mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Merge remote-tracking branch 'origin' into 2016-07-navigation
This commit is contained in:
commit
5f6f4d0ffc
@ -186,6 +186,7 @@ void ImGui_ImplSdlGL3_CreateFontsTexture()
|
|||||||
glBindTexture(GL_TEXTURE_2D, g_FontTexture);
|
glBindTexture(GL_TEXTURE_2D, g_FontTexture);
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
||||||
|
|
||||||
// Store our identifier
|
// Store our identifier
|
||||||
|
@ -165,6 +165,7 @@ bool ImGui_ImplSdl_CreateDeviceObjects()
|
|||||||
glBindTexture(GL_TEXTURE_2D, g_FontTexture);
|
glBindTexture(GL_TEXTURE_2D, g_FontTexture);
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, pixels);
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, pixels);
|
||||||
|
|
||||||
// Store our identifier
|
// Store our identifier
|
||||||
|
122
imgui.cpp
122
imgui.cpp
@ -847,6 +847,11 @@ ImGuiIO::ImGuiIO()
|
|||||||
MouseDownDuration[i] = MouseDownDurationPrev[i] = -1.0f;
|
MouseDownDuration[i] = MouseDownDurationPrev[i] = -1.0f;
|
||||||
for (int i = 0; i < IM_ARRAYSIZE(KeysDownDuration); i++)
|
for (int i = 0; i < IM_ARRAYSIZE(KeysDownDuration); i++)
|
||||||
KeysDownDuration[i] = KeysDownDurationPrev[i] = -1.0f;
|
KeysDownDuration[i] = KeysDownDurationPrev[i] = -1.0f;
|
||||||
|
|
||||||
|
// Set OS X style defaults based on __APPLE__ compile time flag
|
||||||
|
#ifdef __APPLE__
|
||||||
|
OSXBehaviors = true;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
// Pass in translated ASCII characters for text input.
|
// Pass in translated ASCII characters for text input.
|
||||||
@ -8372,10 +8377,6 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
|
|||||||
// NB: we are only allowed to access 'edit_state' if we are the active widget.
|
// NB: we are only allowed to access 'edit_state' if we are the active widget.
|
||||||
ImGuiTextEditState& edit_state = g.InputTextState;
|
ImGuiTextEditState& edit_state = g.InputTextState;
|
||||||
|
|
||||||
const bool is_ctrl_down = io.KeyCtrl;
|
|
||||||
const bool is_shift_down = io.KeyShift;
|
|
||||||
const bool is_alt_down = io.KeyAlt;
|
|
||||||
const bool is_super_down = io.KeySuper;
|
|
||||||
const bool focus_requested = FocusableItemRegister(window, id, (flags & (ImGuiInputTextFlags_CallbackCompletion|ImGuiInputTextFlags_AllowTabInput)) == 0); // Using completion callback disable keyboard tabbing
|
const bool focus_requested = FocusableItemRegister(window, id, (flags & (ImGuiInputTextFlags_CallbackCompletion|ImGuiInputTextFlags_AllowTabInput)) == 0); // Using completion callback disable keyboard tabbing
|
||||||
const bool focus_requested_by_code = focus_requested && (window->FocusIdxAllCounter == window->FocusIdxAllRequestCurrent);
|
const bool focus_requested_by_code = focus_requested && (window->FocusIdxAllCounter == window->FocusIdxAllRequestCurrent);
|
||||||
const bool focus_requested_by_tab = focus_requested && !focus_requested_by_code;
|
const bool focus_requested_by_tab = focus_requested && !focus_requested_by_code;
|
||||||
@ -8427,7 +8428,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
|
|||||||
}
|
}
|
