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Merge misc/shallow changes from Docking to reduce drift.
Most are comments. Fix menu bar clipping: 07ff47bf1b
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@ -646,8 +646,9 @@ struct ImVec1
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struct ImVec2ih
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{
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short x, y;
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ImVec2ih() { x = y = 0; }
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ImVec2ih(short _x, short _y) { x = _x; y = _y; }
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ImVec2ih() { x = y = 0; }
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ImVec2ih(short _x, short _y) { x = _x; y = _y; }
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explicit ImVec2ih(const ImVec2& rhs) { x = (short)rhs.x; y = (short)rhs.y; }
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};
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// 2D axis aligned bounding-box
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@ -976,7 +977,7 @@ struct ImGuiPtrOrIndex
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};
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//-----------------------------------------------------------------------------
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// Main imgui context
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// Main Dear ImGui context
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//-----------------------------------------------------------------------------
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struct ImGuiContext
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@ -1416,7 +1417,7 @@ struct IMGUI_API ImGuiWindowTempData
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struct IMGUI_API ImGuiWindow
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{
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char* Name;
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ImGuiID ID; // == ImHash(Name)
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ImGuiID ID; // == ImHashStr(Name)
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ImGuiWindowFlags Flags; // See enum ImGuiWindowFlags_
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ImVec2 Pos; // Position (always rounded-up to nearest pixel)
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ImVec2 Size; // Current size (==SizeFull or collapsed title bar size)
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@ -1443,6 +1444,7 @@ struct IMGUI_API ImGuiWindow
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bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed)
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bool Appearing; // Set during the frame where the window is appearing (or re-appearing)
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bool Hidden; // Do not display (== (HiddenFrames*** > 0))
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bool IsFallbackWindow; // Set on the "Debug##Default" window.
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bool HasCloseButton; // Set when the window has a close button (p_open != NULL)
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signed char ResizeBorderHeld; // Current border being held for resize (-1: none, otherwise 0-3)
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short BeginCount; // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs)
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@ -1568,7 +1570,7 @@ struct ImGuiTabBar
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{
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ImVector<ImGuiTabItem> Tabs;
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ImGuiID ID; // Zero for tab-bars used by docking
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ImGuiID SelectedTabId; // Selected tab
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ImGuiID SelectedTabId; // Selected tab/window
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ImGuiID NextSelectedTabId;
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ImGuiID VisibleTabId; // Can occasionally be != SelectedTabId (e.g. when previewing contents for CTRL+TAB preview)
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int CurrFrameVisible;
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