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Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface.
This commit is contained in:
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e9fa17e1bf
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@ -727,6 +727,34 @@ void ImGui_ImplVulkan_Render(VkCommandBuffer command_buffer)
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#include <stdlib.h> // malloc
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ImGui_ImplVulkan_FrameData::ImGui_ImplVulkan_FrameData()
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{
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BackbufferIndex = 0;
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CommandPool = VK_NULL_HANDLE;
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CommandBuffer = VK_NULL_HANDLE;
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Fence = VK_NULL_HANDLE;
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PresentCompleteSemaphore = VK_NULL_HANDLE;
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RenderCompleteSemaphore = VK_NULL_HANDLE;
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}
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ImGui_ImplVulkan_WindowData::ImGui_ImplVulkan_WindowData()
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{
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Width = Height = 0;
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Swapchain = VK_NULL_HANDLE;
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Surface = VK_NULL_HANDLE;
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memset(&SurfaceFormat, 0, sizeof(SurfaceFormat));
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PresentMode = VK_PRESENT_MODE_MAX_ENUM_KHR;
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RenderPass = VK_NULL_HANDLE;
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memset(&ClearValue, 0, sizeof(ClearValue));
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BackBufferCount = 0;
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memset(&BackBuffer, 0, sizeof(BackBuffer));
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memset(&BackBufferView, 0, sizeof(BackBufferView));
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memset(&Framebuffer, 0, sizeof(Framebuffer));
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FrameIndex = 0;
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}
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VkSurfaceFormatKHR ImGui_ImplVulkan_SelectSurfaceFormat(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkFormat* request_formats, int request_formats_count, VkColorSpaceKHR request_color_space)
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{
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IM_ASSERT(request_formats != NULL);
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@ -790,9 +818,9 @@ VkPresentModeKHR ImGui_ImplVulkan_SelectPresentMode(VkPhysicalDevice physical_de
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return VK_PRESENT_MODE_FIFO_KHR; // Always available
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}
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// --------------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------------
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// Platform Windows (OPTIONAL/EXPERIMENTAL)
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// --------------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------------
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#include "imgui_internal.h" // ImGuiViewport
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@ -868,4 +896,3 @@ void ImGui_ImplVulkan_ShutdownPlatformInterface()
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ImGuiIO& io = ImGui::GetIO();
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memset(&io.RendererInterface, 0, sizeof(io.RendererInterface));
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}
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@ -36,6 +36,43 @@ IMGUI_API void ImGui_ImplVulkan_InvalidateDeviceObjects();
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IMGUI_API bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer);
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IMGUI_API bool ImGui_ImplVulkan_CreateDeviceObjects();
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//-------------------------------------------------------------------------
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// Miscellaneous Vulkan Helpers
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// Generally we try to NOT provide any kind of superfluous high-level helpers in the examples.
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// But for the purpose of allowing multi-windows, we need those internally anyway. The code being not trivial are exposing it for the benefit of the example code.
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// If your application/engine already has code to create all that data (swap chain, render pass, frame buffers, etc.) you can ignore all of this.