||||||
if (flags & ImGuiInputTextFlags_AlwaysInsertMode)
|
if (flags & ImGuiInputTextFlags_AlwaysInsertMode)
|
||||||
edit_state.StbState.insert_mode = true;
|
edit_state.StbState.insert_mode = true;
|
||||||
if (!is_multiline && (focus_requested_by_tab || (user_clicked && is_ctrl_down)))
|
if (!is_multiline && (focus_requested_by_tab || (user_clicked && io.KeyCtrl)))
|
||||||
select_all = true;
|
select_all = true;
|
||||||
}
|
}
|
||||||
SetActiveID(id, window);
|
SetActiveID(id, window);
|
||||||
@ -8462,15 +8463,16 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
|
|||||||
g.ActiveIdAllowOverlap = !io.MouseDown[0];
|
g.ActiveIdAllowOverlap = !io.MouseDown[0];
|
||||||
|
|
||||||
// Edit in progress
|
// Edit in progress
|
||||||
const float mouse_x = (g.IO.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + edit_state.ScrollX;
|
const float mouse_x = (io.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + edit_state.ScrollX;
|
||||||
const float mouse_y = (is_multiline ? (g.IO.MousePos.y - draw_window->DC.CursorPos.y - style.FramePadding.y) : (g.FontSize*0.5f));
|
const float mouse_y = (is_multiline ? (io.MousePos.y - draw_window->DC.CursorPos.y - style.FramePadding.y) : (g.FontSize*0.5f));
|
||||||
|
|
||||||
if (select_all || (hovered && !io.DoubleClickSelectsWord && io.MouseDoubleClicked[0]))
|
const bool osx_double_click_selects_words = io.OSXBehaviors; // OS X style: Double click selects by word instead of selecting whole text
|
||||||
|
if (select_all || (hovered && !osx_double_click_selects_words && io.MouseDoubleClicked[0]))
|
||||||
{
|
{
|
||||||
edit_state.SelectAll();
|
edit_state.SelectAll();
|
||||||
edit_state.SelectedAllMouseLock = true;
|
edit_state.SelectedAllMouseLock = true;
|
||||||
}
|
}
|
||||||
else if (hovered && io.DoubleClickSelectsWord && io.MouseDoubleClicked[0])
|
else if (hovered && osx_double_click_selects_words && io.MouseDoubleClicked[0])
|
||||||
{
|
{
|
||||||
// Select a word only, OS X style (by simulating keystrokes)
|
// Select a word only, OS X style (by simulating keystrokes)
|
||||||
edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT);
|
edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT);
|
||||||
@ -8490,14 +8492,14 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
|
|||||||
if (edit_state.SelectedAllMouseLock && !io.MouseDown[0])
|
if (edit_state.SelectedAllMouseLock && !io.MouseDown[0])
|
||||||
edit_state.SelectedAllMouseLock = false;
|
edit_state.SelectedAllMouseLock = false;
|
||||||
|
|
||||||
if (g.IO.InputCharacters[0])
|
if (io.InputCharacters[0])
|
||||||
{
|
{
|
||||||
// Process text input (before we check for Return because using some IME will effectively send a Return?)
|
// Process text input (before we check for Return because using some IME will effectively send a Return?)
|
||||||
// We ignore CTRL inputs, but need to allow CTRL+ALT as some keyboards (e.g. German) use AltGR - which is Alt+Ctrl - to input certain characters.
|
// We ignore CTRL inputs, but need to allow CTRL+ALT as some keyboards (e.g. German) use AltGR - which is Alt+Ctrl - to input certain characters.
