Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)

- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
This commit is contained in:
omar
2018-12-11 12:36:47 +01:00
parent cc1283fb78
commit 54a60aaa40
8 changed files with 1345 additions and 14 deletions

View File

@ -40,6 +40,7 @@ Index of this file:
// [SECTION] Example App: Simple Overlay / ShowExampleAppSimpleOverlay()
// [SECTION] Example App: Manipulating Window Titles / ShowExampleAppWindowTitles()
// [SECTION] Example App: Custom Rendering using ImDrawList API / ShowExampleAppCustomRendering()
// [SECTION] Example App: Documents Handling / ShowExampleAppDocuments()
*/
@ -102,6 +103,7 @@ Index of this file:
#if !defined(IMGUI_DISABLE_DEMO_WINDOWS)
// Forward Declarations
static void ShowExampleAppDocuments(bool* p_open);
static void ShowExampleAppMainMenuBar();
static void ShowExampleAppConsole(bool* p_open);
static void ShowExampleAppLog(bool* p_open);
@ -168,6 +170,7 @@ static void ShowDemoWindowMisc();
void ImGui::ShowDemoWindow(bool* p_open)
{
// Examples Apps (accessible from the "Examples" menu)
static bool show_app_documents = false;
static bool show_app_main_menu_bar = false;
static bool show_app_console = false;
static bool show_app_log = false;
@ -180,6 +183,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
static bool show_app_window_titles = false;
static bool show_app_custom_rendering = false;
if (show_app_documents) ShowExampleAppDocuments(&show_app_documents); // Process the Document app next, as it may also use a DockSpace()
if (show_app_main_menu_bar) ShowExampleAppMainMenuBar();
if (show_app_console) ShowExampleAppConsole(&show_app_console);
if (show_app_log) ShowExampleAppLog(&show_app_log);
@ -263,6 +267,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
ImGui::MenuItem("Simple overlay", NULL, &show_app_simple_overlay);
ImGui::MenuItem("Manipulating window titles", NULL, &show_app_window_titles);
ImGui::MenuItem("Custom rendering", NULL, &show_app_custom_rendering);
ImGui::MenuItem("Documents", NULL, &show_app_documents);
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Help"))
@ -1698,6 +1703,76 @@ static void ShowDemoWindowLayout()
ImGui::TreePop();
}
if (ImGui::TreeNode("Tabs"))
{
if (ImGui::TreeNode("Basic"))
{
ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_None;
if (ImGui::BeginTabBar("MyTabBar", tab_bar_flags))
{
if (ImGui::BeginTabItem("Avocado"))
{
ImGui::Text("This is the Avocado tab!\nblah blah blah blah blah");
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Broccoli"))
{
ImGui::Text("This is the Broccoli tab!\nblah blah blah blah blah");
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Cucumber"))
{
ImGui::Text("This is the Cucumber tab!\nblah blah blah blah blah");
ImGui::EndTabItem();
}
ImGui::EndTabBar();
}
ImGui::Separator();
ImGui::TreePop();
}
if (ImGui::TreeNode("Advanced & Close Button"))
{
// Expose a couple of the available flags. In most cases you may just call BeginTabBar() with no flags (0).
static ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_Reorderable;
ImGui::CheckboxFlags("ImGuiTabBarFlags_Reorderable", (unsigned int*)&tab_bar_flags, ImGuiTabBarFlags_Reorderable);
ImGui::CheckboxFlags("ImGuiTabBarFlags_AutoSelectNewTabs", (unsigned int*)&tab_bar_flags, ImGuiTabBarFlags_AutoSelectNewTabs);
ImGui::CheckboxFlags("ImGuiTabBarFlags_NoCloseWithMiddleMouseButton", (unsigned int*)&tab_bar_flags, ImGuiTabBarFlags_NoCloseWithMiddleMouseButton);
if ((tab_bar_flags & ImGuiTabBarFlags_FittingPolicyMask_) == 0)
tab_bar_flags |= ImGuiTabBarFlags_FittingPolicyDefault_;
if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyResizeDown", (unsigned int*)&tab_bar_flags, ImGuiTabBarFlags_FittingPolicyResizeDown))
tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyResizeDown);
if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyScroll", (unsigned int*)&tab_bar_flags, ImGuiTabBarFlags_FittingPolicyScroll))
tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyScroll);
// Tab Bar
const char* names[4] = { "Artichoke", "Beetroot", "Celery", "Daikon" };
static bool opened[4] = { true, true, true, true }; // Persistent user state
for (int n = 0; n < IM_ARRAYSIZE(opened); n++)
{
if (n > 0) { ImGui::SameLine(); }
ImGui::Checkbox(names[n], &opened[n]);
}
// Passing a bool* to BeginTabItem() is similar to passing one to Begin(): the underlying bool will be set to false when the tab is closed.