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//-------------------------------------------------------------------------
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IMGUI_API VkSurfaceFormatKHR ImGui_ImplVulkan_SelectSurfaceFormat(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkFormat* request_formats, int request_formats_count, VkColorSpaceKHR request_color_space);
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IMGUI_API VkPresentModeKHR ImGui_ImplVulkan_SelectPresentMode(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkPresentModeKHR* request_modes, int request_modes_count);
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struct ImGui_ImplVulkan_FrameData
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{
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uint32_t BackbufferIndex; // keep track of recently rendered swapchain frame indices
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VkCommandPool CommandPool;
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VkCommandBuffer CommandBuffer;
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VkFence Fence;
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VkSemaphore PresentCompleteSemaphore;
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VkSemaphore RenderCompleteSemaphore;
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IMGUI_API ImGui_ImplVulkan_FrameData();
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};
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struct ImGui_ImplVulkan_WindowData
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{
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int Width, Height;
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VkSwapchainKHR Swapchain;
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VkSurfaceKHR Surface;
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VkSurfaceFormatKHR SurfaceFormat;
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VkPresentModeKHR PresentMode;
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VkRenderPass RenderPass;
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VkClearValue ClearValue;
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uint32_t BackBufferCount;
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VkImage BackBuffer[16];
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VkImageView BackBufferView[16];
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VkFramebuffer Framebuffer[16];
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uint32_t FrameIndex;
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ImGui_ImplVulkan_FrameData Frames[IMGUI_VK_QUEUED_FRAMES];
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IMGUI_API ImGui_ImplVulkan_WindowData();
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};
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@ -10,7 +10,6 @@
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#include <vulkan/vulkan.h>
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// FIXME-VULKAN: Resizing with IMGUI_UNLIMITED_FRAME_RATE triggers errors from the validation layer.
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#define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16
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#define IMGUI_UNLIMITED_FRAME_RATE
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#ifdef _DEBUG
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#define IMGUI_VULKAN_DEBUG_REPORT
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@ -26,59 +25,7 @@ static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
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static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
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static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
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struct FrameData
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{
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uint32_t BackbufferIndex; // keep track of recently rendered swapchain frame indices
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VkCommandPool CommandPool;
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VkCommandBuffer CommandBuffer;
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VkFence Fence;
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VkSemaphore PresentCompleteSemaphore;
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VkSemaphore RenderCompleteSemaphore;
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FrameData()
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{
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BackbufferIndex = 0;
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CommandPool = VK_NULL_HANDLE;
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CommandBuffer = VK_NULL_HANDLE;
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Fence = VK_NULL_HANDLE;
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PresentCompleteSemaphore = VK_NULL_HANDLE;
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RenderCompleteSemaphore = VK_NULL_HANDLE;
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}
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};
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struct WindowData
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{
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int Width, Height;
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VkSwapchainKHR Swapchain;
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VkSurfaceKHR Surface;
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VkSurfaceFormatKHR SurfaceFormat;
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VkPresentModeKHR PresentMode;
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VkRenderPass RenderPass;
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VkClearValue ClearValue;
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uint32_t BackBufferCount;
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VkImage BackBuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
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VkImageView BackBufferView[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
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VkFramebuffer Framebuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
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uint32_t FrameIndex;
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FrameData Frames[IMGUI_VK_QUEUED_FRAMES];
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WindowData()
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{
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Width = Height = 0;
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Swapchain = VK_NULL_HANDLE;
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Surface = VK_NULL_HANDLE;
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memset(&SurfaceFormat, 0, sizeof(SurfaceFormat));
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PresentMode = VK_PRESENT_MODE_MAX_ENUM_KHR;
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RenderPass = VK_NULL_HANDLE;
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memset(&ClearValue, 0, sizeof(ClearValue));
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BackBufferCount = 0;
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memset(&BackBuffer, 0, sizeof(BackBuffer));
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memset(&BackBufferView, 0, sizeof(BackBufferView));
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memset(&Framebuffer, 0, sizeof(Framebuffer));
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FrameIndex = 0;
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}
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};
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static WindowData g_WindowData;
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static ImGui_ImplVulkan_WindowData g_WindowData;
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static void check_vk_result(VkResult err)
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{
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@ -88,7 +35,7 @@ static void check_vk_result(VkResult err)
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abort();
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}
