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synced 2025-07-06 04:58:47 +02:00
Added ActivateItem(), GetItemID() functions.
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@ -1754,6 +1754,11 @@ void ImGui::ShowTestWindow(bool* p_open)
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if (ImGui::IsItemActive()) has_focus = 3;
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ImGui::PopAllowKeyboardFocus();
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if (has_focus)
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ImGui::Text("Item with focus: %d", has_focus);
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else
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ImGui::Text("Item with focus: <none>");
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// Use >= 0 parameter to SetKeyboardFocusHere() to focus an upcoming item
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static float f3[3] = { 0.0f, 0.0f, 0.0f };
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int focus_ahead = -1;
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@ -1763,14 +1768,26 @@ void ImGui::ShowTestWindow(bool* p_open)
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if (focus_ahead != -1) ImGui::SetKeyboardFocusHere(focus_ahead);
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ImGui::SliderFloat3("Float3", &f3[0], 0.0f, 1.0f);
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if (has_focus)
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ImGui::Text("Item with focus: %d", has_focus);
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else
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ImGui::Text("Item with focus: <none>");
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ImGui::TextWrapped("Cursor & selection are preserved when refocusing last used item in code.");
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ImGui::TextWrapped("NB: Cursor & selection are preserved when refocusing last used item in code.");
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ImGui::TreePop();
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}
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#if 0
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if (ImGui::TreeNode("Remote Activation"))
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{
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static char label[256];
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ImGui::InputText("Label", label, IM_ARRAYSIZE(label));
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ImGui::PopID(); // We don't yet have an easy way compute ID at other levels of the ID stack so we pop it manually for now (e.g. we'd like something like GetID("../label"))
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ImGuiID id = ImGui::GetID(label);
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ImGui::PushID("Remote Activation");
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if (ImGui::SmallButton("Activate"))
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ImGui::ActivateItem(id);
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ImGui::SameLine();
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ImGui::Text("ID = 0x%08X", id);
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ImGui::TreePop();
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}
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#endif
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if (ImGui::TreeNode("Dragging"))
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{
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ImGui::TextWrapped("You can use ImGui::GetMouseDragDelta(0) to query for the dragged amount on any widget.");
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