboardFocus = 1 << 0, // true
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ImGuiItemFlags_ButtonRepeat = 1 << 1, // false // Button() will return true multiple times based on io.KeyRepeatDelay and io.KeyRepeatRate settings.
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ImGuiItemFlags_AllowNavDefaultFocus = 1 << 1, // true
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ImGuiItemFlags_SelectableDontClosePopup = 1 << 3, // false // MenuItem/Selectable() automatically closes current Popup window
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ImGuiItemFlags_Default_ = ImGuiItemFlags_AllowKeyboardFocus|ImGuiItemFlags_AllowNavDefaultFocus
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};
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