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static void CreateOrResizeSwapChainAndFrameBuffer(WindowData* wd, int w, int h)
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static void CreateOrResizeSwapChainAndFrameBuffer(ImGui_ImplVulkan_WindowData* wd, int w, int h)
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{
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VkResult err;
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VkSwapchainKHR old_swapchain = wd->Swapchain;
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@ -231,50 +178,49 @@ static void CreateVulkanInstance(const char** extensions, uint32_t extensions_co
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{
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VkResult err;
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VkInstanceCreateInfo create_info = {};
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create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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create_info.enabledExtensionCount = extensions_count;
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create_info.ppEnabledExtensionNames = extensions;
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#ifdef IMGUI_VULKAN_DEBUG_REPORT
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// Enabling multiple validation layers grouped as LunarG standard validation
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const char* layers[] = { "VK_LAYER_LUNARG_standard_validation" };
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create_info.enabledLayerCount = 1;
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create_info.ppEnabledLayerNames = layers;
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// Enable debug report extension (we need additional storage, so we duplicate the user array to add our new extension to it)
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const char** extensions_ext = (const char**)malloc(sizeof(const char*) * (extensions_count + 1));
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memcpy(extensions_ext, extensions, extensions_count * sizeof(const char*));
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extensions_ext[extensions_count] = "VK_EXT_debug_report";
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create_info.enabledExtensionCount = extensions_count + 1;
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create_info.ppEnabledExtensionNames = extensions_ext;
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// Create Vulkan Instance
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{
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VkInstanceCreateInfo create_info = {};
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create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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create_info.enabledExtensionCount = extensions_count;
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create_info.ppEnabledExtensionNames = extensions;
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err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
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check_vk_result(err);
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free(extensions_ext);
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#ifdef IMGUI_VULKAN_DEBUG_REPORT
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// Enabling multiple validation layers grouped as LunarG standard validation
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const char* layers[] = { "VK_LAYER_LUNARG_standard_validation" };
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create_info.enabledLayerCount = 1;
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create_info.ppEnabledLayerNames = layers;
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// Get the function pointer (required for any extensions)
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auto vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkCreateDebugReportCallbackEXT");
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IM_ASSERT(vkCreateDebugReportCallbackEXT != NULL);
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// Enable debug report extension (we need additional storage, so we duplicate the user array to add our new extension to it)
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const char** extensions_ext = (const char**)malloc(sizeof(const char*) * (extensions_count + 1));
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memcpy(extensions_ext, extensions, extensions_count * sizeof(const char*));
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extensions_ext[extensions_count] = "VK_EXT_debug_report";
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create_info.enabledExtensionCount = extensions_count + 1;
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create_info.ppEnabledExtensionNames = extensions_ext;
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#endif // IMGUI_VULKAN_DEBUG_REPORT
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err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
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check_vk_result(err);
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#ifdef IMGUI_VULKAN_DEBUG_REPORT
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free(extensions_ext);
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// Get the function pointer (required for any extensions)
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auto vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkCreateDebugReportCallbackEXT");
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IM_ASSERT(vkCreateDebugReportCallbackEXT != NULL);
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// Setup the debug report callback
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VkDebugReportCallbackCreateInfoEXT debug_report_ci = {};
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debug_report_ci.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT;
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debug_report_ci.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
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debug_report_ci.pfnCallback = debug_report;
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debug_report_ci.pUserData = NULL;
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err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator, &g_DebugReport);
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check_vk_result(err);
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#endif // IMGUI_VULKAN_DEBUG_REPORT
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}
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// Setup the debug report callback
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VkDebugReportCallbackCreateInfoEXT debug_report_ci = {};
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debug_report_ci.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT;
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debug_report_ci.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
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debug_report_ci.pfnCallback = debug_report;
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debug_report_ci.pUserData = NULL;
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err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator, &g_DebugReport);
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check_vk_result(err);
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#else
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// Create Vulkan Instance without any debug feature
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err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
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check_vk_result(err);
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#endif
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}
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static void SetupVulkan(WindowData* wd)
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static void SetupVulkan(ImGui_ImplVulkan_WindowData* wd)
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{
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VkResult err;
