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	Internals: Using more explicit PushOverrideID() helper + renamed equivalent internal tree helper.
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		@@ -5082,7 +5082,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
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    if (!item_add)
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    {
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        if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen))
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            TreePushRawID(id);
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            TreePushOverrideID(id);
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        IMGUI_TEST_ENGINE_ITEM_INFO(window->DC.LastItemId, label, window->DC.ItemFlags | (is_leaf ? 0 : ImGuiItemStatusFlags_Openable) | (is_open ? ImGuiItemStatusFlags_Opened : 0));
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        return is_open;
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    }
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@@ -5186,7 +5186,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
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    }
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    if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen))
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        TreePushRawID(id);
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        TreePushOverrideID(id);
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    IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.ItemFlags | (is_leaf ? 0 : ImGuiItemStatusFlags_Openable) | (is_open ? ImGuiItemStatusFlags_Opened : 0));
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    return is_open;
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}
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@@ -5207,7 +5207,7 @@ void ImGui::TreePush(const void* ptr_id)
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    PushID(ptr_id ? ptr_id : (const void*)"#TreePush");
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}
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void ImGui::TreePushRawID(ImGuiID id)
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void ImGui::TreePushOverrideID(ImGuiID id)
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{
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    ImGuiWindow* window = GetCurrentWindow();
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    Indent();
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@@ -6211,7 +6211,7 @@ bool    ImGui::BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& tab_bar_bb, ImG
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        return false;
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    if ((flags & ImGuiTabBarFlags_DockNode) == 0)
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        window->IDStack.push_back(tab_bar->ID);
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        PushOverrideID(tab_bar->ID);
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    // Add to stack
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    g.CurrentTabBarStack.push_back(GetTabBarRefFromTabBar(tab_bar));
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@@ -6663,7 +6663,8 @@ static ImGuiTabItem* ImGui::TabBarTabListPopupButton(ImGuiTabBar* tab_bar)
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bool    ImGui::BeginTabItem(const char* label, bool* p_open, ImGuiTabItemFlags flags)
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{
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    ImGuiContext& g = *GImGui;
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    if (g.CurrentWindow->SkipItems)
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    ImGuiWindow* window = g.CurrentWindow;
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    if (window->SkipItems)
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        return false;
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    ImGuiTabBar* tab_bar = g.CurrentTabBar;
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@@ -6676,7 +6677,7 @@ bool    ImGui::BeginTabItem(const char* label, bool* p_open, ImGuiTabItemFlags f
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    if (ret && !(flags & ImGuiTabItemFlags_NoPushId))
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    {
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        ImGuiTabItem* tab = &tab_bar->Tabs[tab_bar->LastTabItemIdx];
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        g.CurrentWindow->IDStack.push_back(tab->ID);    // We already hashed 'label' so push into the ID stack directly instead of doing another hash through PushID(label)
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        PushOverrideID(tab->ID); // We already hashed 'label' so push into the ID stack directly instead of doing another hash through PushID(label)
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    }
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    return ret;
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}
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@@ -6684,7 +6685,8 @@ bool    ImGui::BeginTabItem(const char* label, bool* p_open, ImGuiTabItemFlags f
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void    ImGui::EndTabItem()
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{
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    ImGuiContext& g = *GImGui;
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    if (g.CurrentWindow->SkipItems)
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    ImGuiWindow* window = g.CurrentWindow;
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    if (window->SkipItems)
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        return;
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    ImGuiTabBar* tab_bar = g.CurrentTabBar;
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@@ -6696,7 +6698,7 @@ void    ImGui::EndTabItem()
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    IM_ASSERT(tab_bar->LastTabItemIdx >= 0);
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    ImGuiTabItem* tab = &tab_bar->Tabs[tab_bar->LastTabItemIdx];
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    if (!(tab->Flags & ImGuiTabItemFlags_NoPushId))
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        g.CurrentWindow->IDStack.pop_back();
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        window->IDStack.pop_back();
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}
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bool    ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags)
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