mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Merge remote-tracking branch 'origin' into 2016-07-navigation
This commit is contained in:
commit
5f6f4d0ffc
@ -186,6 +186,7 @@ void ImGui_ImplSdlGL3_CreateFontsTexture()
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glBindTexture(GL_TEXTURE_2D, g_FontTexture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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// Store our identifier
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@ -165,6 +165,7 @@ bool ImGui_ImplSdl_CreateDeviceObjects()
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glBindTexture(GL_TEXTURE_2D, g_FontTexture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, pixels);
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// Store our identifier
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122
imgui.cpp
122
imgui.cpp
@ -847,6 +847,11 @@ ImGuiIO::ImGuiIO()
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MouseDownDuration[i] = MouseDownDurationPrev[i] = -1.0f;
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for (int i = 0; i < IM_ARRAYSIZE(KeysDownDuration); i++)
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KeysDownDuration[i] = KeysDownDurationPrev[i] = -1.0f;
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// Set OS X style defaults based on __APPLE__ compile time flag
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#ifdef __APPLE__
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OSXBehaviors = true;
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#endif
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}
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// Pass in translated ASCII characters for text input.
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@ -8372,10 +8377,6 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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// NB: we are only allowed to access 'edit_state' if we are the active widget.
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ImGuiTextEditState& edit_state = g.InputTextState;
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const bool is_ctrl_down = io.KeyCtrl;
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const bool is_shift_down = io.KeyShift;
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const bool is_alt_down = io.KeyAlt;
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const bool is_super_down = io.KeySuper;
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const bool focus_requested = FocusableItemRegister(window, id, (flags & (ImGuiInputTextFlags_CallbackCompletion|ImGuiInputTextFlags_AllowTabInput)) == 0); // Using completion callback disable keyboard tabbing
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const bool focus_requested_by_code = focus_requested && (window->FocusIdxAllCounter == window->FocusIdxAllRequestCurrent);
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const bool focus_requested_by_tab = focus_requested && !focus_requested_by_code;
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@ -8427,7 +8428,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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}
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if (flags & ImGuiInputTextFlags_AlwaysInsertMode)
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edit_state.StbState.insert_mode = true;
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if (!is_multiline && (focus_requested_by_tab || (user_clicked && is_ctrl_down)))
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if (!is_multiline && (focus_requested_by_tab || (user_clicked && io.KeyCtrl)))
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select_all = true;
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}
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SetActiveID(id, window);
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@ -8462,15 +8463,16 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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g.ActiveIdAllowOverlap = !io.MouseDown[0];
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// Edit in progress
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const float mouse_x = (g.IO.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + edit_state.ScrollX;
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const float mouse_y = (is_multiline ? (g.IO.MousePos.y - draw_window->DC.CursorPos.y - style.FramePadding.y) : (g.FontSize*0.5f));
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const float mouse_x = (io.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + edit_state.ScrollX;
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const float mouse_y = (is_multiline ? (io.MousePos.y - draw_window->DC.CursorPos.y - style.FramePadding.y) : (g.FontSize*0.5f));
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if (select_all || (hovered && !io.DoubleClickSelectsWord && io.MouseDoubleClicked[0]))
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const bool osx_double_click_selects_words = io.OSXBehaviors; // OS X style: Double click selects by word instead of selecting whole text
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if (select_all || (hovered && !osx_double_click_selects_words && io.MouseDoubleClicked[0]))
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{
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edit_state.SelectAll();
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edit_state.SelectedAllMouseLock = true;
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}
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else if (hovered && io.DoubleClickSelectsWord && io.MouseDoubleClicked[0])
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else if (hovered && osx_double_click_selects_words && io.MouseDoubleClicked[0])
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{
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// Select a word only, OS X style (by simulating keystrokes)
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edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT);
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@ -8490,14 +8492,14 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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if (edit_state.SelectedAllMouseLock && !io.MouseDown[0])
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edit_state.SelectedAllMouseLock = false;
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if (g.IO.InputCharacters[0])
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if (io.InputCharacters[0])
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{
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// Process text input (before we check for Return because using some IME will effectively send a Return?)
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// We ignore CTRL inputs, but need to allow CTRL+ALT as some keyboards (e.g. German) use AltGR - which is Alt+Ctrl - to input certain characters.