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@ -322,7 +268,6 @@ static void SetupVulkan(WindowData* wd)
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}
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}
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// Get Surface Format
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{
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const VkFormat requestSurfaceImageFormat[] = { VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM };
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@ -330,7 +275,6 @@ static void SetupVulkan(WindowData* wd)
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wd->SurfaceFormat = ImGui_ImplVulkan_SelectSurfaceFormat(g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat, (size_t)IM_ARRAYSIZE(requestSurfaceImageFormat), requestSurfaceColorSpace);
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}
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// Get Present Mode
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{
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#ifdef IMGUI_UNLIMITED_FRAME_RATE
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@ -341,7 +285,6 @@ static void SetupVulkan(WindowData* wd)
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wd->PresentMode = ImGui_ImplVulkan_SelectPresentMode(g_PhysicalDevice, wd->Surface, &present_mode, 1);
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}
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// Create Logical Device (with 1 queue)
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{
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int device_extension_count = 1;
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@ -366,7 +309,7 @@ static void SetupVulkan(WindowData* wd)
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// Create Command Buffers
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for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
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{
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FrameData* fd = &wd->Frames[i];
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ImGui_ImplVulkan_FrameData* fd = &wd->Frames[i];
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{
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VkCommandPoolCreateInfo info = {};
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info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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@ -430,11 +373,11 @@ static void SetupVulkan(WindowData* wd)
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static void cleanup_vulkan()
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{
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WindowData* wd = &g_WindowData;
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ImGui_ImplVulkan_WindowData* wd = &g_WindowData;
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vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
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for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
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{
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FrameData* fd = &wd->Frames[i];
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ImGui_ImplVulkan_FrameData* fd = &wd->Frames[i];
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vkDestroyFence(g_Device, fd->Fence, g_Allocator);
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vkFreeCommandBuffers(g_Device, fd->CommandPool, 1, &fd->CommandBuffer);
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vkDestroyCommandPool(g_Device, fd->CommandPool, g_Allocator);
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@ -460,9 +403,9 @@ static void cleanup_vulkan()
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vkDestroyInstance(g_Instance, g_Allocator);
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}
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static void frame_begin(WindowData* wd)
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static void frame_begin(ImGui_ImplVulkan_WindowData* wd)
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{
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FrameData* fd = &wd->Frames[wd->FrameIndex];
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ImGui_ImplVulkan_FrameData* fd = &wd->Frames[wd->FrameIndex];
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VkResult err;
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for (;;)
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{
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@ -497,9 +440,9 @@ static void frame_begin(WindowData* wd)
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}
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}
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static void frame_end(WindowData* wd)
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static void frame_end(ImGui_ImplVulkan_WindowData* wd)
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{
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FrameData* fd = &wd->Frames[wd->FrameIndex];
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ImGui_ImplVulkan_FrameData* fd = &wd->Frames[wd->FrameIndex];
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VkResult err;
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vkCmdEndRenderPass(fd->CommandBuffer);
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{
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@ -523,7 +466,7 @@ static void frame_end(WindowData* wd)
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}
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}
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static void frame_present(WindowData* wd)
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static void frame_present(ImGui_ImplVulkan_WindowData* wd)
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{
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VkResult err;
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// If IMGUI_UNLIMITED_FRAME_RATE is defined we present the latest but one frame. Otherwise we present the latest rendered frame
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@ -533,7 +476,7 @@ static void frame_present(WindowData* wd)
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uint32_t PresentIndex = g_FrameIndex;
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#endif // IMGUI_UNLIMITED_FRAME_RATE
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FrameData* fd = &wd->Frames[PresentIndex];
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ImGui_ImplVulkan_FrameData* fd = &wd->Frames[PresentIndex];
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VkPresentInfoKHR info = {};
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info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
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info.waitSemaphoreCount = 1;
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@ -568,7 +511,7 @@ int main(int, char**)
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delete[] sdl_extensions;
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// Create Window Surface
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WindowData* wd = &g_WindowData;
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ImGui_ImplVulkan_WindowData* wd = &g_WindowData;
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SDL_bool result = SDL_Vulkan_CreateSurface(window, g_Instance, &wd->Surface);
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if (result == 0)
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{
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@ -723,6 +666,8 @@ int main(int, char**)
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ImGui_ImplVulkan_Render(wd->Frames[wd->FrameIndex].CommandBuffer);
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frame_end(wd);
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ImGui::RenderAdditionalViewports();
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#ifdef IMGUI_UNLIMITED_FRAME_RATE
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// When IMGUI_UNLIMITED_FRAME_RATE is defined we render into latest image acquired from the swapchain but we display the image which was rendered before.
