mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-18 06:06:35 +00:00
Fix to get all code ShowTestWindow() copiable outside. Moved ShowMetricsWindows() above. (#219)
This commit is contained in:
parent
0eb196d544
commit
60dce8bc22
233
imgui.cpp
233
imgui.cpp
@ -483,6 +483,7 @@
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
|
||||
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
|
||||
#define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
// Clang warnings with -Weverything
|
||||
@ -9871,7 +9872,7 @@ ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels,
|
||||
ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* ttf_data, int ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
|
||||
{
|
||||
ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
|
||||
IM_ASSERT(font_cfg.FontData == NULL);
|
||||
IM_ASSERT(font_cfg.FontData == NULL);
|
||||
font_cfg.FontData = ttf_data;
|
||||
font_cfg.FontDataSize = ttf_size;
|
||||
font_cfg.SizePixels = size_pixels;
|
||||
@ -9887,7 +9888,7 @@ ImFont* ImFontAtlas::AddFontFromMemoryCompressedTTF(const void* compressed_ttf_d
|
||||
stb_decompress(buf_decompressed_data, (unsigned char*)compressed_ttf_data, (unsigned int)compressed_ttf_size);
|
||||
|
||||
ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
|
||||
IM_ASSERT(font_cfg.FontData == NULL);
|
||||
IM_ASSERT(font_cfg.FontData == NULL);
|
||||
font_cfg.FontDataOwnedByAtlas = true;
|
||||
return AddFontFromMemoryTTF(buf_decompressed_data, (int)buf_decompressed_size, size_pixels, font_cfg_template, glyph_ranges);
|
||||
}
|
||||
@ -10039,7 +10040,7 @@ bool ImFontAtlas::Build()
|
||||
float descent = unscaled_descent * font_scale;
|
||||
if (!cfg.MergeMode)
|
||||
{
|
||||
dst_font->ContainerAtlas = this;
|
||||
dst_font->ContainerAtlas = this;
|
||||
dst_font->ConfigData = &cfg;
|
||||
dst_font->ConfigDataCount = 0;
|
||||
dst_font->FontSize = cfg.SizePixels;
|
||||
@ -10063,7 +10064,7 @@ bool ImFontAtlas::Build()
|
||||
const int codepoint = range.first_unicode_char_in_range + char_idx;
|
||||
if (cfg.MergeMode && dst_font->FindGlyph((unsigned short)codepoint))
|
||||
continue;
|
||||
|
||||
|
||||
stbtt_aligned_quad q;
|
||||
float dummy_x = 0.0f, dummy_y = 0.0f;
|
||||
stbtt_GetPackedQuad(range.chardata_for_range, TexWidth, TexHeight, char_idx, &dummy_x, &dummy_y, &q, 0);
|
||||
@ -10705,7 +10706,7 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
|
||||
if (c == 0)
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
if (c < 32)
|
||||
{
|
||||
if (c == '\n')
|
||||
@ -10718,7 +10719,7 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
|
||||
if (c == '\r')
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
const float char_width = ((int)c < IndexXAdvance.Size ? IndexXAdvance[(int)c] : FallbackXAdvance) * scale;
|
||||
if (line_width + char_width >= max_width)
|
||||
{
|
||||
@ -10830,7 +10831,7 @@ void ImFont::RenderText(float size, ImVec2 pos, ImU32 col, const ImVec4& clip_re
|
||||
if (const Glyph* glyph = FindGlyph((unsigned short)c))
|
||||
{
|
||||
char_width = glyph->XAdvance * scale;
|
||||
|
||||
|
||||
// Clipping on Y is more likely
|
||||
if (c != ' ' && c != '\t')
|
||||
{
|
||||
@ -11014,19 +11015,103 @@ static void ImeSetInputScreenPosFn_DefaultImpl(int, int)
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef IMGUI_DISABLE_TEST_WINDOWS
|
||||
|
||||
void ImGui::ShowUserGuide() {}
|
||||
void ImGui::ShowStyleEditor(ImGuiStyle*) {}
|
||||
void ImGui::ShowTestWindow(bool*) {}
|
||||
void ImGui::ShowMetricsWindow(bool*) {}
|
||||
|
||||
#else
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// HELP
