mirror of
https://github.com/Drezil/imgui.git
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Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API. - Added ImGuiTabBarFlags flags for BeginTabBar(). - Added ImGuiTabItemFlags flags for BeginTabItem(). - Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors. - Demo: Added Layout->Tabs demo code. - Demo: Added "Documents" example app showcasing possible use for tabs.
This commit is contained in:
342
imgui_demo.cpp
342
imgui_demo.cpp
@ -40,6 +40,7 @@ Index of this file:
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// [SECTION] Example App: Simple Overlay / ShowExampleAppSimpleOverlay()
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// [SECTION] Example App: Manipulating Window Titles / ShowExampleAppWindowTitles()
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// [SECTION] Example App: Custom Rendering using ImDrawList API / ShowExampleAppCustomRendering()
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// [SECTION] Example App: Documents Handling / ShowExampleAppDocuments()
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*/
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@ -102,6 +103,7 @@ Index of this file:
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#if !defined(IMGUI_DISABLE_DEMO_WINDOWS)
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// Forward Declarations
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static void ShowExampleAppDocuments(bool* p_open);
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static void ShowExampleAppMainMenuBar();
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static void ShowExampleAppConsole(bool* p_open);
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static void ShowExampleAppLog(bool* p_open);
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@ -168,6 +170,7 @@ static void ShowDemoWindowMisc();
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void ImGui::ShowDemoWindow(bool* p_open)
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{
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// Examples Apps (accessible from the "Examples" menu)
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static bool show_app_documents = false;
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static bool show_app_main_menu_bar = false;
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static bool show_app_console = false;
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static bool show_app_log = false;
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@ -180,6 +183,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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static bool show_app_window_titles = false;
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static bool show_app_custom_rendering = false;
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if (show_app_documents) ShowExampleAppDocuments(&show_app_documents); // Process the Document app next, as it may also use a DockSpace()
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if (show_app_main_menu_bar) ShowExampleAppMainMenuBar();
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if (show_app_console) ShowExampleAppConsole(&show_app_console);
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if (show_app_log) ShowExampleAppLog(&show_app_log);
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@ -263,6 +267,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::MenuItem("Simple overlay", NULL, &show_app_simple_overlay);
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ImGui::MenuItem("Manipulating window titles", NULL, &show_app_window_titles);
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ImGui::MenuItem("Custom rendering", NULL, &show_app_custom_rendering);
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ImGui::MenuItem("Documents", NULL, &show_app_documents);
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("Help"))
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@ -1698,6 +1703,76 @@ static void ShowDemoWindowLayout()
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Tabs"))
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{
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if (ImGui::TreeNode("Basic"))
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{
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ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_None;
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if (ImGui::BeginTabBar("MyTabBar", tab_bar_flags))
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{
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if (ImGui::BeginTabItem("Avocado"))
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{
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ImGui::Text("This is the Avocado tab!\nblah blah blah blah blah");
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Broccoli"))
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{
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ImGui::Text("This is the Broccoli tab!\nblah blah blah blah blah");
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Cucumber"))
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{
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ImGui::Text("This is the Cucumber tab!\nblah blah blah blah blah");
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ImGui::EndTabItem();
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}
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ImGui::EndTabBar();
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}
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ImGui::Separator();
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Advanced & Close Button"))
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{
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// Expose a couple of the available flags. In most cases you may just call BeginTabBar() with no flags (0).
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static ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_Reorderable;
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ImGui::CheckboxFlags("ImGuiTabBarFlags_Reorderable", (unsigned int*)&tab_bar_flags, ImGuiTabBarFlags_Reorderable);
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ImGui::CheckboxFlags("ImGuiTabBarFlags_AutoSelectNewTabs", (unsigned int*)&tab_bar_flags, ImGuiTabBarFlags_AutoSelectNewTabs);
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ImGui::CheckboxFlags("ImGuiTabBarFlags_NoCloseWithMiddleMouseButton", (unsigned int*)&tab_bar_flags, ImGuiTabBarFlags_NoCloseWithMiddleMouseButton);
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if ((tab_bar_flags & ImGuiTabBarFlags_FittingPolicyMask_) == 0)
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tab_bar_flags |= ImGuiTabBarFlags_FittingPolicyDefault_;
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if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyResizeDown", (unsigned int*)&tab_bar_flags, ImGuiTabBarFlags_FittingPolicyResizeDown))
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tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyResizeDown);
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if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyScroll", (unsigned int*)&tab_bar_flags, ImGuiTabBarFlags_FittingPolicyScroll))
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tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyScroll);
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// Tab Bar
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const char* names[4] = { "Artichoke", "Beetroot", "Celery", "Daikon" };
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static bool opened[4] = { true, true, true, true }; // Persistent user state
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for (int n = 0; n < IM_ARRAYSIZE(opened); n++)
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{
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if (n > 0) { ImGui::SameLine(); }
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ImGui::Checkbox(names[n], &opened[n]);
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}
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// Passing a bool* to BeginTabItem() is similar to passing one to Begin(): the underlying bool will be set to false when the tab is closed.