|
||||||
if (!(is_ctrl_down && !is_alt_down) && is_editable)
|
if (!(io.KeyCtrl && !io.KeyAlt) && is_editable)
|
||||||
{
|
{
|
||||||
for (int n = 0; n < IM_ARRAYSIZE(g.IO.InputCharacters) && g.IO.InputCharacters[n]; n++)
|
for (int n = 0; n < IM_ARRAYSIZE(io.InputCharacters) && io.InputCharacters[n]; n++)
|
||||||
if (unsigned int c = (unsigned int)g.IO.InputCharacters[n])
|
if (unsigned int c = (unsigned int)io.InputCharacters[n])
|
||||||
{
|
{
|
||||||
// Insert character if they pass filtering
|
// Insert character if they pass filtering
|
||||||
if (!InputTextFilterCharacter(&c, flags, callback, user_data))
|
if (!InputTextFilterCharacter(&c, flags, callback, user_data))
|
||||||
@ -8515,22 +8517,31 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
|
|||||||
if (g.ActiveId == id && !g.ActiveIdIsJustActivated)
|
if (g.ActiveId == id && !g.ActiveIdIsJustActivated)
|
||||||
{
|
{
|
||||||
// Handle key-presses
|
// Handle key-presses
|
||||||
const int k_mask = (is_shift_down ? STB_TEXTEDIT_K_SHIFT : 0);
|
const int k_mask = (io.KeyShift ? STB_TEXTEDIT_K_SHIFT : 0);
|
||||||
const bool is_shortcutkey_only = (io.ShortcutsUseSuperKey ? (is_super_down && !is_alt_down && !is_shift_down && !is_ctrl_down) : (is_ctrl_down && !is_alt_down && !is_shift_down && !is_super_down));
|
const bool is_shortcut_key_only = (io.OSXBehaviors ? (io.KeySuper && !io.KeyCtrl) : (io.KeyCtrl && !io.KeySuper)) && !io.KeyAlt && !io.KeyShift; // OS X style: Shortcuts using Cmd/Super instead of Ctrl
|
||||||
const bool is_wordmove_key_down = (io.WordMovementUsesAltKey ? io.KeyAlt : io.KeyCtrl);
|
const bool is_wordmove_key_down = io.OSXBehaviors ? io.KeyAlt : io.KeyCtrl; // OS X style: Text editing cursor movement using Alt instead of Ctrl
|
||||||
|
const bool is_startend_key_down = io.OSXBehaviors && io.KeySuper && !io.KeyCtrl && !io.KeyAlt; // OS X style: Line/Text Start and End using Cmd+Arrows instead of Home/End
|
||||||
|
|
||||||
if (IsKeyPressedMap(ImGuiKey_LeftArrow)) { edit_state.OnKeyPressed(is_wordmove_key_down ? STB_TEXTEDIT_K_WORDLEFT | k_mask : STB_TEXTEDIT_K_LEFT | k_mask); }
|
if (IsKeyPressedMap(ImGuiKey_LeftArrow)) { edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINESTART : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDLEFT : STB_TEXTEDIT_K_LEFT) | k_mask); }
|
||||||
else if (IsKeyPressedMap(ImGuiKey_RightArrow)) { edit_state.OnKeyPressed(is_wordmove_key_down ? STB_TEXTEDIT_K_WORDRIGHT | k_mask : STB_TEXTEDIT_K_RIGHT | k_mask); }
|
else if (IsKeyPressedMap(ImGuiKey_RightArrow)) { edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINEEND : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDRIGHT : STB_TEXTEDIT_K_RIGHT) | k_mask); }
|
||||||
else if (is_multiline && IsKeyPressedMap(ImGuiKey_UpArrow)) { if (is_ctrl_down) SetWindowScrollY(draw_window, ImMax(draw_window->Scroll.y - g.FontSize, 0.0f)); else edit_state.OnKeyPressed(STB_TEXTEDIT_K_UP | k_mask); }
|
else if (IsKeyPressedMap(ImGuiKey_UpArrow) && is_multiline) { if (io.KeyCtrl) SetWindowScrollY(draw_window, ImMax(draw_window->Scroll.y - g.FontSize, 0.0f)); else edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTSTART : STB_TEXTEDIT_K_UP) | k_mask); }
|
||||||
else if (is_multiline && IsKeyPressedMap(ImGuiKey_DownArrow)) { if (is_ctrl_down) SetWindowScrollY(draw_window, ImMin(draw_window->Scroll.y + g.FontSize, GetScrollMaxY())); else edit_state.OnKeyPressed(STB_TEXTEDIT_K_DOWN| k_mask); }
|
else if (IsKeyPressedMap(ImGuiKey_DownArrow) && is_multiline) { if (io.KeyCtrl) SetWindowScrollY(draw_window, ImMin(draw_window->Scroll.y + g.FontSize, GetScrollMaxY())); else edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTEND : STB_TEXTEDIT_K_DOWN) | k_mask); }
