mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Internals: Nav scrolling uses InnerMainRect instead of InnerClipRect.
This commit is contained in:
parent
c5d83d8af2
commit
5d799d76ea
@ -8101,14 +8101,14 @@ static float ImGui::NavUpdatePageUpPageDown(int allowed_dir_flags)
|
||||
{
|
||||
// Fallback manual-scroll when window has no navigable item
|
||||
if (IsKeyPressed(g.IO.KeyMap[ImGuiKey_PageUp], true))
|
||||
SetWindowScrollY(window, window->Scroll.y - window->InnerClipRect.GetHeight());
|
||||
SetWindowScrollY(window, window->Scroll.y - window->InnerMainRect.GetHeight());
|
||||
else if (IsKeyPressed(g.IO.KeyMap[ImGuiKey_PageDown], true))
|
||||
SetWindowScrollY(window, window->Scroll.y + window->InnerClipRect.GetHeight());
|
||||
SetWindowScrollY(window, window->Scroll.y + window->InnerMainRect.GetHeight());
|
||||
}
|
||||
else
|
||||
{
|
||||
const ImRect& nav_rect_rel = window->NavRectRel[g.NavLayer];
|
||||
const float page_offset_y = ImMax(0.0f, window->InnerClipRect.GetHeight() - window->CalcFontSize() * 1.0f + nav_rect_rel.GetHeight());
|
||||
const float page_offset_y = ImMax(0.0f, window->InnerMainRect.GetHeight() - window->CalcFontSize() * 1.0f + nav_rect_rel.GetHeight());
|
||||
float nav_scoring_rect_offset_y = 0.0f;
|
||||
if (IsKeyPressed(g.IO.KeyMap[ImGuiKey_PageUp], true))
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user