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if (ImGui::BeginTabBar("MyTabBar", tab_bar_flags))
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{
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for (int n = 0; n < IM_ARRAYSIZE(opened); n++)
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if (opened[n] && ImGui::BeginTabItem(names[n], &opened[n]))
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{
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ImGui::Text("This is the %s tab!", names[n]);
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if (n & 1)
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ImGui::Text("I am an odd tab.");
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ImGui::EndTabItem();
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}
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ImGui::EndTabBar();
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}
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ImGui::Separator();
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ImGui::TreePop();
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Groups"))
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{
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ImGui::TextWrapped("(Using ImGui::BeginGroup()/EndGroup() to layout items. BeginGroup() basically locks the horizontal position. EndGroup() bundles the whole group so that you can use functions such as IsItemHovered() on it.)");
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@ -2679,12 +2754,14 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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ImGui::SliderFloat("ChildBorderSize", &style.ChildBorderSize, 0.0f, 1.0f, "%.0f");
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ImGui::SliderFloat("PopupBorderSize", &style.PopupBorderSize, 0.0f, 1.0f, "%.0f");
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ImGui::SliderFloat("FrameBorderSize", &style.FrameBorderSize, 0.0f, 1.0f, "%.0f");
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ImGui::SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f");
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ImGui::Text("Rounding");
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ImGui::SliderFloat("WindowRounding", &style.WindowRounding, 0.0f, 14.0f, "%.0f");
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ImGui::SliderFloat("ChildRounding", &style.ChildRounding, 0.0f, 16.0f, "%.0f");
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ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f");
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ImGui::SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f");
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ImGui::SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f");
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ImGui::SliderFloat("TabRounding", &style.TabRounding, 0.0f, 12.0f, "%.0f");
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ImGui::Text("Alignment");
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ImGui::SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
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ImGui::SliderFloat2("ButtonTextAlign", (float*)&style.ButtonTextAlign, 0.0f, 1.0f, "%.2f"); ImGui::SameLine(); ShowHelpMarker("Alignment applies when a button is larger than its text content.");
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@ -3758,6 +3835,271 @@ static void ShowExampleAppCustomRendering(bool* p_open)
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if (adding_preview)
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points.pop_back();
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}
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}
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//-----------------------------------------------------------------------------
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// [SECTION] Example App: Documents Handling / ShowExampleAppDocuments()
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//-----------------------------------------------------------------------------
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// Simplified structure to mimic a Document model
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struct MyDocument
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{
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const char* Name; // Document title
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bool Open; // Set when the document is open (in this demo, we keep an array of all available documents to simplify the demo)
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bool OpenPrev; // Copy of Open from last update.
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bool Dirty; // Set when the document has been modified
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bool WantClose; // Set when the document
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ImVec4 Color; // An arbitrary variable associated to the document
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MyDocument(const char* name, bool open = true, const ImVec4& color = ImVec4(1.0f,1.0f,1.0f,1.0f))
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{
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Name = name;
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Open = OpenPrev = open;
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Dirty = false;
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WantClose = false;
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Color = color;
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}
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void DoOpen() { Open = true; }
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void DoQueueClose() { WantClose = true; }
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void DoForceClose() { Open = false; Dirty = false; }
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void DoSave() { Dirty = false; }
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// Display dummy contents for the Document
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static void DisplayContents(MyDocument* doc)
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{
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ImGui::PushID(doc);
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ImGui::Text("Document \"%s\"", doc->Name);
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ImGui::PushStyleColor(ImGuiCol_Text, doc->Color);
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ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.");
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ImGui::PopStyleColor();
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if (ImGui::Button("Modify", ImVec2(100, 0)))
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doc->Dirty = true;
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ImGui::SameLine();
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if (ImGui::Button("Save", ImVec2(100, 0)))
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doc->DoSave();
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ImGui::ColorEdit3("color", &doc->Color.x); // Useful to test drag and drop and hold-dragged-to-open-tab behavior.
