Backends: GLFW: revert flipping mouse-wheel axis for Emscripten. (#4019)

Latest version seems ok.
This commit is contained in:
ocornut
2023-02-02 18:09:20 +01:00
parent ce6e6da510
commit 624c057ae1
2 changed files with 0 additions and 10 deletions

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@ -45,8 +45,6 @@ Breaking changes:
offer consistent horizontal scrolling direction. (#4019)
- Backends: SDL: flipping SDL_MOUSEWHEEL 'wheel.x' value to match other backends and
offer consistent horizontal scrolling direction. (#4019)
- Backends: GLFW+Emscripten: flipping both wheels axises when running on Emscripten's
GLFW emulation. (#6096) [@topolarity]
- Shift+WheelY support on non-OSX machines was already correct. (#2424, #1463)
(whereaas on OSX machines Shift+WheelY turns into WheelX at the OS level).
- If you use a custom-backend, you should verify that: