Merge remote-tracking branch 'origin' into 2016-07-navigation

This commit is contained in:
ocornut 2016-07-29 11:17:13 +02:00
commit 5f6f4d0ffc
4 changed files with 68 additions and 61 deletions

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@ -186,6 +186,7 @@ void ImGui_ImplSdlGL3_CreateFontsTexture()
glBindTexture(GL_TEXTURE_2D, g_FontTexture); glBindTexture(GL_TEXTURE_2D, g_FontTexture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
// Store our identifier // Store our identifier

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@ -165,6 +165,7 @@ bool ImGui_ImplSdl_CreateDeviceObjects()
glBindTexture(GL_TEXTURE_2D, g_FontTexture); glBindTexture(GL_TEXTURE_2D, g_FontTexture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, pixels); glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, pixels);
// Store our identifier // Store our identifier

122
imgui.cpp
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@ -847,6 +847,11 @@ ImGuiIO::ImGuiIO()
MouseDownDuration[i] = MouseDownDurationPrev[i] = -1.0f; MouseDownDuration[i] = MouseDownDurationPrev[i] = -1.0f;
for (int i = 0; i < IM_ARRAYSIZE(KeysDownDuration); i++) for (int i = 0; i < IM_ARRAYSIZE(KeysDownDuration); i++)
KeysDownDuration[i] = KeysDownDurationPrev[i] = -1.0f; KeysDownDuration[i] = KeysDownDurationPrev[i] = -1.0f;
// Set OS X style defaults based on __APPLE__ compile time flag
#ifdef __APPLE__
OSXBehaviors = true;
#endif
} }
// Pass in translated ASCII characters for text input. // Pass in translated ASCII characters for text input.
@ -8372,10 +8377,6 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
// NB: we are only allowed to access 'edit_state' if we are the active widget. // NB: we are only allowed to access 'edit_state' if we are the active widget.
ImGuiTextEditState& edit_state = g.InputTextState; ImGuiTextEditState& edit_state = g.InputTextState;
const bool is_ctrl_down = io.KeyCtrl;
const bool is_shift_down = io.KeyShift;
const bool is_alt_down = io.KeyAlt;
const bool is_super_down = io.KeySuper;
const bool focus_requested = FocusableItemRegister(window, id, (flags & (ImGuiInputTextFlags_CallbackCompletion|ImGuiInputTextFlags_AllowTabInput)) == 0); // Using completion callback disable keyboard tabbing const bool focus_requested = FocusableItemRegister(window, id, (flags & (ImGuiInputTextFlags_CallbackCompletion|ImGuiInputTextFlags_AllowTabInput)) == 0); // Using completion callback disable keyboard tabbing
const bool focus_requested_by_code = focus_requested && (window->FocusIdxAllCounter == window->FocusIdxAllRequestCurrent); const bool focus_requested_by_code = focus_requested && (window->FocusIdxAllCounter == window->FocusIdxAllRequestCurrent);
const bool focus_requested_by_tab = focus_requested && !focus_requested_by_code; const bool focus_requested_by_tab = focus_requested && !focus_requested_by_code;
@ -8427,7 +8428,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
} }
if (flags & ImGuiInputTextFlags_AlwaysInsertMode) if (flags & ImGuiInputTextFlags_AlwaysInsertMode)
edit_state.StbState.insert_mode = true; edit_state.StbState.insert_mode = true;
if (!is_multiline && (focus_requested_by_tab || (user_clicked && is_ctrl_down))) if (!is_multiline && (focus_requested_by_tab || (user_clicked && io.KeyCtrl)))
select_all = true; select_all = true;
} }
SetActiveID(id, window); SetActiveID(id, window);
@ -8462,15 +8463,16 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
g.ActiveIdAllowOverlap = !io.MouseDown[0]; g.ActiveIdAllowOverlap = !io.MouseDown[0];
// Edit in progress // Edit in progress
const float mouse_x = (g.IO.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + edit_state.ScrollX; const float mouse_x = (io.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + edit_state.ScrollX;
