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Backends: GLFW: revert flipping mouse-wheel axis for Emscripten. (#4019)
Latest version seems ok.
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@ -45,8 +45,6 @@ Breaking changes:
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offer consistent horizontal scrolling direction. (#4019)
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- Backends: SDL: flipping SDL_MOUSEWHEEL 'wheel.x' value to match other backends and
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offer consistent horizontal scrolling direction. (#4019)
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- Backends: GLFW+Emscripten: flipping both wheels axises when running on Emscripten's
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GLFW emulation. (#6096) [@topolarity]
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- Shift+WheelY support on non-OSX machines was already correct. (#2424, #1463)
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(whereaas on OSX machines Shift+WheelY turns into WheelX at the OS level).
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- If you use a custom-backend, you should verify that:
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