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// Hence we must render once and increase the FrameIndex without presenting.
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@ -733,7 +678,6 @@ int main(int, char**)
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#endif
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swap_chain_has_at_least_one_image = true;
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wd->FrameIndex = (wd->FrameIndex + 1) % IMGUI_VK_QUEUED_FRAMES;
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ImGui::RenderAdditionalViewports();
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}
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// Cleanup
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#include <vulkan/vulkan.h>
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// FIXME-VULKAN: Resizing with IMGUI_UNLIMITED_FRAME_RATE triggers errors from the validation layer.
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#define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16
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#define IMGUI_UNLIMITED_FRAME_RATE
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#ifdef _DEBUG
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#define IMGUI_VULKAN_DEBUG_REPORT
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@ -29,59 +28,7 @@ static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
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static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
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static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
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struct FrameData
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{
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uint32_t BackbufferIndex; // keep track of recently rendered swapchain frame indices
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VkCommandPool CommandPool;
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VkCommandBuffer CommandBuffer;
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VkFence Fence;
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VkSemaphore PresentCompleteSemaphore;
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VkSemaphore RenderCompleteSemaphore;
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FrameData()
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{
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BackbufferIndex = 0;
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CommandPool = VK_NULL_HANDLE;
|
||||
CommandBuffer = VK_NULL_HANDLE;
|
||||
Fence = VK_NULL_HANDLE;
|
||||
PresentCompleteSemaphore = VK_NULL_HANDLE;
|
||||
RenderCompleteSemaphore = VK_NULL_HANDLE;
|
||||
}
|
||||
};
|
||||
|
||||
struct WindowData
|
||||
{
|
||||
int Width, Height;
|
||||
VkSwapchainKHR Swapchain;
|
||||
VkSurfaceKHR Surface;
|
||||
VkSurfaceFormatKHR SurfaceFormat;
|
||||
VkPresentModeKHR PresentMode;
|
||||
VkRenderPass RenderPass;
|
||||
VkClearValue ClearValue;
|
||||
uint32_t BackBufferCount;
|
||||
VkImage BackBuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
|
||||
VkImageView BackBufferView[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
|
||||
VkFramebuffer Framebuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
|
||||
uint32_t FrameIndex;
|
||||
FrameData Frames[IMGUI_VK_QUEUED_FRAMES];
|
||||
|
||||
WindowData()
|
||||
{
|
||||
Width = Height = 0;
|
||||
Swapchain = VK_NULL_HANDLE;
|
||||
Surface = VK_NULL_HANDLE;