const float mouse_y = (is_multiline ? (g.IO.MousePos.y - draw_window->DC.CursorPos.y - style.FramePadding.y) : (g.FontSize*0.5f)); const float mouse_y = (is_multiline ? (io.MousePos.y - draw_window->DC.CursorPos.y - style.FramePadding.y) : (g.FontSize*0.5f));
if (select_all || (hovered && !io.DoubleClickSelectsWord && io.MouseDoubleClicked[0])) const bool osx_double_click_selects_words = io.OSXBehaviors; // OS X style: Double click selects by word instead of selecting whole text
if (select_all || (hovered && !osx_double_click_selects_words && io.MouseDoubleClicked[0]))
{ {
edit_state.SelectAll(); edit_state.SelectAll();
edit_state.SelectedAllMouseLock = true; edit_state.SelectedAllMouseLock = true;
} }
else if (hovered && io.DoubleClickSelectsWord && io.MouseDoubleClicked[0]) else if (hovered && osx_double_click_selects_words && io.MouseDoubleClicked[0])
{ {
// Select a word only, OS X style (by simulating keystrokes) // Select a word only, OS X style (by simulating keystrokes)
edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT); edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT);
@ -8490,14 +8492,14 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
if (edit_state.SelectedAllMouseLock && !io.MouseDown[0]) if (edit_state.SelectedAllMouseLock && !io.MouseDown[0])
edit_state.SelectedAllMouseLock = false; edit_state.SelectedAllMouseLock = false;
if (g.IO.InputCharacters[0]) if (io.InputCharacters[0])
{ {
// Process text input (before we check for Return because using some IME will effectively send a Return?) // Process text input (before we check for Return because using some IME will effectively send a Return?)
// We ignore CTRL inputs, but need to allow CTRL+ALT as some keyboards (e.g. German) use AltGR - which is Alt+Ctrl - to input certain characters. // We ignore CTRL inputs, but need to allow CTRL+ALT as some keyboards (e.g. German) use AltGR - which is Alt+Ctrl - to input certain characters.
if (!(is_ctrl_down && !is_alt_down) && is_editable) if (!(io.KeyCtrl && !io.KeyAlt) && is_editable)
{ {
for (int n = 0; n < IM_ARRAYSIZE(g.IO.InputCharacters) && g.IO.InputCharacters[n]; n++) for (int n = 0; n < IM_ARRAYSIZE(io.InputCharacters) && io.InputCharacters[n]; n++)
if (unsigned int c = (unsigned int)g.IO.InputCharacters[n]) if (unsigned int c = (unsigned int)io.InputCharacters[n])
{ {
// Insert character if they pass filtering // Insert character if they pass filtering
if (!InputTextFilterCharacter(&c, flags, callback, user_data)) if (!InputTextFilterCharacter(&c, flags, callback, user_data))
@ -8515,22 +8517,31 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
if (g.ActiveId == id && !g.ActiveIdIsJustActivated) if (g.ActiveId == id && !g.ActiveIdIsJustActivated)
{ {
// Handle key-presses // Handle key-presses
const int k_mask = (is_shift_down ? STB_TEXTEDIT_K_SHIFT : 0); const int k_mask = (io.KeyShift ? STB_TEXTEDIT_K_SHIFT : 0);
const bool is_shortcutkey_only = (io.ShortcutsUseSuperKey ? (is_super_down && !is_alt_down && !is_shift_down && !is_ctrl_down) : (is_ctrl_down && !is_alt_down && !is_shift_down && !is_super_down)); const bool is_shortcut_key_only = (io.OSXBehaviors ? (io.KeySuper && !io.KeyCtrl) : (io.KeyCtrl && !io.KeySuper)) && !io.KeyAlt && !io.KeyShift; // OS X style: Shortcuts using Cmd/Super instead of Ctrl
const bool is_wordmove_key_down = (io.WordMovementUsesAltKey ? io.KeyAlt : io.KeyCtrl); const bool is_wordmove_key_down = io.OSXBehaviors ? io.KeyAlt : io.KeyCtrl; // OS X style: Text editing cursor movement using Alt instead of Ctrl
const bool is_startend_key_down = io.OSXBehaviors && io.KeySuper && !io.KeyCtrl && !io.KeyAlt; // OS X style: Line/Text Start and End using Cmd+Arrows instead of Home/End