|
||||||
else if (IsKeyPressedMap(ImGuiKey_Home)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_TEXTSTART | k_mask : STB_TEXTEDIT_K_LINESTART | k_mask); }
|
else if (IsKeyPressedMap(ImGuiKey_Home)) { edit_state.OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTSTART | k_mask : STB_TEXTEDIT_K_LINESTART | k_mask); }
|
||||||
else if (IsKeyPressedMap(ImGuiKey_End)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_TEXTEND | k_mask : STB_TEXTEDIT_K_LINEEND | k_mask); }
|
else if (IsKeyPressedMap(ImGuiKey_End)) { edit_state.OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTEND | k_mask : STB_TEXTEDIT_K_LINEEND | k_mask); }
|
||||||
else if (IsKeyPressedMap(ImGuiKey_Delete) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_DELETE | k_mask); }
|
else if (IsKeyPressedMap(ImGuiKey_Delete) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_DELETE | k_mask); }
|
||||||
else if (IsKeyPressedMap(ImGuiKey_Backspace) && is_editable) { if (is_ctrl_down && !edit_state.HasSelection()) edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT|STB_TEXTEDIT_K_SHIFT); edit_state.OnKeyPressed(STB_TEXTEDIT_K_BACKSPACE | k_mask); }
|
else if (IsKeyPressedMap(ImGuiKey_Backspace) && is_editable)
|
||||||
|
{
|
||||||
|
if (!edit_state.HasSelection())
|
||||||
|
{
|
||||||
|
if (is_wordmove_key_down) edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT|STB_TEXTEDIT_K_SHIFT);
|
||||||
|
else if (io.OSXBehaviors && io.KeySuper && !io.KeyAlt && !io.KeyCtrl) edit_state.OnKeyPressed(STB_TEXTEDIT_K_LINESTART|STB_TEXTEDIT_K_SHIFT);
|
||||||
|
}
|
||||||
|
edit_state.OnKeyPressed(STB_TEXTEDIT_K_BACKSPACE | k_mask);
|
||||||
|
}
|
||||||
else if (IsKeyPressedMap(ImGuiKey_Enter))
|
else if (IsKeyPressedMap(ImGuiKey_Enter))
|
||||||
{
|
{
|
||||||
bool ctrl_enter_for_new_line = (flags & ImGuiInputTextFlags_CtrlEnterForNewLine) != 0;
|
bool ctrl_enter_for_new_line = (flags & ImGuiInputTextFlags_CtrlEnterForNewLine) != 0;
|
||||||
if (!is_multiline || (ctrl_enter_for_new_line && !is_ctrl_down) || (!ctrl_enter_for_new_line && is_ctrl_down))
|
if (!is_multiline || (ctrl_enter_for_new_line && !io.KeyCtrl) || (!ctrl_enter_for_new_line && io.KeyCtrl))
|
||||||
{
|
{
|
||||||
enter_pressed = clear_active_id = true;
|
enter_pressed = clear_active_id = true;
|
||||||
}
|
}
|
||||||
@ -8541,30 +8552,30 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
|
|||||||
edit_state.OnKeyPressed((int)c);
|
edit_state.OnKeyPressed((int)c);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if ((flags & ImGuiInputTextFlags_AllowTabInput) && IsKeyPressedMap(ImGuiKey_Tab) && !is_ctrl_down && !is_shift_down && !is_alt_down && is_editable)
|
else if ((flags & ImGuiInputTextFlags_AllowTabInput) && IsKeyPressedMap(ImGuiKey_Tab) && !io.KeyCtrl && !io.KeyShift && !io.KeyAlt && is_editable)
|
||||||
{
|
{
|
||||||
unsigned int c = '\t'; // Insert TAB
|
unsigned int c = '\t'; // Insert TAB
|
||||||
if (InputTextFilterCharacter(&c, flags, callback, user_data))
|
if (InputTextFilterCharacter(&c, flags, callback, user_data))
|
||||||
edit_state.OnKeyPressed((int)c);
|
edit_state.OnKeyPressed((int)c);
|
||||||
}
|
}
|
||||||
else if (IsKeyPressedMap(ImGuiKey_Escape)) { clear_active_id = cancel_edit = true; }
|
else if (IsKeyPressedMap(ImGuiKey_Escape)) { clear_active_id = cancel_edit = true; }
|
||||||
else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_Z) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_UNDO); edit_state.ClearSelection(); }
|
