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	Renamed io.MetricsVertices to io.MetricsRenderVertices
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		| @@ -1673,7 +1673,7 @@ static inline void AddDrawListToRenderList(ImVector<ImDrawList*>& out_render_lis | ||||
|         if (draw_list->commands.back().vtx_count == 0) | ||||
|             draw_list->commands.pop_back(); | ||||
|         out_render_list.push_back(draw_list); | ||||
|         GImGui->IO.MetricsVertices += (int)draw_list->vtx_buffer.size(); | ||||
|         GImGui->IO.MetricsRenderVertices += (int)draw_list->vtx_buffer.size(); | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -2207,7 +2207,7 @@ void ImGui::Render() | ||||
|         } | ||||
|  | ||||
|         // Gather windows to render | ||||
|         g.IO.MetricsVertices = 0; | ||||
|         g.IO.MetricsRenderVertices = 0; | ||||
|         for (size_t i = 0; i < IM_ARRAYSIZE(g.RenderDrawLists); i++) | ||||
|             g.RenderDrawLists[i].resize(0); | ||||
|         for (size_t i = 0; i != g.Windows.size(); i++) | ||||
| @@ -10410,7 +10410,7 @@ void ImGui::ShowMetricsWindow(bool* opened) | ||||
|     { | ||||
|         ImGui::Text("ImGui %s", ImGui::GetVersion()); | ||||
|         ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate); | ||||
|         ImGui::Text("%d vertices", ImGui::GetIO().MetricsVertices); | ||||
|         ImGui::Text("%d vertices", ImGui::GetIO().MetricsRenderVertices); | ||||
|         ImGui::Separator(); | ||||
|  | ||||
|         struct Funcs | ||||
|   | ||||
							
								
								
									
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							| @@ -670,7 +670,7 @@ struct ImGuiIO | ||||
|     bool        WantCaptureMouse;           // Mouse is hovering a window or widget is active (= ImGui will use your mouse input) | ||||
|     bool        WantCaptureKeyboard;        // Widget is active (= ImGui will use your keyboard input) | ||||
|     float       Framerate;                  // Framerate estimation, in frame per second. Rolling average estimation based on IO.DeltaTime over 120 frames | ||||
|     int         MetricsVertices;            // Vertices processed during last call to Render() | ||||
|     int         MetricsRenderVertices;      // Vertices processed during last call to Render() | ||||
|  | ||||
|     //------------------------------------------------------------------ | ||||
|     // [Internal] ImGui will maintain those fields for you | ||||
|   | ||||
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