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	CI: Install SDL SDK in windows workers and add SDL examples to the build.
CI: Add Vulkan GLFW and SDL builds to windows build job.
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							| @@ -7,11 +7,22 @@ jobs: | ||||
|     runs-on: windows-2019 | ||||
|     env: | ||||
|       MSBUILD_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\ | ||||
|       # Until gh-actions allow us to use env variables inside other env variables (because we need %GITHUB_WORKSPACE%) we have to use relative path to imgui/examples/example_name directory. | ||||
|       SDL2_DIR: ..\..\SDL2-devel-2.0.10-VC\SDL2-2.0.10\ | ||||
|       VULKAN_SDK: ..\..\vulkan-sdk-1.1.121.2\ | ||||
|     steps: | ||||
|       - uses: actions/checkout@v1 | ||||
|         with: | ||||
|           fetch-depth: 1 | ||||
|  | ||||
|       - name: Install Dependencies | ||||
|         shell: powershell | ||||
|         run: | | ||||
|           Invoke-WebRequest -Uri "https://www.libsdl.org/release/SDL2-devel-2.0.10-VC.zip" -OutFile "SDL2-devel-2.0.10-VC.zip" | ||||
|           Expand-Archive -Path SDL2-devel-2.0.10-VC.zip | ||||
|           Invoke-WebRequest -Uri "https://github.com/ocornut/imgui/files/3789205/vulkan-sdk-1.1.121.2.zip" -OutFile vulkan-sdk-1.1.121.2.zip | ||||
|           Expand-Archive -Path vulkan-sdk-1.1.121.2.zip | ||||
|  | ||||
|       - name: Fix Projects | ||||
|         shell: powershell | ||||
|         run: | | ||||
| @@ -26,7 +37,6 @@ jobs: | ||||
|           } | ||||
|  | ||||
|       # Not using matrix here because it would inflate job count too much. Check out and setup is done for every job and that makes build times way too long. | ||||
|  | ||||
|       - name: Build Win32 example_glfw_opengl2 | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release' | ||||
| @@ -35,6 +45,26 @@ jobs: | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=Win32 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build Win32 example_glfw_vulkan | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build Win32 example_sdl_vulkan | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_vulkan/example_sdl_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build Win32 example_sdl_opengl2 | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_opengl2/example_sdl_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build Win32 example_sdl_opengl3 | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_opengl3/example_sdl_opengl3.vcxproj /p:Platform=Win32 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build Win32 example_sdl_directx11 | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_directx11/example_sdl_directx11.vcxproj /p:Platform=Win32 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build Win32 example_win32_directx9 | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=Win32 /p:Configuration=Release' | ||||
| @@ -55,6 +85,26 @@ jobs: | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=x64 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build x64 example_glfw_vulkan | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build x64 example_sdl_vulkan | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_vulkan/example_sdl_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build x64 example_sdl_opengl2 | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_opengl2/example_sdl_opengl2.vcxproj /p:Platform=x64 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build x64 example_sdl_opengl3 | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_opengl3/example_sdl_opengl3.vcxproj /p:Platform=x64 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build x64 example_sdl_directx11 | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_directx11/example_sdl_directx11.vcxproj /p:Platform=x64 /p:Configuration=Release' | ||||
|  | ||||
|       - name: Build x64 example_win32_directx9 | ||||
|         shell: cmd | ||||
|         run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=x64 /p:Configuration=Release' | ||||
|   | ||||
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