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImGui::ShowMetricsWindow(bool* opened)
|
||||
{
|
||||
if (ImGui::Begin("ImGui Metrics", opened))
|
||||
{
|
||||
ImGui::Text("ImGui %s", ImGui::GetVersion());
|
||||
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
|
||||
ImGui::Text("%d vertices, %d triangles", ImGui::GetIO().MetricsRenderVertices, ImGui::GetIO().MetricsRenderIndices / 3);
|
||||
ImGui::Text("%d allocations", ImGui::GetIO().MetricsAllocs);
|
||||
static bool show_clip_rects = true;
|
||||
ImGui::Checkbox("Show clipping rectangles when hovering ImDrawList", &show_clip_rects);
|
||||
ImGui::Separator();
|
||||
|
||||
struct Funcs
|
||||
{
|
||||
static void NodeDrawList(ImDrawList* draw_list, const char* label)
|
||||
{
|
||||
bool node_opened = ImGui::TreeNode(draw_list, "%s: '%s' %d vtx, %d indices, %d cmds", label, draw_list->_OwnerName ? draw_list->_OwnerName : "", draw_list->VtxBuffer.Size, draw_list->IdxBuffer.Size, draw_list->CmdBuffer.Size);
|
||||
if (draw_list == ImGui::GetWindowDrawList())
|
||||
{
|
||||
ImGui::SameLine();
|
||||
ImGui::TextColored(ImColor(255,100,100), "CURRENTLY APPENDING"); // Can't display stats for active draw list! (we don't have the data double-buffered)
|
||||
}
|
||||
if (!node_opened)
|
||||
return;
|
||||
|
||||
int elem_offset = 0;
|
||||
for (const ImDrawCmd* pcmd = draw_list->CmdBuffer.begin(); pcmd < draw_list->CmdBuffer.end(); elem_offset += pcmd->ElemCount, pcmd++)
|
||||
{
|
||||
if (pcmd->UserCallback)
|
||||
ImGui::BulletText("Callback %p, user_data %p", pcmd->UserCallback, pcmd->UserCallbackData);
|
||||
else
|
||||
{
|
||||
ImGui::BulletText("Draw %d indexed vtx, tex = %p, clip_rect = (%.0f,%.0f)..(%.0f,%.0f)", pcmd->ElemCount, pcmd->TextureId, pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w);
|
||||
if (show_clip_rects && ImGui::IsItemHovered())
|
||||
{
|
||||
ImRect clip_rect = pcmd->ClipRect;
|
||||
ImRect vtxs_rect;
|
||||
for (int i = elem_offset; i < elem_offset + (int)pcmd->ElemCount; i++)
|
||||
vtxs_rect.Add(draw_list->VtxBuffer[draw_list->IdxBuffer[i]].pos);
|
||||
GImGui->OverlayDrawList.PushClipRectFullScreen();
|
||||
clip_rect.Round(); GImGui->OverlayDrawList.AddRect(clip_rect.Min, clip_rect.Max, ImColor(255,255,0));
|
||||
vtxs_rect.Round(); GImGui->OverlayDrawList.AddRect(vtxs_rect.Min, vtxs_rect.Max, ImColor(255,0,255));
|
||||
GImGui->OverlayDrawList.PopClipRect();
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
static void NodeWindows(ImVector<ImGuiWindow*>& windows, const char* label)
|
||||
{
|
||||
if (!ImGui::TreeNode(label, "%s (%d)", label, windows.Size))
|
||||
return;
|
||||
for (int i = 0; i < windows.Size; i++)
|
||||
Funcs::NodeWindow(windows[i], "Window");
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
static void NodeWindow(ImGuiWindow* window, const char* label)
|
||||
{
|
||||
if (!ImGui::TreeNode(window, "%s '%s', %d @ 0x%p", label, window->Name, window->Active || window->WasActive, window))
|
||||
return;
|
||||
NodeDrawList(window->DrawList, "DrawList");
|
||||
if (window->RootWindow != window) NodeWindow(window->RootWindow, "RootWindow");
|
||||
if (window->DC.ChildWindows.Size > 0) NodeWindows(window->DC.ChildWindows, "ChildWindows");
|
||||
ImGui::BulletText("Storage: %d bytes", window->StateStorage.Data.Size * sizeof(ImGuiStorage::Pair));
|
||||
ImGui::TreePop();
|
||||
}
|
||||
};
|
||||
|
||||
ImGuiState& g = *GImGui; // Access private state
|
||||
g.DisableHideTextAfterDoubleHash++; // Not exposed (yet). Disable processing that hides text after '##' markers.