else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_Z) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_UNDO); edit_state.ClearSelection(); }
|
||||||
else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_Y) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_REDO); edit_state.ClearSelection(); }
|
else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_Y) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_REDO); edit_state.ClearSelection(); }
|
||||||
else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_A)) { edit_state.SelectAll(); edit_state.CursorFollow = true; }
|
else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_A)) { edit_state.SelectAll(); edit_state.CursorFollow = true; }
|
||||||
else if (is_shortcutkey_only && !is_password && ((IsKeyPressedMap(ImGuiKey_X) && is_editable) || IsKeyPressedMap(ImGuiKey_C)) && (!is_multiline || edit_state.HasSelection()))
|
else if (is_shortcut_key_only && !is_password && ((IsKeyPressedMap(ImGuiKey_X) && is_editable) || IsKeyPressedMap(ImGuiKey_C)) && (!is_multiline || edit_state.HasSelection()))
|
||||||
{
|
{
|
||||||
// Cut, Copy
|
// Cut, Copy
|
||||||
const bool cut = IsKeyPressedMap(ImGuiKey_X);
|
const bool cut = IsKeyPressedMap(ImGuiKey_X);
|
||||||
if (cut && !edit_state.HasSelection())
|
if (cut && !edit_state.HasSelection())
|
||||||
edit_state.SelectAll();
|
edit_state.SelectAll();
|
||||||
|
|
||||||
if (g.IO.SetClipboardTextFn)
|
if (io.SetClipboardTextFn)
|
||||||
{
|
{
|
||||||
const int ib = edit_state.HasSelection() ? ImMin(edit_state.StbState.select_start, edit_state.StbState.select_end) : 0;
|
const int ib = edit_state.HasSelection() ? ImMin(edit_state.StbState.select_start, edit_state.StbState.select_end) : 0;
|
||||||
const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : edit_state.CurLenW;
|
const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : edit_state.CurLenW;
|
||||||
edit_state.TempTextBuffer.resize((ie-ib) * 4 + 1);
|
edit_state.TempTextBuffer.resize((ie-ib) * 4 + 1);
|
||||||
ImTextStrToUtf8(edit_state.TempTextBuffer.Data, edit_state.TempTextBuffer.Size, edit_state.Text.Data+ib, edit_state.Text.Data+ie);
|
ImTextStrToUtf8(edit_state.TempTextBuffer.Data, edit_state.TempTextBuffer.Size, edit_state.Text.Data+ib, edit_state.Text.Data+ie);
|
||||||
g.IO.SetClipboardTextFn(edit_state.TempTextBuffer.Data);
|
io.SetClipboardTextFn(edit_state.TempTextBuffer.Data);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cut)
|
if (cut)
|
||||||
@ -8573,35 +8584,32 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
|
|||||||
stb_textedit_cut(&edit_state, &edit_state.StbState);
|
stb_textedit_cut(&edit_state, &edit_state.StbState);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_V) && is_editable)
|
else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_V) && is_editable)
|
||||||
{
|
{
|
||||||
// Paste
|
// Paste
|
||||||
if (g.IO.GetClipboardTextFn)
|
if (const char* clipboard = io.GetClipboardTextFn ? io.GetClipboardTextFn() : NULL)
|
||||||
{
|
{
|
||||||
if (const char* clipboard = g.IO.GetClipboardTextFn())
|
// Filter pasted buffer
|
||||||
|
const int clipboard_len = (int)strlen(clipboard);
|
||||||
|
ImWchar* clipboard_filtered = (ImWchar*)ImGui::MemAlloc((clipboard_len+1) * sizeof(ImWchar));
|
||||||
|
int clipboard_filtered_len = 0;
|
||||||
|
for (const char* s = clipboard; *s; )
|
||||||
{
|
{
|
||||||
// Remove new-line from pasted buffer
|
unsigned int c;
|
||||||
const int clipboard_len = (int)strlen(clipboard);
|
s += ImTextCharFromUtf8(&c, s, NULL);
|
||||||
ImWchar* clipboard_filtered = (ImWchar*)ImGui::MemAlloc((clipboard_len+1) * sizeof(ImWchar));