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if (!(is_ctrl_down && !is_alt_down) && is_editable)
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if (!(io.KeyCtrl && !io.KeyAlt) && is_editable)
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{
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for (int n = 0; n < IM_ARRAYSIZE(g.IO.InputCharacters) && g.IO.InputCharacters[n]; n++)
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if (unsigned int c = (unsigned int)g.IO.InputCharacters[n])
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for (int n = 0; n < IM_ARRAYSIZE(io.InputCharacters) && io.InputCharacters[n]; n++)
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if (unsigned int c = (unsigned int)io.InputCharacters[n])
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{
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// Insert character if they pass filtering
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if (!InputTextFilterCharacter(&c, flags, callback, user_data))
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@ -8515,22 +8517,31 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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if (g.ActiveId == id && !g.ActiveIdIsJustActivated)
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{
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// Handle key-presses
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const int k_mask = (is_shift_down ? STB_TEXTEDIT_K_SHIFT : 0);
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const bool is_shortcutkey_only = (io.ShortcutsUseSuperKey ? (is_super_down && !is_alt_down && !is_shift_down && !is_ctrl_down) : (is_ctrl_down && !is_alt_down && !is_shift_down && !is_super_down));
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const bool is_wordmove_key_down = (io.WordMovementUsesAltKey ? io.KeyAlt : io.KeyCtrl);
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const int k_mask = (io.KeyShift ? STB_TEXTEDIT_K_SHIFT : 0);
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const bool is_shortcut_key_only = (io.OSXBehaviors ? (io.KeySuper && !io.KeyCtrl) : (io.KeyCtrl && !io.KeySuper)) && !io.KeyAlt && !io.KeyShift; // OS X style: Shortcuts using Cmd/Super instead of Ctrl
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const bool is_wordmove_key_down = io.OSXBehaviors ? io.KeyAlt : io.KeyCtrl; // OS X style: Text editing cursor movement using Alt instead of Ctrl
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const bool is_startend_key_down = io.OSXBehaviors && io.KeySuper && !io.KeyCtrl && !io.KeyAlt; // OS X style: Line/Text Start and End using Cmd+Arrows instead of Home/End
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if (IsKeyPressedMap(ImGuiKey_LeftArrow)) { edit_state.OnKeyPressed(is_wordmove_key_down ? STB_TEXTEDIT_K_WORDLEFT | k_mask : STB_TEXTEDIT_K_LEFT | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_RightArrow)) { edit_state.OnKeyPressed(is_wordmove_key_down ? STB_TEXTEDIT_K_WORDRIGHT | k_mask : STB_TEXTEDIT_K_RIGHT | k_mask); }
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else if (is_multiline && IsKeyPressedMap(ImGuiKey_UpArrow)) { if (is_ctrl_down) SetWindowScrollY(draw_window, ImMax(draw_window->Scroll.y - g.FontSize, 0.0f)); else edit_state.OnKeyPressed(STB_TEXTEDIT_K_UP | k_mask); }
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else if (is_multiline && IsKeyPressedMap(ImGuiKey_DownArrow)) { if (is_ctrl_down) SetWindowScrollY(draw_window, ImMin(draw_window->Scroll.y + g.FontSize, GetScrollMaxY())); else edit_state.OnKeyPressed(STB_TEXTEDIT_K_DOWN| k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_Home)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_TEXTSTART | k_mask : STB_TEXTEDIT_K_LINESTART | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_End)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_TEXTEND | k_mask : STB_TEXTEDIT_K_LINEEND | k_mask); }
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if (IsKeyPressedMap(ImGuiKey_LeftArrow)) { edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINESTART : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDLEFT : STB_TEXTEDIT_K_LEFT) | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_RightArrow)) { edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINEEND : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDRIGHT : STB_TEXTEDIT_K_RIGHT) | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_UpArrow) && is_multiline) { if (io.KeyCtrl) SetWindowScrollY(draw_window, ImMax(draw_window->Scroll.y - g.FontSize, 0.0f)); else edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTSTART : STB_TEXTEDIT_K_UP) | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_DownArrow) && is_multiline) { if (io.KeyCtrl) SetWindowScrollY(draw_window, ImMin(draw_window->Scroll.y + g.FontSize, GetScrollMaxY())); else edit_state.OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTEND : STB_TEXTEDIT_K_DOWN) | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_Home)) { edit_state.OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTSTART | k_mask : STB_TEXTEDIT_K_LINESTART | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_End)) { edit_state.OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTEND | k_mask : STB_TEXTEDIT_K_LINEEND | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_Delete) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_DELETE | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_Backspace) && is_editable) { if (is_ctrl_down && !edit_state.HasSelection()) edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT|STB_TEXTEDIT_K_SHIFT); edit_state.OnKeyPressed(STB_TEXTEDIT_K_BACKSPACE | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_Backspace) && is_editable)
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{
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if (!edit_state.HasSelection())
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{
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if (is_wordmove_key_down) edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT|STB_TEXTEDIT_K_SHIFT);
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else if (io.OSXBehaviors && io.KeySuper && !io.KeyAlt && !io.KeyCtrl) edit_state.OnKeyPressed(STB_TEXTEDIT_K_LINESTART|STB_TEXTEDIT_K_SHIFT);
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}
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edit_state.OnKeyPressed(STB_TEXTEDIT_K_BACKSPACE | k_mask);