|
||||
memset(&SurfaceFormat, 0, sizeof(SurfaceFormat));
|
||||
PresentMode = VK_PRESENT_MODE_MAX_ENUM_KHR;
|
||||
RenderPass = VK_NULL_HANDLE;
|
||||
memset(&ClearValue, 0, sizeof(ClearValue));
|
||||
BackBufferCount = 0;
|
||||
memset(&BackBuffer, 0, sizeof(BackBuffer));
|
||||
memset(&BackBufferView, 0, sizeof(BackBufferView));
|
||||
memset(&Framebuffer, 0, sizeof(Framebuffer));
|
||||
FrameIndex = 0;
|
||||
}
|
||||
};
|
||||
static WindowData g_WindowData;
|
||||
static ImGui_ImplVulkan_WindowData g_WindowData;
|
||||
|
||||
static void check_vk_result(VkResult err)
|
||||
{
|
||||
@ -91,7 +38,7 @@ static void check_vk_result(VkResult err)
|
||||
abort();
|
||||
}
|
||||
|
||||
static void CreateOrResizeSwapChainAndFrameBuffer(WindowData* wd, int w, int h)
|
||||
static void CreateOrResizeSwapChainAndFrameBuffer(ImGui_ImplVulkan_WindowData* wd, int w, int h)
|
||||
{
|
||||
VkResult err;
|
||||
VkSwapchainKHR old_swapchain = wd->Swapchain;
|
||||
@ -147,6 +94,7 @@ static void CreateOrResizeSwapChainAndFrameBuffer(WindowData* wd, int w, int h)
|
||||
check_vk_result(err);
|
||||
err = vkGetSwapchainImagesKHR(g_Device, wd->Swapchain, &wd->BackBufferCount, NULL);
|
||||
check_vk_result(err);
|
||||
IM_ASSERT(wd->BackBufferCount < IM_ARRAYSIZE(wd->BackBuffer));
|
||||
err = vkGetSwapchainImagesKHR(g_Device, wd->Swapchain, &wd->BackBufferCount, wd->BackBuffer);
|
||||
check_vk_result(err);
|
||||
}
|
||||
@ -234,50 +182,49 @@ static void CreateVulkanInstance(const char** extensions, uint32_t extensions_co
|
||||
{
|
||||
VkResult err;
|
||||
|
||||
VkInstanceCreateInfo create_info = {};
|
||||
create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
create_info.enabledExtensionCount = extensions_count;
|
||||
create_info.ppEnabledExtensionNames = extensions;
|
||||
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
// Enabling multiple validation layers grouped as LunarG standard validation
|
||||
const char* layers[] = { "VK_LAYER_LUNARG_standard_validation" };
|
||||
create_info.enabledLayerCount = 1;
|
||||
create_info.ppEnabledLayerNames = layers;
|
||||
|
||||
// Enable debug report extension (we need additional storage, so we duplicate the user array to add our new extension to it)
|
||||
const char** extensions_ext = (const char**)malloc(sizeof(const char*) * (extensions_count + 1));
|
||||
memcpy(extensions_ext, extensions, extensions_count * sizeof(const char*));
|
||||
extensions_ext[extensions_count] = "VK_EXT_debug_report";
|
||||
create_info.enabledExtensionCount = extensions_count + 1;
|
||||
create_info.ppEnabledExtensionNames = extensions_ext;
|
||||
|
||||
// Create Vulkan Instance
|
||||
{
|
||||
VkInstanceCreateInfo create_info = {};
|
||||
create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
create_info.enabledExtensionCount = extensions_count;
|
||||
create_info.ppEnabledExtensionNames = extensions;
|
||||
err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
|
||||
check_vk_result(err);
|
||||
free(extensions_ext);
|
||||
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
// Enabling multiple validation layers grouped as LunarG standard validation
|
||||
const char* layers[] = { "VK_LAYER_LUNARG_standard_validation" };
|
||||
create_info.enabledLayerCount = 1;
|
||||
create_info.ppEnabledLayerNames = layers;
|
||||
// Get the function pointer (required for any extensions)
|
||||
auto vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkCreateDebugReportCallbackEXT");
|
||||
IM_ASSERT(vkCreateDebugReportCallbackEXT != NULL);
|
||||
|