|
||||
Funcs::NodeWindows(g.Windows, "Windows");
|
||||
if (ImGui::TreeNode("DrawList", "Active DrawLists (%d)", g.RenderDrawLists[0].Size))
|
||||
{
|
||||
for (int i = 0; i < g.RenderDrawLists[0].Size; i++)
|
||||
Funcs::NodeDrawList(g.RenderDrawLists[0][i], "DrawList");
|
||||
ImGui::TreePop();
|
||||
}
|
||||
if (ImGui::TreeNode("Popups", "Opened Popups Stack (%d)", g.OpenedPopupStack.Size))
|
||||
{
|
||||
for (int i = 0; i < g.OpenedPopupStack.Size; i++)
|
||||
{
|
||||
ImGuiWindow* window = g.OpenedPopupStack[i].Window;
|
||||
ImGui::BulletText("PopupID: %08x, Window: '%s'%s%s", g.OpenedPopupStack[i].PopupID, window ? window->Name : "NULL", window && (window->Flags & ImGuiWindowFlags_ChildWindow) ? " ChildWindow" : "", window && (window->Flags & ImGuiWindowFlags_ChildMenu) ? " ChildMenu" : "");
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
g.DisableHideTextAfterDoubleHash--;
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void ImGui::ShowUserGuide()
|
||||
{
|
||||
ImGui::BulletText("Double-click on title bar to collapse window.");
|
||||
@ -11155,6 +11240,8 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
|
||||
// SAMPLE CODE
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef IMGUI_DISABLE_TEST_WINDOWS
|
||||
|
||||
static void ShowExampleAppConsole(bool* opened);
|
||||
static void ShowExampleAppLayout(bool* opened);
|
||||
static void ShowExampleAppLongText(bool* opened);
|
||||
@ -11381,14 +11468,16 @@ void ImGui::ShowTestWindow(bool* opened)
|
||||
ImGui::SliderFloat("Wrap width", &wrap_width, -20, 600, "%.0f");
|
||||
|
||||
ImGui::Text("Test paragraph 1:");
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(ImGui::GetCursorScreenPos() + ImVec2(wrap_width, 0.0f), ImGui::GetCursorScreenPos() + ImVec2(wrap_width+10, ImGui::GetTextLineHeight()), 0xFFFF00FF);
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(ImVec2(pos.x + wrap_width, pos.y), ImVec2(pos.x + wrap_width + 10, pos.y + ImGui::GetTextLineHeight()), 0xFFFF00FF);
|
||||
ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
|
||||
ImGui::Text("lazy dog. This paragraph is made to fit within %.0f pixels. The quick brown fox jumps over the lazy dog.", wrap_width);
|
||||
ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), 0xFF00FFFF);
|
||||
ImGui::PopTextWrapPos();
|
||||
|
||||
ImGui::Text("Test paragraph 2:");
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(ImGui::GetCursorScreenPos() + ImVec2(wrap_width, 0.0f), ImGui::GetCursorScreenPos() + ImVec2(wrap_width+10, ImGui::GetTextLineHeight()), 0xFFFF00FF);
|
||||
pos = ImGui::GetCursorScreenPos();
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(ImVec2(pos.x + wrap_width, pos.y), ImVec2(pos.x + wrap_width + 10, pos.y + ImGui::GetTextLineHeight()), 0xFFFF00FF);
|
||||
ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
|
||||
ImGui::Text("aaaaaaaa bbbbbbbb, cccccccc,dddddddd. eeeeeeee ffffffff. gggggggg!hhhhhhhh");
|
||||
ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), 0xFF00FFFF);
|
||||
@ -12030,8 +12119,8 @@ void ImGui::ShowTestWindow(bool* opened)
|
||||
ImGui::DragFloat2("offset", (float*)&offset, 0.5f, -200, 200.0f, "%.0f");
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
ImVec4 clip_rect(pos.x, pos.y, pos.x+size.x, pos.y+size.y);
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(pos, pos+size, ImColor(90,90,120,255));
|
||||
ImGui::GetWindowDrawList()->AddText(ImGui::GetWindowFont(), ImGui::GetWindowFontSize()*2.0f, pos+offset, ImColor(255,255,255,255), "Line 1 hello\nLine 2 clip me!", NULL, 0.0f, &clip_rect);
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(pos, ImVec2(pos.x+size.x,pos.y+size.y), ImColor(90,90,120,255));
|
||||
ImGui::GetWindowDrawList()->AddText(ImGui::GetWindowFont(), ImGui::GetWindowFontSize()*2.0f, ImVec2(pos.x+offset.x,pos.y+offset.y), ImColor(255,255,255,255), "Line 1 hello\nLine 2 clip me!", NULL, 0.0f, &clip_rect);