if (IsKeyPressedMap(ImGuiKey_LeftArrow)) { edit_state.OnKeyPressed(is_wordmove_key_down ? STB_TEXTEDIT_K_WORDLEFT | k_mask : STB_TEXTEDIT_K_LEFT | k_mask); } if (IsKeyPressedMap(ImGuiKey_LeftArrow)) { edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINESTART : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDLEFT : STB_TEXTEDIT_K_LEFT) | k_mask); }
else if (IsKeyPressedMap(ImGuiKey_RightArrow)) { edit_state.OnKeyPressed(is_wordmove_key_down ? STB_TEXTEDIT_K_WORDRIGHT | k_mask : STB_TEXTEDIT_K_RIGHT | k_mask); } else if (IsKeyPressedMap(ImGuiKey_RightArrow)) { edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINEEND : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDRIGHT : STB_TEXTEDIT_K_RIGHT) | k_mask); }
else if (is_multiline && IsKeyPressedMap(ImGuiKey_UpArrow)) { if (is_ctrl_down) SetWindowScrollY(draw_window, ImMax(draw_window->Scroll.y - g.FontSize, 0.0f)); else edit_state.OnKeyPressed(STB_TEXTEDIT_K_UP | k_mask); } else if (IsKeyPressedMap(ImGuiKey_UpArrow) && is_multiline) { if (io.KeyCtrl) SetWindowScrollY(draw_window, ImMax(draw_window->Scroll.y - g.FontSize, 0.0f)); else edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTSTART : STB_TEXTEDIT_K_UP) | k_mask); }
else if (is_multiline && IsKeyPressedMap(ImGuiKey_DownArrow)) { if (is_ctrl_down) SetWindowScrollY(draw_window, ImMin(draw_window->Scroll.y + g.FontSize, GetScrollMaxY())); else edit_state.OnKeyPressed(STB_TEXTEDIT_K_DOWN| k_mask); } else if (IsKeyPressedMap(ImGuiKey_DownArrow) && is_multiline) { if (io.KeyCtrl) SetWindowScrollY(draw_window, ImMin(draw_window->Scroll.y + g.FontSize, GetScrollMaxY())); else edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTEND : STB_TEXTEDIT_K_DOWN) | k_mask); }
else if (IsKeyPressedMap(ImGuiKey_Home)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_TEXTSTART | k_mask : STB_TEXTEDIT_K_LINESTART | k_mask); } else if (IsKeyPressedMap(ImGuiKey_Home)) { edit_state.OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTSTART | k_mask : STB_TEXTEDIT_K_LINESTART | k_mask); }
else if (IsKeyPressedMap(ImGuiKey_End)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_TEXTEND | k_mask : STB_TEXTEDIT_K_LINEEND | k_mask); } else if (IsKeyPressedMap(ImGuiKey_End)) { edit_state.OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTEND | k_mask : STB_TEXTEDIT_K_LINEEND | k_mask); }
else if (IsKeyPressedMap(ImGuiKey_Delete) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_DELETE | k_mask); } else if (IsKeyPressedMap(ImGuiKey_Delete) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_DELETE | k_mask); }
else if (IsKeyPressedMap(ImGuiKey_Backspace) && is_editable) { if (is_ctrl_down && !edit_state.HasSelection()) edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT|STB_TEXTEDIT_K_SHIFT); edit_state.OnKeyPressed(STB_TEXTEDIT_K_BACKSPACE | k_mask); } else if (IsKeyPressedMap(ImGuiKey_Backspace) && is_editable)
{
if (!edit_state.HasSelection())
{
if (is_wordmove_key_down) edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT|STB_TEXTEDIT_K_SHIFT);
else if (io.OSXBehaviors && io.KeySuper && !io.KeyAlt && !io.KeyCtrl) edit_state.OnKeyPressed(STB_TEXTEDIT_K_LINESTART|STB_TEXTEDIT_K_SHIFT);
}
edit_state.OnKeyPressed(STB_TEXTEDIT_K_BACKSPACE | k_mask);
}
else if (IsKeyPressedMap(ImGuiKey_Enter)) else if (IsKeyPressedMap(ImGuiKey_Enter))
{ {
bool ctrl_enter_for_new_line = (flags & ImGuiInputTextFlags_CtrlEnterForNewLine) != 0; bool ctrl_enter_for_new_line = (flags & ImGuiInputTextFlags_CtrlEnterForNewLine) != 0;
if (!is_multiline || (ctrl_enter_for_new_line && !is_ctrl_down) || (!ctrl_enter_for_new_line && is_ctrl_down)) if (!is_multiline || (ctrl_enter_for_new_line && !io.KeyCtrl) || (!ctrl_enter_for_new_line && io.KeyCtrl))