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}
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else if (IsKeyPressedMap(ImGuiKey_Enter))
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{
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bool ctrl_enter_for_new_line = (flags & ImGuiInputTextFlags_CtrlEnterForNewLine) != 0;
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if (!is_multiline || (ctrl_enter_for_new_line && !is_ctrl_down) || (!ctrl_enter_for_new_line && is_ctrl_down))
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if (!is_multiline || (ctrl_enter_for_new_line && !io.KeyCtrl) || (!ctrl_enter_for_new_line && io.KeyCtrl))
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{
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enter_pressed = clear_active_id = true;
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}
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@ -8541,30 +8552,30 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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edit_state.OnKeyPressed((int)c);
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}
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}
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else if ((flags & ImGuiInputTextFlags_AllowTabInput) && IsKeyPressedMap(ImGuiKey_Tab) && !is_ctrl_down && !is_shift_down && !is_alt_down && is_editable)
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else if ((flags & ImGuiInputTextFlags_AllowTabInput) && IsKeyPressedMap(ImGuiKey_Tab) && !io.KeyCtrl && !io.KeyShift && !io.KeyAlt && is_editable)
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{
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unsigned int c = '\t'; // Insert TAB
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if (InputTextFilterCharacter(&c, flags, callback, user_data))
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edit_state.OnKeyPressed((int)c);
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}
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else if (IsKeyPressedMap(ImGuiKey_Escape)) { clear_active_id = cancel_edit = true; }
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else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_Z) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_UNDO); edit_state.ClearSelection(); }
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else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_Y) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_REDO); edit_state.ClearSelection(); }
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else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_A)) { edit_state.SelectAll(); edit_state.CursorFollow = true; }
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else if (is_shortcutkey_only && !is_password && ((IsKeyPressedMap(ImGuiKey_X) && is_editable) || IsKeyPressedMap(ImGuiKey_C)) && (!is_multiline || edit_state.HasSelection()))
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else if (IsKeyPressedMap(ImGuiKey_Escape)) { clear_active_id = cancel_edit = true; }
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else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_Z) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_UNDO); edit_state.ClearSelection(); }
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else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_Y) && is_editable) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_REDO); edit_state.ClearSelection(); }
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else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_A)) { edit_state.SelectAll(); edit_state.CursorFollow = true; }
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else if (is_shortcut_key_only && !is_password && ((IsKeyPressedMap(ImGuiKey_X) && is_editable) || IsKeyPressedMap(ImGuiKey_C)) && (!is_multiline || edit_state.HasSelection()))
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{
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// Cut, Copy
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const bool cut = IsKeyPressedMap(ImGuiKey_X);
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if (cut && !edit_state.HasSelection())
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edit_state.SelectAll();
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if (g.IO.SetClipboardTextFn)
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if (io.SetClipboardTextFn)
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{
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const int ib = edit_state.HasSelection() ? ImMin(edit_state.StbState.select_start, edit_state.StbState.select_end) : 0;
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const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : edit_state.CurLenW;
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edit_state.TempTextBuffer.resize((ie-ib) * 4 + 1);
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ImTextStrToUtf8(edit_state.TempTextBuffer.Data, edit_state.TempTextBuffer.Size, edit_state.Text.Data+ib, edit_state.Text.Data+ie);
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g.IO.SetClipboardTextFn(edit_state.TempTextBuffer.Data);
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io.SetClipboardTextFn(edit_state.TempTextBuffer.Data);
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}
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if (cut)
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@ -8573,35 +8584,32 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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stb_textedit_cut(&edit_state, &edit_state.StbState);
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}
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}
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else if (is_shortcutkey_only && IsKeyPressedMap(ImGuiKey_V) && is_editable)
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else if (is_shortcut_key_only && IsKeyPressedMap(ImGuiKey_V) && is_editable)
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{
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// Paste
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if (g.IO.GetClipboardTextFn)
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if (const char* clipboard = io.GetClipboardTextFn ? io.GetClipboardTextFn() : NULL)
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{