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ImGui::PopID();
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}
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// Display context menu for the Document
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static void DisplayContextMenu(MyDocument* doc)
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{
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if (!ImGui::BeginPopupContextItem())
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return;
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char buf[256];
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sprintf(buf, "Save %s", doc->Name);
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if (ImGui::MenuItem(buf, "CTRL+S", false, doc->Open))
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doc->DoSave();
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if (ImGui::MenuItem("Close", "CTRL+W", false, doc->Open))
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doc->DoQueueClose();
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ImGui::EndPopup();
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}
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};
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struct ExampleAppDocuments
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{
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ImVector<MyDocument> Documents;
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ExampleAppDocuments()
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{
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Documents.push_back(MyDocument("Lettuce", true, ImVec4(0.4f, 0.8f, 0.4f, 1.0f)));
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Documents.push_back(MyDocument("Eggplant", true, ImVec4(0.8f, 0.5f, 1.0f, 1.0f)));
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Documents.push_back(MyDocument("Carrot", true, ImVec4(1.0f, 0.8f, 0.5f, 1.0f)));
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Documents.push_back(MyDocument("Tomato", false, ImVec4(1.0f, 0.3f, 0.4f, 1.0f)));
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Documents.push_back(MyDocument("A Rather Long Title", false));
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Documents.push_back(MyDocument("Some Document", false));
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}
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};
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// [Optional] Notify the system of Tabs/Windows closure that happened outside the regular tab interface.
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// If a tab has been closed programmatically (aka closed from another source such as the Checkbox() in the demo, as opposed
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// to clicking on the regular tab closing button) and stops being submitted, it will take a frame for the tab bar to notice its absence.
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// During this frame there will be a gap in the tab bar, and if the tab that has disappeared was the selected one, the tab bar
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// will report no selected tab during the frame. This will effectively give the impression of a flicker for one frame.
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// We call SetTabItemClosed() to manually notify the Tab Bar or Docking system of removed tabs to avoid this glitch.
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// Note that this completely optional, and only affect tab bars with the ImGuiTabBarFlags_Reorderable flag.
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static void NotifyOfDocumentsClosedElsewhere(ExampleAppDocuments& app)
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{
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for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
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{
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MyDocument* doc = &app.Documents[doc_n];
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if (!doc->Open && doc->OpenPrev)
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ImGui::SetTabItemClosed(doc->Name);
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doc->OpenPrev = doc->Open;
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}
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}
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void ShowExampleAppDocuments(bool* p_open)
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{
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static ExampleAppDocuments app;
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ImGui::Begin("Examples: Documents", p_open, ImGuiWindowFlags_MenuBar);
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// Options
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static bool opt_reorderable = true;
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static ImGuiTabBarFlags opt_fitting_flags = ImGuiTabBarFlags_FittingPolicyDefault_;
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// Menu
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if (ImGui::BeginMenuBar())
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{
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if (ImGui::BeginMenu("File"))
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{
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int open_count = 0;
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for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
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open_count += app.Documents[doc_n].Open ? 1 : 0;
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if (ImGui::BeginMenu("Open", open_count < app.Documents.Size))
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{
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for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
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{
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MyDocument* doc = &app.Documents[doc_n];
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if (!doc->Open)
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if (ImGui::MenuItem(doc->Name))
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doc->DoOpen();
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}
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ImGui::EndMenu();
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}
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if (ImGui::MenuItem("Close All Documents", NULL, false, open_count > 0))
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for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
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app.Documents[doc_n].DoQueueClose();
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if (ImGui::MenuItem("Exit", "Alt+F4")) {}
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ImGui::EndMenu();
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}
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ImGui::EndMenuBar();
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}
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// [Debug] List documents with one checkbox for each
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for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
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{
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MyDocument* doc = &app.Documents[doc_n];
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if (doc_n > 0)
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ImGui::SameLine();
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ImGui::PushID(doc);
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if (ImGui::Checkbox(doc->Name, &doc->Open))
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if (!doc->Open)
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doc->DoForceClose();
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ImGui::PopID();
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}
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ImGui::Separator();
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// Submit Tab Bar and Tabs
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{
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ImGuiTabBarFlags tab_bar_flags = (opt_fitting_flags) | (opt_reorderable ? ImGuiTabBarFlags_Reorderable : 0);
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if (ImGui::BeginTabBar("##tabs", tab_bar_flags))
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{
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if (opt_reorderable)
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NotifyOfDocumentsClosedElsewhere(app);
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// [DEBUG] Stress tests
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//if ((ImGui::GetFrameCount() % 30) == 0) docs[1].Open ^= 1; // [DEBUG] Automatically show/hide a tab. Test various interactions e.g. dragging with this on.