||||
// Enable debug report extension (we need additional storage, so we duplicate the user array to add our new extension to it)
|
||||
const char** extensions_ext = (const char**)malloc(sizeof(const char*) * (extensions_count + 1));
|
||||
memcpy(extensions_ext, extensions, extensions_count * sizeof(const char*));
|
||||
extensions_ext[extensions_count] = "VK_EXT_debug_report";
|
||||
create_info.enabledExtensionCount = extensions_count + 1;
|
||||
create_info.ppEnabledExtensionNames = extensions_ext;
|
||||
#endif // IMGUI_VULKAN_DEBUG_REPORT
|
||||
|
||||
err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
|
||||
check_vk_result(err);
|
||||
|
||||
#ifdef IMGUI_VULKAN_DEBUG_REPORT
|
||||
free(extensions_ext);
|
||||
|
||||
// Get the function pointer (required for any extensions)
|
||||
auto vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkCreateDebugReportCallbackEXT");
|
||||
IM_ASSERT(vkCreateDebugReportCallbackEXT != NULL);
|
||||
|
||||
// Setup the debug report callback
|
||||
VkDebugReportCallbackCreateInfoEXT debug_report_ci = {};
|
||||
debug_report_ci.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT;
|
||||
debug_report_ci.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
|
||||
debug_report_ci.pfnCallback = debug_report;
|
||||
debug_report_ci.pUserData = NULL;
|
||||
err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator, &g_DebugReport);
|
||||
check_vk_result(err);
|
||||
#endif // IMGUI_VULKAN_DEBUG_REPORT
|
||||
}
|
||||
// Setup the debug report callback
|
||||
VkDebugReportCallbackCreateInfoEXT debug_report_ci = {};
|
||||
debug_report_ci.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT;
|
||||
debug_report_ci.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
|
||||
debug_report_ci.pfnCallback = debug_report;
|
||||
debug_report_ci.pUserData = NULL;
|
||||
err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator, &g_DebugReport);
|
||||
check_vk_result(err);
|
||||
#else
|
||||
// Create Vulkan Instance without any debug feature
|
||||
err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
|
||||
check_vk_result(err);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void SetupVulkan(WindowData* wd)
|
||||
static void SetupVulkan(ImGui_ImplVulkan_WindowData* wd)
|
||||
{
|
||||
VkResult err;
|
||||
|
||||
@ -325,7 +272,6 @@ static void SetupVulkan(WindowData* wd)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Get Surface Format
|
||||
{
|
||||
const VkFormat requestSurfaceImageFormat[] = { VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM };
|
||||
@ -333,7 +279,6 @@ static void SetupVulkan(WindowData* wd)
|
||||
wd->SurfaceFormat = ImGui_ImplVulkan_SelectSurfaceFormat(g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat, (size_t)IM_ARRAYSIZE(requestSurfaceImageFormat), requestSurfaceColorSpace);
|
||||
}
|
||||
|
||||
|
||||
// Get Present Mode
|
||||
{
|
||||
#ifdef IMGUI_UNLIMITED_FRAME_RATE
|
||||
@ -344,7 +289,6 @@ static void SetupVulkan(WindowData* wd)
|
||||
wd->PresentMode = ImGui_ImplVulkan_SelectPresentMode(g_PhysicalDevice, wd->Surface, &present_mode, 1);
|
||||
}
|
||||
|
||||
|
||||
// Create Logical Device (with 1 queue)
|
||||
{
|
||||
int device_extension_count = 1;
|
||||
@ -369,7 +313,7 @@ static void SetupVulkan(WindowData* wd)
|
||||
// Create Command Buffers
|
||||
for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
|
||||
{
|
||||
FrameData* fd = &wd->Frames[i];
|
||||
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[i];
|
||||
{
|
||||
VkCommandPoolCreateInfo info = {};