{ {
enter_pressed = clear_active_id = true; enter_pressed = clear_active_id = true;
} }
@ -8541,30 +8552,30 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
edit_state.OnKeyPressed((int)c); edit_state.OnKeyPressed((int)c);
} }
} }
else if ((flags & ImGuiInputTextFlags_AllowTabInput) && IsKeyPressedMap(ImGuiKey_Tab) && !is_ctrl_down && !is_shift_down && !is_alt_down && is_editable) else if ((flags & ImGuiInputTextFlags_AllowTabInput) && IsKeyPressedMap(ImGuiKey_Tab) && !io.KeyCtrl && !io.KeyShift && !io.KeyAlt && is_editable)
{ {
unsigned int c = '\t'; // Insert TAB unsigned int c = '\t'; // Insert TAB
if (InputTextFilterCharacter(&c, flags, callback, user_data)) if (InputTextFilterCharacter(&c, flags, callback, user_data))
edit_state.OnKeyPressed((int)c); edit_state.OnKeyPressed((int)c);
} }
else if (IsKeyPressedMap(ImGuiKey_Escape)) { clear_active_id = cancel_edit = true; } else if (IsKeyPressedMap(ImGuiKey_Escape)) { clear_active_id = cancel_edit = true; }
else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_Z) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_UNDO); edit_state.ClearSelection(); } else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_Z) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_UNDO); edit_state.ClearSelection(); }
else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_Y) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_REDO); edit_state.ClearSelection(); } else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_Y) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_REDO); edit_state.ClearSelection(); }
else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_A)) { edit_state.SelectAll(); edit_state.CursorFollow = true; } else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_A)) { edit_state.SelectAll(); edit_state.CursorFollow = true; }
else if (is_shortcutkey_only && !is_password && ((IsKeyPressedMap(ImGuiKey_X) && is_editable) || IsKeyPressedMap(ImGuiKey_C)) && (!is_multiline || edit_state.HasSelection())) else if (is_shortcut_key_only && !is_password && ((IsKeyPressedMap(ImGuiKey_X) && is_editable) || IsKeyPressedMap(ImGuiKey_C)) && (!is_multiline || edit_state.HasSelection()))
{ {
// Cut, Copy // Cut, Copy
const bool cut = IsKeyPressedMap(ImGuiKey_X); const bool cut = IsKeyPressedMap(ImGuiKey_X);
if (cut && !edit_state.HasSelection()) if (cut && !edit_state.HasSelection())
edit_state.SelectAll(); edit_state.SelectAll();
if (g.IO.SetClipboardTextFn) if (io.SetClipboardTextFn)
{ {
const int ib = edit_state.HasSelection() ? ImMin(edit_state.StbState.select_start, edit_state.StbState.select_end) : 0; const int ib = edit_state.HasSelection() ? ImMin(edit_state.StbState.select_start, edit_state.StbState.select_end) : 0;
const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : edit_state.CurLenW; const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : edit_state.CurLenW;
edit_state.TempTextBuffer.resize((ie-ib) * 4 + 1); edit_state.TempTextBuffer.resize((ie-ib) * 4 + 1);
ImTextStrToUtf8(edit_state.TempTextBuffer.Data, edit_state.TempTextBuffer.Size, edit_state.Text.Data+ib, edit_state.Text.Data+ie); ImTextStrToUtf8(edit_state.TempTextBuffer.Data, edit_state.TempTextBuffer.Size, edit_state.Text.Data+ib, edit_state.Text.Data+ie);
g.IO.SetClipboardTextFn(edit_state.TempTextBuffer.Data); io.SetClipboardTextFn(edit_state.TempTextBuffer.Data);
} }
if (cut) if (cut)
@ -8573,35 +8584,32 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
stb_textedit_cut(&edit_state, &edit_state.StbState); stb_textedit_cut(&edit_state, &edit_state.StbState);
} }
} }
else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_V) && is_editable) else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_V) && is_editable)