|
if (c == 0)
|
||||||
int clipboard_filtered_len = 0;
|
break;
|
||||||
for (const char* s = clipboard; *s; )
|
if (c >= 0x10000 || !InputTextFilterCharacter(&c, flags, callback, user_data))
|
||||||
{
|
continue;
|
||||||
unsigned int c;
|
clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c;
|
||||||
s += ImTextCharFromUtf8(&c, s, NULL);
|
|
||||||
if (c == 0)
|
|
||||||
break;
|
|
||||||
if (c >= 0x10000 || !InputTextFilterCharacter(&c, flags, callback, user_data))
|
|
||||||
continue;
|
|
||||||
clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c;
|
|
||||||
}
|
|
||||||
clipboard_filtered[clipboard_filtered_len] = 0;
|
|
||||||
if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation
|
|
||||||
{
|
|
||||||
stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
|
|
||||||
edit_state.CursorFollow = true;
|
|
||||||
}
|
|
||||||
ImGui::MemFree(clipboard_filtered);
|
|
||||||
}
|
}
|
||||||
|
clipboard_filtered[clipboard_filtered_len] = 0;
|
||||||
|
if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation
|
||||||
|
{
|
||||||
|
stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
|
||||||
|
edit_state.CursorFollow = true;
|
||||||
|
}
|
||||||
|
ImGui::MemFree(clipboard_filtered);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -8723,7 +8731,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
|
|||||||
const bool is_currently_scrolling = (edit_state.Id == id && is_multiline && g.ActiveId == draw_window->GetIDNoKeepAlive("#SCROLLY"));
|
const bool is_currently_scrolling = (edit_state.Id == id && is_multiline && g.ActiveId == draw_window->GetIDNoKeepAlive("#SCROLLY"));
|
||||||
if (g.ActiveId == id || is_currently_scrolling)
|
if (g.ActiveId == id || is_currently_scrolling)
|
||||||
{
|
{
|
||||||
edit_state.CursorAnim += g.IO.DeltaTime;
|
edit_state.CursorAnim += io.DeltaTime;
|
||||||
|
|
||||||
// This is going to be messy. We need to:
|
// This is going to be messy. We need to:
|
||||||
// - Display the text (this alone can be more easily clipped)
|
// - Display the text (this alone can be more easily clipped)
|
||||||
|
5
imgui.h
5
imgui.h
@ -779,10 +779,7 @@ struct ImGuiIO
|
|||||||
ImVec2 DisplayVisibleMax; // <unset> (0.0f,0.0f) // If the values are the same, we defaults to Min=(0.0f) and Max=DisplaySize
|
ImVec2 DisplayVisibleMax; // <unset> (0.0f,0.0f) // If the values are the same, we defaults to Min=(0.0f) and Max=DisplaySize
|
||||||
|
|
||||||
// Advanced/subtle behaviors
|
// Advanced/subtle behaviors
|
||||||
bool WordMovementUsesAltKey; // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl
|
bool OSXBehaviors; // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl, Shortcuts using Cmd/Super instead of Ctrl, Line/Text Start and End using Cmd+Arrows instead of Home/End, Double click selects by word instead of selecting whole text, Multi-selection in lists uses Cmd/Super instead of Ctrl
|
||||||
bool ShortcutsUseSuperKey; // = defined(__APPLE__) // OS X style: Shortcuts using Cmd/Super instead of Ctrl
|
|
||||||
bool DoubleClickSelectsWord; // = defined(__APPLE__) // OS X style: Double click selects by word instead of selecting whole text
|
|
||||||
bool MultiSelectUsesSuperKey; // = defined(__APPLE__) // OS X style: Multi-selection in lists uses Cmd/Super instead of Ctrl [unused yet]
|
|
||||||
|
|
||||||
//------------------------------------------------------------------
|
//------------------------------------------------------------------
|
||||||
// User Functions
|
// User Functions
|
||||||
|
Loading…
Reference in New Issue
Block a user