if (ImGui::BeginTabBar("MyTabBar", tab_bar_flags))
{
for (int n = 0; n < IM_ARRAYSIZE(opened); n++)
if (opened[n] && ImGui::BeginTabItem(names[n], &opened[n]))
{
ImGui::Text("This is the %s tab!", names[n]);
if (n & 1)
ImGui::Text("I am an odd tab.");
ImGui::EndTabItem();
}
ImGui::EndTabBar();
}
ImGui::Separator();
ImGui::TreePop();
}
ImGui::TreePop();
}
if (ImGui::TreeNode("Groups"))
{
ImGui::TextWrapped("(Using ImGui::BeginGroup()/EndGroup() to layout items. BeginGroup() basically locks the horizontal position. EndGroup() bundles the whole group so that you can use functions such as IsItemHovered() on it.)");
@ -2679,12 +2754,14 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
ImGui::SliderFloat("ChildBorderSize", &style.ChildBorderSize, 0.0f, 1.0f, "%.0f");
ImGui::SliderFloat("PopupBorderSize", &style.PopupBorderSize, 0.0f, 1.0f, "%.0f");
ImGui::SliderFloat("FrameBorderSize", &style.FrameBorderSize, 0.0f, 1.0f, "%.0f");
ImGui::SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f");
ImGui::Text("Rounding");
ImGui::SliderFloat("WindowRounding", &style.WindowRounding, 0.0f, 14.0f, "%.0f");
ImGui::SliderFloat("ChildRounding", &style.ChildRounding, 0.0f, 16.0f, "%.0f");
ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f");
ImGui::SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f");
ImGui::SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f");
ImGui::SliderFloat("TabRounding", &style.TabRounding, 0.0f, 12.0f, "%.0f");
ImGui::Text("Alignment");
ImGui::SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
ImGui::SliderFloat2("ButtonTextAlign", (float*)&style.ButtonTextAlign, 0.0f, 1.0f, "%.2f"); ImGui::SameLine(); ShowHelpMarker("Alignment applies when a button is larger than its text content.");
@ -3758,6 +3835,271 @@ static void ShowExampleAppCustomRendering(bool* p_open)
if (adding_preview)
points.pop_back();
}
}
//-----------------------------------------------------------------------------
// [SECTION] Example App: Documents Handling / ShowExampleAppDocuments()
//-----------------------------------------------------------------------------
// Simplified structure to mimic a Document model
struct MyDocument
{
const char* Name; // Document title
bool Open; // Set when the document is open (in this demo, we keep an array of all available documents to simplify the demo)
bool OpenPrev; // Copy of Open from last update.
bool Dirty; // Set when the document has been modified
bool WantClose; // Set when the document
ImVec4 Color; // An arbitrary variable associated to the document
MyDocument(const char* name, bool open = true, const ImVec4& color = ImVec4(1.0f,1.0f,1.0f,1.0f))
{
Name = name;
Open = OpenPrev = open;
Dirty = false;
WantClose = false;
Color = color;
}
void DoOpen() { Open = true; }
void DoQueueClose() { WantClose = true; }
void DoForceClose() { Open = false; Dirty = false; }
void DoSave() { Dirty = false; }
// Display dummy contents for the Document
static void DisplayContents(MyDocument* doc)
{
ImGui::PushID(doc);
ImGui::Text("Document \"%s\"", doc->Name);
ImGui::PushStyleColor(ImGuiCol_Text, doc->Color);
ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.");
ImGui::PopStyleColor();
if (ImGui::Button("Modify", ImVec2(100, 0)))
doc->Dirty = true;
ImGui::SameLine();
if (ImGui::Button("Save", ImVec2(100, 0)))
doc->DoSave();
ImGui::ColorEdit3("color", &doc->Color.x); // Useful to test drag and drop and hold-dragged-to-open-tab behavior.
