mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-25 21:17:01 +00:00
Minot internal tweaks, comments
This commit is contained in:
parent
9ad341902d
commit
61a99f994e
@ -1351,6 +1351,7 @@ void ImStrTrimBlanks(char* buf)
|
|||||||
// B) When buf==NULL vsnprintf() will return the output size.
|
// B) When buf==NULL vsnprintf() will return the output size.
|
||||||
#ifndef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS
|
#ifndef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS
|
||||||
|
|
||||||
|
//#define IMGUI_USE_STB_SPRINTF
|
||||||
#ifdef IMGUI_USE_STB_SPRINTF
|
#ifdef IMGUI_USE_STB_SPRINTF
|
||||||
#define STB_SPRINTF_IMPLEMENTATION
|
#define STB_SPRINTF_IMPLEMENTATION
|
||||||
#include "imstb_sprintf.h"
|
#include "imstb_sprintf.h"
|
||||||
@ -2664,7 +2665,8 @@ void ImGui::ItemSize(const ImVec2& size, float text_offset_y)
|
|||||||
const float text_base_offset = ImMax(window->DC.CurrentLineTextBaseOffset, text_offset_y);
|
const float text_base_offset = ImMax(window->DC.CurrentLineTextBaseOffset, text_offset_y);
|
||||||
//if (g.IO.KeyAlt) window->DrawList->AddRect(window->DC.CursorPos, window->DC.CursorPos + ImVec2(size.x, line_height), IM_COL32(255,0,0,200)); // [DEBUG]
|
//if (g.IO.KeyAlt) window->DrawList->AddRect(window->DC.CursorPos, window->DC.CursorPos + ImVec2(size.x, line_height), IM_COL32(255,0,0,200)); // [DEBUG]
|
||||||
window->DC.CursorPosPrevLine = ImVec2(window->DC.CursorPos.x + size.x, window->DC.CursorPos.y);
|
window->DC.CursorPosPrevLine = ImVec2(window->DC.CursorPos.x + size.x, window->DC.CursorPos.y);
|
||||||
window->DC.CursorPos = ImVec2((float)(int)(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x), (float)(int)(window->DC.CursorPos.y + line_height + g.Style.ItemSpacing.y));
|
window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
|
||||||
|
window->DC.CursorPos.y = (float)(int)(window->DC.CursorPos.y + line_height + g.Style.ItemSpacing.y);
|
||||||
window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPosPrevLine.x);
|
window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPosPrevLine.x);
|
||||||
window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y - g.Style.ItemSpacing.y);
|
window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y - g.Style.ItemSpacing.y);
|
||||||
//if (g.IO.KeyAlt) window->DrawList->AddCircle(window->DC.CursorMaxPos, 3.0f, IM_COL32(255,0,0,255), 4); // [DEBUG]
|
//if (g.IO.KeyAlt) window->DrawList->AddCircle(window->DC.CursorMaxPos, 3.0f, IM_COL32(255,0,0,255), 4); // [DEBUG]
|
||||||
|
@ -204,7 +204,7 @@ void ImGui::TextUnformatted(const char* text, const char* text_end)
|
|||||||
}
|
}
|
||||||
|
|
||||||
ImRect bb(text_pos, text_pos + text_size);
|
ImRect bb(text_pos, text_pos + text_size);
|
||||||
ItemSize(bb);
|
ItemSize(text_size);
|
||||||
ItemAdd(bb, 0);
|
ItemAdd(bb, 0);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -548,7 +548,7 @@ bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags
|
|||||||
ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
|
ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
|
||||||
|
|
||||||
const ImRect bb(pos, pos + size);
|
const ImRect bb(pos, pos + size);
|
||||||
ItemSize(bb, style.FramePadding.y);
|
ItemSize(size, style.FramePadding.y);
|
||||||
if (!ItemAdd(bb, id))
|
if (!ItemAdd(bb, id))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
@ -602,7 +602,7 @@ bool ImGui::InvisibleButton(const char* str_id, const ImVec2& size_arg)
|
|||||||
const ImGuiID id = window->GetID(str_id);
|
const ImGuiID id = window->GetID(str_id);
|
||||||
ImVec2 size = CalcItemSize(size_arg, 0.0f, 0.0f);
|
ImVec2 size = CalcItemSize(size_arg, 0.0f, 0.0f);
|
||||||
const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
|
const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
|
||||||
ItemSize(bb);
|
ItemSize(size);
|
||||||
if (!ItemAdd(bb, id))
|
if (!ItemAdd(bb, id))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user