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//if (ImGui::GetIO().KeyCtrl) ImGui::SetTabItemSelected(docs[1].Name); // [DEBUG] Test SetTabItemSelected(), probably not very useful as-is anyway..
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// Submit Tabs
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for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
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{
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MyDocument* doc = &app.Documents[doc_n];
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if (!doc->Open)
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continue;
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ImGuiTabItemFlags tab_flags = (doc->Dirty ? ImGuiTabItemFlags_UnsavedDocument : 0);
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bool visible = ImGui::BeginTabItem(doc->Name, &doc->Open, tab_flags);
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// Cancel attempt to close when unsaved add to save queue so we can display a popup.
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if (!doc->Open && doc->Dirty)
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{
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doc->Open = true;
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doc->DoQueueClose();
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}
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MyDocument::DisplayContextMenu(doc);
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if (visible)
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{
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MyDocument::DisplayContents(doc);
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ImGui::EndTabItem();
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}
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}
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ImGui::EndTabBar();
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}
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}
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// Update closing queue
|
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static ImVector<MyDocument*> close_queue;
|
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if (close_queue.empty())
|
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{
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// Close queue is locked once we started a popup
|
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for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
|
||||
{
|
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MyDocument* doc = &app.Documents[doc_n];
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if (doc->WantClose)
|
||||
{
|
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doc->WantClose = false;
|
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close_queue.push_back(doc);
|
||||
}
|
||||
}
|
||||
}
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|
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// Display closing confirmation UI
|
||||
if (!close_queue.empty())
|
||||
{
|
||||
int close_queue_unsaved_documents = 0;
|
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for (int n = 0; n < close_queue.Size; n++)
|
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if (close_queue[n]->Dirty)
|
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close_queue_unsaved_documents++;
|
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|
||||
if (close_queue_unsaved_documents == 0)
|
||||
{
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// Close documents when all are unsaved
|
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for (int n = 0; n < close_queue.Size; n++)
|
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close_queue[n]->DoForceClose();
|
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close_queue.clear();
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}
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else
|
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{
|
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if (!ImGui::IsPopupOpen("Save?"))
|
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ImGui::OpenPopup("Save?");
|
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if (ImGui::BeginPopupModal("Save?"))
|
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{
|
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ImGui::Text("Save change to the following items?");
|
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ImGui::PushItemWidth(-1.0f);
|
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ImGui::ListBoxHeader("##", close_queue_unsaved_documents, 6);
|
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for (int n = 0; n < close_queue.Size; n++)
|
||||
if (close_queue[n]->Dirty)
|
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ImGui::Text("%s", close_queue[n]->Name);
|
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ImGui::ListBoxFooter();
|
||||
|
||||
if (ImGui::Button("Yes", ImVec2(80, 0)))
|
||||
{
|
||||
for (int n = 0; n < close_queue.Size; n++)
|
||||
{
|
||||
if (close_queue[n]->Dirty)
|
||||
close_queue[n]->DoSave();
|
||||
close_queue[n]->DoForceClose();
|
||||
}
|
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close_queue.clear();
|
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ImGui::CloseCurrentPopup();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("No", ImVec2(80, 0)))
|
||||
{
|
||||
for (int n = 0; n < close_queue.Size; n++)
|
||||
close_queue[n]->DoForceClose();
|
||||
close_queue.clear();
|
||||
ImGui::CloseCurrentPopup();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Cancel", ImVec2(80, 0)))
|
||||
{
|
||||
close_queue.clear();
|
||||
ImGui::CloseCurrentPopup();
|
||||
}
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user