|
||||
ImGui::Dummy(size);
|
||||
ImGui::TreePop();
|
||||
}
|
||||
@ -12455,97 +12544,6 @@ void ImGui::ShowTestWindow(bool* opened)
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void ImGui::ShowMetricsWindow(bool* opened)
|
||||
{
|
||||
if (ImGui::Begin("ImGui Metrics", opened))
|
||||
{
|
||||
ImGui::Text("ImGui %s", ImGui::GetVersion());
|
||||
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
|
||||
ImGui::Text("%d vertices, %d triangles", ImGui::GetIO().MetricsRenderVertices, ImGui::GetIO().MetricsRenderIndices / 3);
|
||||
ImGui::Text("%d allocations", ImGui::GetIO().MetricsAllocs);
|
||||
static bool show_clip_rects = true;
|
||||
ImGui::Checkbox("Show clipping rectangles when hovering ImDrawList", &show_clip_rects);
|
||||
ImGui::Separator();
|
||||
|
||||
struct Funcs
|
||||
{
|
||||
static void NodeDrawList(ImDrawList* draw_list, const char* label)
|
||||
{
|
||||
bool node_opened = ImGui::TreeNode(draw_list, "%s: '%s' %d vtx, %d indices, %d cmds", label, draw_list->_OwnerName ? draw_list->_OwnerName : "", draw_list->VtxBuffer.Size, draw_list->IdxBuffer.Size, draw_list->CmdBuffer.Size);
|
||||
if (draw_list == ImGui::GetWindowDrawList())
|
||||
{
|
||||
ImGui::SameLine();
|
||||
ImGui::TextColored(ImColor(255,100,100), "CURRENTLY APPENDING"); // Can't display stats for active draw list! (we don't have the data double-buffered)
|
||||
}
|
||||
if (!node_opened)
|
||||
return;
|
||||
|
||||
int elem_offset = 0;
|
||||
for (const ImDrawCmd* pcmd = draw_list->CmdBuffer.begin(); pcmd < draw_list->CmdBuffer.end(); elem_offset += pcmd->ElemCount, pcmd++)
|
||||
if (pcmd->UserCallback)
|
||||
ImGui::BulletText("Callback %p, user_data %p", pcmd->UserCallback, pcmd->UserCallbackData);
|
||||
else
|
||||
{
|
||||
ImGui::BulletText("Draw %d indexed vtx, tex = %p, clip_rect = (%.0f,%.0f)..(%.0f,%.0f)", pcmd->ElemCount, pcmd->TextureId, pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w);
|
||||
if (show_clip_rects && ImGui::IsItemHovered())
|
||||
{
|
||||
ImRect clip_rect = pcmd->ClipRect;
|
||||
ImRect vtxs_rect;
|
||||
for (int i = elem_offset; i < elem_offset + (int)pcmd->ElemCount; i++)
|
||||
vtxs_rect.Add(draw_list->VtxBuffer[draw_list->IdxBuffer[i]].pos);
|
||||
GImGui->OverlayDrawList.PushClipRectFullScreen();
|
||||
clip_rect.Round(); GImGui->OverlayDrawList.AddRect(clip_rect.Min, clip_rect.Max, ImColor(255,255,0));
|
||||
vtxs_rect.Round(); GImGui->OverlayDrawList.AddRect(vtxs_rect.Min, vtxs_rect.Max, ImColor(255,0,255));
|
||||
GImGui->OverlayDrawList.PopClipRect();
|
||||
}
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
static void NodeWindows(ImVector<ImGuiWindow*>& windows, const char* label)
|
||||
{
|
||||
if (!ImGui::TreeNode(label, "%s (%d)", label, windows.Size))
|
||||
return;
|
||||
for (int i = 0; i < windows.Size; i++)
|
||||
Funcs::NodeWindow(windows[i], "Window");
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
static void NodeWindow(ImGuiWindow* window, const char* label)
|
||||
{
|
||||
if (!ImGui::TreeNode(window, "%s '%s', %d @ 0x%p", label, window->Name, window->Active || window->WasActive, window))
|
||||
return;
|
||||
NodeDrawList(window->DrawList, "DrawList");
|
||||
if (window->RootWindow != window) NodeWindow(window->RootWindow, "RootWindow");
|
||||
if (window->DC.ChildWindows.Size > 0) NodeWindows(window->DC.ChildWindows, "ChildWindows");
|
||||
ImGui::BulletText("Storage: %d bytes", window->StateStorage.Data.Size * sizeof(ImGuiStorage::Pair));
|
||||
ImGui::TreePop();
|
||||
}
|
||||
};
|
||||
|
||||
ImGuiState& g = *GImGui; // Access private state
|
||||
g.DisableHideTextAfterDoubleHash++; // Not exposed (yet). Disable processing that hides text after '##' markers.