ImGui::PopID();
}
// Display context menu for the Document
static void DisplayContextMenu(MyDocument* doc)
{
if (!ImGui::BeginPopupContextItem())
return;
char buf[256];
sprintf(buf, "Save %s", doc->Name);
if (ImGui::MenuItem(buf, "CTRL+S", false, doc->Open))
doc->DoSave();
if (ImGui::MenuItem("Close", "CTRL+W", false, doc->Open))
doc->DoQueueClose();
ImGui::EndPopup();
}
};
struct ExampleAppDocuments
{
ImVector<MyDocument> Documents;
ExampleAppDocuments()
{
Documents.push_back(MyDocument("Lettuce", true, ImVec4(0.4f, 0.8f, 0.4f, 1.0f)));
Documents.push_back(MyDocument("Eggplant", true, ImVec4(0.8f, 0.5f, 1.0f, 1.0f)));
Documents.push_back(MyDocument("Carrot", true, ImVec4(1.0f, 0.8f, 0.5f, 1.0f)));
Documents.push_back(MyDocument("Tomato", false, ImVec4(1.0f, 0.3f, 0.4f, 1.0f)));
Documents.push_back(MyDocument("A Rather Long Title", false));
Documents.push_back(MyDocument("Some Document", false));
}
};
// [Optional] Notify the system of Tabs/Windows closure that happened outside the regular tab interface.
// If a tab has been closed programmatically (aka closed from another source such as the Checkbox() in the demo, as opposed
// to clicking on the regular tab closing button) and stops being submitted, it will take a frame for the tab bar to notice its absence.
// During this frame there will be a gap in the tab bar, and if the tab that has disappeared was the selected one, the tab bar
// will report no selected tab during the frame. This will effectively give the impression of a flicker for one frame.
// We call SetTabItemClosed() to manually notify the Tab Bar or Docking system of removed tabs to avoid this glitch.
// Note that this completely optional, and only affect tab bars with the ImGuiTabBarFlags_Reorderable flag.
static void NotifyOfDocumentsClosedElsewhere(ExampleAppDocuments& app)
{
for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
{
MyDocument* doc = &app.Documents[doc_n];
if (!doc->Open && doc->OpenPrev)
ImGui::SetTabItemClosed(doc->Name);
doc->OpenPrev = doc->Open;
}
}
void ShowExampleAppDocuments(bool* p_open)
{
static ExampleAppDocuments app;
ImGui::Begin("Examples: Documents", p_open, ImGuiWindowFlags_MenuBar);
// Options
static bool opt_reorderable = true;
static ImGuiTabBarFlags opt_fitting_flags = ImGuiTabBarFlags_FittingPolicyDefault_;
// Menu
if (ImGui::BeginMenuBar())
{
if (ImGui::BeginMenu("File"))
{
int open_count = 0;
for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
open_count += app.Documents[doc_n].Open ? 1 : 0;
if (ImGui::BeginMenu("Open", open_count < app.Documents.Size))
{
for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
{
MyDocument* doc = &app.Documents[doc_n];
if (!doc->Open)
if (ImGui::MenuItem(doc->Name))
doc->DoOpen();
}
ImGui::EndMenu();
}
if (ImGui::MenuItem("Close All Documents", NULL, false, open_count > 0))
for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
app.Documents[doc_n].DoQueueClose();
if (ImGui::MenuItem("Exit", "Alt+F4")) {}
ImGui::EndMenu();
}
ImGui::EndMenuBar();
}
// [Debug] List documents with one checkbox for each
for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
{
MyDocument* doc = &app.Documents[doc_n];
if (doc_n > 0)
ImGui::SameLine();
ImGui::PushID(doc);
if (ImGui::Checkbox(doc->Name, &doc->Open))
if (!doc->Open)
doc->DoForceClose();
ImGui::PopID();
}
ImGui::Separator();
// Submit Tab Bar and Tabs
{
ImGuiTabBarFlags tab_bar_flags = (opt_fitting_flags) | (opt_reorderable ? ImGuiTabBarFlags_Reorderable : 0);
if (ImGui::BeginTabBar("##tabs", tab_bar_flags))
{
if (opt_reorderable)
NotifyOfDocumentsClosedElsewhere(app);
// [DEBUG] Stress tests
//if ((ImGui::GetFrameCount() % 30) == 0) docs[1].Open ^= 1; // [DEBUG] Automatically show/hide a tab. Test various interactions e.g. dragging with this on.