|
||||
info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
@ -433,11 +377,11 @@ static void SetupVulkan(WindowData* wd)
|
||||
|
||||
static void cleanup_vulkan()
|
||||
{
|
||||
WindowData* wd = &g_WindowData;
|
||||
ImGui_ImplVulkan_WindowData* wd = &g_WindowData;
|
||||
vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
|
||||
for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
|
||||
{
|
||||
FrameData* fd = &wd->Frames[i];
|
||||
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[i];
|
||||
vkDestroyFence(g_Device, fd->Fence, g_Allocator);
|
||||
vkFreeCommandBuffers(g_Device, fd->CommandPool, 1, &fd->CommandBuffer);
|
||||
vkDestroyCommandPool(g_Device, fd->CommandPool, g_Allocator);
|
||||
@ -463,9 +407,9 @@ static void cleanup_vulkan()
|
||||
vkDestroyInstance(g_Instance, g_Allocator);
|
||||
}
|
||||
|
||||
static void frame_begin(WindowData* wd)
|
||||
static void frame_begin(ImGui_ImplVulkan_WindowData* wd)
|
||||
{
|
||||
FrameData* fd = &wd->Frames[wd->FrameIndex];
|
||||
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[wd->FrameIndex];
|
||||
VkResult err;
|
||||
for (;;)
|
||||
{
|
||||
@ -500,9 +444,9 @@ static void frame_begin(WindowData* wd)
|
||||
}
|
||||
}
|
||||
|
||||
static void frame_end(WindowData* wd)
|
||||
static void frame_end(ImGui_ImplVulkan_WindowData* wd)
|
||||
{
|
||||
FrameData* fd = &wd->Frames[wd->FrameIndex];
|
||||
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[wd->FrameIndex];
|
||||
VkResult err;
|
||||
vkCmdEndRenderPass(fd->CommandBuffer);
|
||||
{
|
||||
@ -526,7 +470,7 @@ static void frame_end(WindowData* wd)
|
||||
}
|
||||
}
|
||||
|
||||
static void frame_present(WindowData* wd)
|
||||
static void frame_present(ImGui_ImplVulkan_WindowData* wd)
|
||||
{
|
||||
VkResult err;
|
||||
// If IMGUI_UNLIMITED_FRAME_RATE is defined we present the latest but one frame. Otherwise we present the latest rendered frame
|
||||
@ -536,7 +480,7 @@ static void frame_present(WindowData* wd)
|
||||
uint32_t PresentIndex = g_FrameIndex;
|
||||
#endif // IMGUI_UNLIMITED_FRAME_RATE
|
||||
|
||||
FrameData* fd = &wd->Frames[PresentIndex];
|
||||
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[PresentIndex];
|
||||
VkPresentInfoKHR info = {};
|
||||
info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
||||
info.waitSemaphoreCount = 1;
|
||||
@ -579,7 +523,7 @@ int main(int, char**)
|
||||
CreateVulkanInstance(glfw_extensions, glfw_extensions_count);
|
||||
|
||||
// Create Window Surface
|
||||
WindowData* wd = &g_WindowData;
|
||||
ImGui_ImplVulkan_WindowData* wd = &g_WindowData;
|
||||
{
|
||||
VkResult err = glfwCreateWindowSurface(g_Instance, window, g_Allocator, &wd->Surface);
|
||||
check_vk_result(err);
|
||||
@ -724,6 +668,8 @@ int main(int, char**)
|
||||
ImGui_ImplVulkan_Render(wd->Frames[wd->FrameIndex].CommandBuffer);
|
||||
frame_end(wd);
|
||||
|
||||
ImGui::RenderAdditionalViewports();
|
||||
|
||||
#ifdef IMGUI_UNLIMITED_FRAME_RATE
|
||||
// When IMGUI_UNLIMITED_FRAME_RATE is defined we render into latest image acquired from the swapchain but we display the image which was rendered before.
|
||||
// Hence we must render once and increase the FrameIndex without presenting.
|
||||
@ -734,8 +680,6 @@ int main(int, char**)
|
||||
#endif
|
||||
swap_chain_has_at_least_one_image = true;
|
||||
wd->FrameIndex = (wd->FrameIndex + 1) % IMGUI_VK_QUEUED_FRAMES;
|
||||
|
||||
//ImGui::RenderAdditionalViewports();
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
|
Loading…
Reference in New Issue
Block a user