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Added ImGuiWindowFlags_NoCollapse flag
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28
imgui.h
28
imgui.h
@ -343,19 +343,21 @@ namespace ImGui
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enum ImGuiWindowFlags_
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{
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// Default: 0
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ImGuiWindowFlags_ShowBorders = 1 << 0,
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ImGuiWindowFlags_NoTitleBar = 1 << 1,
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ImGuiWindowFlags_NoResize = 1 << 2,
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ImGuiWindowFlags_NoMove = 1 << 3,
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ImGuiWindowFlags_NoScrollbar = 1 << 4,
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ImGuiWindowFlags_NoScrollWithMouse = 1 << 5,
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ImGuiWindowFlags_AlwaysAutoResize = 1 << 6,
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ImGuiWindowFlags_NoSavedSettings = 1 << 7, // Never load/save settings in .ini file
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ImGuiWindowFlags_ChildWindow = 1 << 8, // For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindowAutoFitX = 1 << 9, // For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindowAutoFitY = 1 << 10, // For internal use by BeginChild()
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ImGuiWindowFlags_ComboBox = 1 << 11, // For internal use by ComboBox()
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ImGuiWindowFlags_Tooltip = 1 << 12 // For internal use by Render() when using Tooltip
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ImGuiWindowFlags_NoTitleBar = 1 << 0, // Disable title-bar
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ImGuiWindowFlags_NoResize = 1 << 1, // Disable user resizing with the lower-right grip
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ImGuiWindowFlags_NoMove = 1 << 2, // Disable user moving the window
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ImGuiWindowFlags_NoScrollbar = 1 << 3, // Disable scroll bar (window can still scroll with mouse or programatically)
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ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, // Disable user scrolling with mouse wheel
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ImGuiWindowFlags_NoCollapse = 1 << 5, // Disable user collapsing window by double-clicking on it
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ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, // Resize every window to its content every frame
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ImGuiWindowFlags_ShowBorders = 1 << 7, // Show borders around windows and items
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ImGuiWindowFlags_NoSavedSettings = 1 << 8, // Never load/save settings in .ini file
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// [Internal]
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ImGuiWindowFlags_ChildWindow = 1 << 9, // For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindowAutoFitX = 1 << 10, // For internal use by BeginChild()
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ImGuiWindowFlags_ChildWindowAutoFitY = 1 << 11, // For internal use by BeginChild()
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ImGuiWindowFlags_ComboBox = 1 << 12, // For internal use by ComboBox()
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ImGuiWindowFlags_Tooltip = 1 << 13 // For internal use by BeginTooltip()
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};
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// Flags for ImGui::InputText()
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