{ {
// Paste // Paste
if (g.IO.GetClipboardTextFn) if (const char* clipboard = io.GetClipboardTextFn ? io.GetClipboardTextFn() : NULL)
{ {
if (const char* clipboard = g.IO.GetClipboardTextFn()) // Filter pasted buffer
const int clipboard_len = (int)strlen(clipboard);
ImWchar* clipboard_filtered = (ImWchar*)ImGui::MemAlloc((clipboard_len+1) * sizeof(ImWchar));
int clipboard_filtered_len = 0;
for (const char* s = clipboard; *s; )
{ {
// Remove new-line from pasted buffer unsigned int c;
const int clipboard_len = (int)strlen(clipboard); s += ImTextCharFromUtf8(&c, s, NULL);
ImWchar* clipboard_filtered = (ImWchar*)ImGui::MemAlloc((clipboard_len+1) * sizeof(ImWchar)); if (c == 0)
int clipboard_filtered_len = 0; break;
for (const char* s = clipboard; *s; ) if (c >= 0x10000 || !InputTextFilterCharacter(&c, flags, callback, user_data))
{ continue;
unsigned int c; clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c;
s += ImTextCharFromUtf8(&c, s, NULL);
if (c == 0)
break;
if (c >= 0x10000 || !InputTextFilterCharacter(&c, flags, callback, user_data))
continue;
clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c;
}
clipboard_filtered[clipboard_filtered_len] = 0;
if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation
{
stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
edit_state.CursorFollow = true;
}
ImGui::MemFree(clipboard_filtered);
} }
clipboard_filtered[clipboard_filtered_len] = 0;
if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation
{
stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
edit_state.CursorFollow = true;
}
ImGui::MemFree(clipboard_filtered);
} }
} }
} }
@ -8723,7 +8731,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
const bool is_currently_scrolling = (edit_state.Id == id && is_multiline && g.ActiveId == draw_window->GetIDNoKeepAlive("#SCROLLY")); const bool is_currently_scrolling = (edit_state.Id == id && is_multiline && g.ActiveId == draw_window->GetIDNoKeepAlive("#SCROLLY"));
if (g.ActiveId == id || is_currently_scrolling) if (g.ActiveId == id || is_currently_scrolling)
{ {
edit_state.CursorAnim += g.IO.DeltaTime; edit_state.CursorAnim += io.DeltaTime;
// This is going to be messy. We need to: // This is going to be messy. We need to:
// - Display the text (this alone can be more easily clipped) // - Display the text (this alone can be more easily clipped)

View File

@ -779,10 +779,7 @@ struct ImGuiIO
ImVec2 DisplayVisibleMax; // <unset> (0.0f,0.0f) // If the values are the same, we defaults to Min=(0.0f) and Max=DisplaySize ImVec2 DisplayVisibleMax; // <unset> (0.0f,0.0f) // If the values are the same, we defaults to Min=(0.0f) and Max=DisplaySize
// Advanced/subtle behaviors // Advanced/subtle behaviors
bool WordMovementUsesAltKey; // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl bool OSXBehaviors; // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl, Shortcuts using Cmd/Super instead of Ctrl, Line/Text Start and End using Cmd+Arrows instead of Home/End, Double click selects by word instead of selecting whole text, Multi-selection in lists uses Cmd/Super instead of Ctrl
bool ShortcutsUseSuperKey; // = defined(__APPLE__) // OS X style: Shortcuts using Cmd/Super instead of Ctrl
bool DoubleClickSelectsWord; // = defined(__APPLE__) // OS X style: Double click selects by word instead of selecting whole text
bool MultiSelectUsesSuperKey; // = defined(__APPLE__) // OS X style: Multi-selection in lists uses Cmd/Super instead of Ctrl [unused yet]
//------------------------------------------------------------------ //------------------------------------------------------------------
// User Functions // User Functions