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if (const char* clipboard = g.IO.GetClipboardTextFn())
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// Filter pasted buffer
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const int clipboard_len = (int)strlen(clipboard);
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ImWchar* clipboard_filtered = (ImWchar*)ImGui::MemAlloc((clipboard_len+1) * sizeof(ImWchar));
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int clipboard_filtered_len = 0;
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for (const char* s = clipboard; *s; )
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{
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// Remove new-line from pasted buffer
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const int clipboard_len = (int)strlen(clipboard);
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ImWchar* clipboard_filtered = (ImWchar*)ImGui::MemAlloc((clipboard_len+1) * sizeof(ImWchar));
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int clipboard_filtered_len = 0;
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for (const char* s = clipboard; *s; )
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{
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unsigned int c;
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s += ImTextCharFromUtf8(&c, s, NULL);
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if (c == 0)
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break;
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if (c >= 0x10000 || !InputTextFilterCharacter(&c, flags, callback, user_data))
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continue;
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clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c;
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}
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clipboard_filtered[clipboard_filtered_len] = 0;
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if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation
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{
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stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
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edit_state.CursorFollow = true;
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}
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ImGui::MemFree(clipboard_filtered);
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unsigned int c;
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s += ImTextCharFromUtf8(&c, s, NULL);
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if (c == 0)
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break;
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if (c >= 0x10000 || !InputTextFilterCharacter(&c, flags, callback, user_data))
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continue;
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clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c;
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}
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clipboard_filtered[clipboard_filtered_len] = 0;
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if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation
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{
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stb_textedit_paste(&edit_state, &edit_state.StbState, clipboard_filtered, clipboard_filtered_len);
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edit_state.CursorFollow = true;
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}
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ImGui::MemFree(clipboard_filtered);
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}
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}
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}
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@ -8723,7 +8731,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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const bool is_currently_scrolling = (edit_state.Id == id && is_multiline && g.ActiveId == draw_window->GetIDNoKeepAlive("#SCROLLY"));
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if (g.ActiveId == id || is_currently_scrolling)
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{
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edit_state.CursorAnim += g.IO.DeltaTime;
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edit_state.CursorAnim += io.DeltaTime;
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// This is going to be messy. We need to:
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// - Display the text (this alone can be more easily clipped)
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5
imgui.h
5
imgui.h
@ -779,10 +779,7 @@ struct ImGuiIO
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ImVec2 DisplayVisibleMax; // <unset> (0.0f,0.0f) // If the values are the same, we defaults to Min=(0.0f) and Max=DisplaySize
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// Advanced/subtle behaviors
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bool WordMovementUsesAltKey; // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl
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bool ShortcutsUseSuperKey; // = defined(__APPLE__) // OS X style: Shortcuts using Cmd/Super instead of Ctrl
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bool DoubleClickSelectsWord; // = defined(__APPLE__) // OS X style: Double click selects by word instead of selecting whole text
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bool MultiSelectUsesSuperKey; // = defined(__APPLE__) // OS X style: Multi-selection in lists uses Cmd/Super instead of Ctrl [unused yet]
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bool OSXBehaviors; // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl, Shortcuts using Cmd/Super instead of Ctrl, Line/Text Start and End using Cmd+Arrows instead of Home/End, Double click selects by word instead of selecting whole text, Multi-selection in lists uses Cmd/Super instead of Ctrl
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//------------------------------------------------------------------
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// User Functions
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