|
||||
Funcs::NodeWindows(g.Windows, "Windows");
|
||||
if (ImGui::TreeNode("DrawList", "Active DrawLists (%d)", g.RenderDrawLists[0].Size))
|
||||
{
|
||||
for (int i = 0; i < g.RenderDrawLists[0].Size; i++)
|
||||
Funcs::NodeDrawList(g.RenderDrawLists[0][i], "DrawList");
|
||||
ImGui::TreePop();
|
||||
}
|
||||
if (ImGui::TreeNode("Popups", "Opened Popups Stack (%d)", g.OpenedPopupStack.Size))
|
||||
{
|
||||
for (int i = 0; i < g.OpenedPopupStack.Size; i++)
|
||||
{
|
||||
ImGuiWindow* window = g.OpenedPopupStack[i].Window;
|
||||
ImGui::BulletText("PopupID: %08x, Window: '%s'%s%s", g.OpenedPopupStack[i].PopupID, window ? window->Name : "NULL", window && (window->Flags & ImGuiWindowFlags_ChildWindow) ? " ChildWindow" : "", window && (window->Flags & ImGuiWindowFlags_ChildMenu) ? " ChildMenu" : "");
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
g.DisableHideTextAfterDoubleHash--;
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
static void ShowExampleAppMainMenuBar()
|
||||
{
|
||||
if (ImGui::BeginMainMenuBar())
|
||||
@ -12674,7 +12672,7 @@ static void ShowExampleAppManipulatingWindowTitle(bool* opened)
|
||||
|
||||
// Using "###" to display a changing title but keep a static identifier "AnimatedTitle"
|
||||
char buf[128];
|
||||
ImFormatString(buf, IM_ARRAYSIZE(buf), "Animated title %c %d###AnimatedTitle", "|/-\\"[(int)(ImGui::GetTime()/0.25f)&3], rand());
|
||||
sprintf(buf, "Animated title %c %d###AnimatedTitle", "|/-\\"[(int)(ImGui::GetTime()/0.25f)&3], rand());
|
||||
ImGui::SetNextWindowPos(ImVec2(100,300), ImGuiSetCond_FirstUseEver);
|
||||
ImGui::Begin(buf);
|
||||
ImGui::Text("This window has a changing title.");
|
||||
@ -12783,7 +12781,8 @@ struct ExampleAppConsole
|
||||
char buf[1024];
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
|
||||
vsnprintf(buf, IM_ARRAYSIZE(buf), fmt, args);
|
||||
buf[IM_ARRAYSIZE(buf)-1] = 0;
|
||||
va_end(args);
|
||||
Items.push_back(strdup(buf));
|
||||
ScrollToBottom = true;
|
||||
@ -12920,7 +12919,7 @@ struct ExampleAppConsole
|
||||
while (word_start > data->Buf)
|
||||
{
|
||||
const char c = word_start[-1];
|
||||
if (ImCharIsSpace(c) || c == ',' || c == ';')
|
||||
if (c == ' ' || c == '\t' || c == 0x3000 || c == ',' || c == ';')
|
||||
break;
|
||||
word_start--;
|
||||
}
|
||||
@ -12996,7 +12995,7 @@ struct ExampleAppConsole
|
||||
// A better implementation would preserve the data on the current input line along with cursor position.
|
||||
if (prev_history_pos != HistoryPos)
|
||||
{
|
||||
ImFormatString(data->Buf, data->BufSize, "%s", (HistoryPos >= 0) ? History[HistoryPos] : "");
|
||||
snprintf(data->Buf, data->BufSize, "%s", (HistoryPos >= 0) ? History[HistoryPos] : "");
|
||||
data->BufDirty = true;
|
||||
data->CursorPos = data->SelectionStart = data->SelectionEnd = (int)strlen(data->Buf);
|
||||
}
|
||||
@ -13111,6 +13110,10 @@ static void ShowExampleAppLongText(bool* opened)
|
||||
}
|
||||
|
||||
// End of Sample code
|
||||
#else
|
||||
|
||||
void ImGui::ShowTestWindow(bool*) {}
|
||||
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user