//if (ImGui::GetIO().KeyCtrl) ImGui::SetTabItemSelected(docs[1].Name); // [DEBUG] Test SetTabItemSelected(), probably not very useful as-is anyway..
// Submit Tabs
for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
{
MyDocument* doc = &app.Documents[doc_n];
if (!doc->Open)
continue;
ImGuiTabItemFlags tab_flags = (doc->Dirty ? ImGuiTabItemFlags_UnsavedDocument : 0);
bool visible = ImGui::BeginTabItem(doc->Name, &doc->Open, tab_flags);
// Cancel attempt to close when unsaved add to save queue so we can display a popup.
if (!doc->Open && doc->Dirty)
{
doc->Open = true;
doc->DoQueueClose();
}
MyDocument::DisplayContextMenu(doc);
if (visible)
{
MyDocument::DisplayContents(doc);
ImGui::EndTabItem();
}
}
ImGui::EndTabBar();
}
}
// Update closing queue
static ImVector<MyDocument*> close_queue;
if (close_queue.empty())
{
// Close queue is locked once we started a popup
for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
{
MyDocument* doc = &app.Documents[doc_n];
if (doc->WantClose)
{
doc->WantClose = false;
close_queue.push_back(doc);
}
}
}
// Display closing confirmation UI
if (!close_queue.empty())
{
int close_queue_unsaved_documents = 0;
for (int n = 0; n < close_queue.Size; n++)
if (close_queue[n]->Dirty)
close_queue_unsaved_documents++;
if (close_queue_unsaved_documents == 0)
{
// Close documents when all are unsaved
for (int n = 0; n < close_queue.Size; n++)
close_queue[n]->DoForceClose();
close_queue.clear();
}
else
{
if (!ImGui::IsPopupOpen("Save?"))
ImGui::OpenPopup("Save?");
if (ImGui::BeginPopupModal("Save?"))
{
ImGui::Text("Save change to the following items?");
ImGui::PushItemWidth(-1.0f);
ImGui::ListBoxHeader("##", close_queue_unsaved_documents, 6);
for (int n = 0; n < close_queue.Size; n++)
if (close_queue[n]->Dirty)
ImGui::Text("%s", close_queue[n]->Name);
ImGui::ListBoxFooter();
if (ImGui::Button("Yes", ImVec2(80, 0)))
{
for (int n = 0; n < close_queue.Size; n++)
{
if (close_queue[n]->Dirty)
close_queue[n]->DoSave();
close_queue[n]->DoForceClose();
}
close_queue.clear();
ImGui::CloseCurrentPopup();
}
ImGui::SameLine();
if (ImGui::Button("No", ImVec2(80, 0)))
{
for (int n = 0; n < close_queue.Size; n++)
close_queue[n]->DoForceClose();
close_queue.clear();
ImGui::CloseCurrentPopup();
}
ImGui::SameLine();
if (ImGui::Button("Cancel", ImVec2(80, 0)))
{
close_queue.clear();
ImGui::CloseCurrentPopup();
}
ImGui::EndPopup();
}
}
}
ImGui::End();
}