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CI: Add scheduled builds and limit some examples to build only on schedule in order to decrease time of builds performed on each push.
(cherry picked from commit 6c0e1baca29b853586dadf75eb32ef75e2725f10)
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23
.github/workflows/build.yml
vendored
23
.github/workflows/build.yml
vendored
@ -1,6 +1,10 @@
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name: build
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on: [push, pull_request]
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on:
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push: {}
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pull_request: {}
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schedule:
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- cron: '0 9 * * *'
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jobs:
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Windows:
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@ -44,18 +48,22 @@ jobs:
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- name: Build Win32 example_glfw_opengl3
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=Win32 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build Win32 example_glfw_vulkan
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build Win32 example_sdl_vulkan
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_vulkan/example_sdl_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build Win32 example_sdl_opengl2
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_opengl2/example_sdl_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build Win32 example_sdl_opengl3
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shell: cmd
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@ -64,6 +72,7 @@ jobs:
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- name: Build Win32 example_sdl_directx11
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_directx11/example_sdl_directx11.vcxproj /p:Platform=Win32 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build Win32 example_win32_directx9
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shell: cmd
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@ -76,10 +85,12 @@ jobs:
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- name: Build Win32 example_win32_directx11
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx11/example_win32_directx11.vcxproj /p:Platform=Win32 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build x64 example_glfw_opengl2
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj /p:Platform=x64 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build x64 example_glfw_opengl3
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shell: cmd
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@ -92,14 +103,17 @@ jobs:
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- name: Build x64 example_sdl_vulkan
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_vulkan/example_sdl_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build x64 example_sdl_opengl2
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_opengl2/example_sdl_opengl2.vcxproj /p:Platform=x64 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build x64 example_sdl_opengl3
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl_opengl3/example_sdl_opengl3.vcxproj /p:Platform=x64 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build x64 example_sdl_directx11
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shell: cmd
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@ -108,14 +122,17 @@ jobs:
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- name: Build x64 example_win32_directx9
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=x64 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build x64 example_win32_directx10
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx10/example_win32_directx10.vcxproj /p:Platform=x64 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build x64 example_win32_directx11
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx11/example_win32_directx11.vcxproj /p:Platform=x64 /p:Configuration=Release'
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if: github.event_name == 'schedule'
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- name: Build x64 example_win32_directx12
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shell: cmd
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@ -141,9 +158,11 @@ jobs:
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- name: Build example_glfw_opengl3
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run: make -C examples/example_glfw_opengl3
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if: github.event_name == 'schedule'
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- name: Build example_sdl_opengl2
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run: make -C examples/example_sdl_opengl2
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if: github.event_name == 'schedule'
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- name: Build example_sdl_opengl3
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run: make -C examples/example_sdl_opengl3
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@ -168,12 +187,14 @@ jobs:
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- name: Build example_glfw_opengl3
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run: make -C examples/example_glfw_opengl3
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if: github.event_name == 'schedule'
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- name: Build example_glfw_metal
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run: make -C examples/example_glfw_metal
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- name: Build example_sdl_opengl2
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run: make -C examples/example_sdl_opengl2
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if: github.event_name == 'schedule'
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- name: Build example_sdl_opengl3
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run: make -C examples/example_sdl_opengl3
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