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	Merge branch 'master' into navigation
# Conflicts: # imgui.cpp # imgui_internal.h
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		| @@ -626,10 +626,10 @@ struct ImGuiContext | ||||
| // Transient per-window flags, reset at the beginning of the frame. For child window, inherited from parent on first Begin(). | ||||
| enum ImGuiItemFlags_ | ||||
| { | ||||
|     ImGuiItemFlags_AllowKeyboardFocus       = 1 << 0,  // [true] | ||||
|     ImGuiItemFlags_AllowNavDefaultFocus     = 1 << 1,  // [true] | ||||
|     ImGuiItemFlags_ButtonRepeat             = 1 << 2,  // [false]	// Button() can be held will a repeat behavior | ||||
|     ImGuiItemFlags_SelectableDontClosePopup = 1 << 3,  // [false]	// MenuItem/Selectable() automatically closes owner Popup window | ||||
|     ImGuiItemFlags_AllowKeyboardFocus       = 1 << 0,  // true | ||||
|     ImGuiItemFlags_ButtonRepeat             = 1 << 1,  // false    // Button() will return true multiple times based on io.KeyRepeatDelay and io.KeyRepeatRate settings. | ||||
|     ImGuiItemFlags_AllowNavDefaultFocus     = 1 << 1,  // true | ||||
|     ImGuiItemFlags_SelectableDontClosePopup = 1 << 3,  // false    // MenuItem/Selectable() automatically closes current Popup window | ||||
|     ImGuiItemFlags_Default_                 = ImGuiItemFlags_AllowKeyboardFocus|ImGuiItemFlags_AllowNavDefaultFocus | ||||
| }; | ||||
|  | ||||
|   | ||||
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