Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface.

This commit is contained in:
omar 2018-03-02 23:04:56 +01:00
parent e9fa17e1bf
commit 426930e028
4 changed files with 172 additions and 220 deletions

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@ -727,6 +727,34 @@ void ImGui_ImplVulkan_Render(VkCommandBuffer command_buffer)
#include <stdlib.h> // malloc
ImGui_ImplVulkan_FrameData::ImGui_ImplVulkan_FrameData()
{
BackbufferIndex = 0;
CommandPool = VK_NULL_HANDLE;
CommandBuffer = VK_NULL_HANDLE;
Fence = VK_NULL_HANDLE;
PresentCompleteSemaphore = VK_NULL_HANDLE;
RenderCompleteSemaphore = VK_NULL_HANDLE;
}
ImGui_ImplVulkan_WindowData::ImGui_ImplVulkan_WindowData()
{
Width = Height = 0;
Swapchain = VK_NULL_HANDLE;
Surface = VK_NULL_HANDLE;
memset(&SurfaceFormat, 0, sizeof(SurfaceFormat));
PresentMode = VK_PRESENT_MODE_MAX_ENUM_KHR;
RenderPass = VK_NULL_HANDLE;
memset(&ClearValue, 0, sizeof(ClearValue));
BackBufferCount = 0;
memset(&BackBuffer, 0, sizeof(BackBuffer));
memset(&BackBufferView, 0, sizeof(BackBufferView));
memset(&Framebuffer, 0, sizeof(Framebuffer));
FrameIndex = 0;
}
VkSurfaceFormatKHR ImGui_ImplVulkan_SelectSurfaceFormat(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkFormat* request_formats, int request_formats_count, VkColorSpaceKHR request_color_space)
{
IM_ASSERT(request_formats != NULL);
@ -790,9 +818,9 @@ VkPresentModeKHR ImGui_ImplVulkan_SelectPresentMode(VkPhysicalDevice physical_de
return VK_PRESENT_MODE_FIFO_KHR; // Always available
}
// --------------------------------------------------------------------------------------------------------
//--------------------------------------------------------------------------------------------------------
// Platform Windows (OPTIONAL/EXPERIMENTAL)
// --------------------------------------------------------------------------------------------------------
//--------------------------------------------------------------------------------------------------------
#include "imgui_internal.h" // ImGuiViewport
@ -868,4 +896,3 @@ void ImGui_ImplVulkan_ShutdownPlatformInterface()
ImGuiIO& io = ImGui::GetIO();
memset(&io.RendererInterface, 0, sizeof(io.RendererInterface));
}

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@ -36,6 +36,43 @@ IMGUI_API void ImGui_ImplVulkan_InvalidateDeviceObjects();
IMGUI_API bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer);
IMGUI_API bool ImGui_ImplVulkan_CreateDeviceObjects();
//-------------------------------------------------------------------------
// Miscellaneous Vulkan Helpers
// Generally we try to NOT provide any kind of superfluous high-level helpers in the examples.
// But for the purpose of allowing multi-windows, we need those internally anyway. The code being not trivial are exposing it for the benefit of the example code.
// If your application/engine already has code to create all that data (swap chain, render pass, frame buffers, etc.) you can ignore all of this.
//-------------------------------------------------------------------------
IMGUI_API VkSurfaceFormatKHR ImGui_ImplVulkan_SelectSurfaceFormat(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkFormat* request_formats, int request_formats_count, VkColorSpaceKHR request_color_space);
IMGUI_API VkPresentModeKHR ImGui_ImplVulkan_SelectPresentMode(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkPresentModeKHR* request_modes, int request_modes_count);
struct ImGui_ImplVulkan_FrameData
{
uint32_t BackbufferIndex; // keep track of recently rendered swapchain frame indices
VkCommandPool CommandPool;
VkCommandBuffer CommandBuffer;
VkFence Fence;
VkSemaphore PresentCompleteSemaphore;
VkSemaphore RenderCompleteSemaphore;
IMGUI_API ImGui_ImplVulkan_FrameData();
};
struct ImGui_ImplVulkan_WindowData
{
int Width, Height;
VkSwapchainKHR Swapchain;
VkSurfaceKHR Surface;
VkSurfaceFormatKHR SurfaceFormat;
VkPresentModeKHR PresentMode;
VkRenderPass RenderPass;
VkClearValue ClearValue;
uint32_t BackBufferCount;
VkImage BackBuffer[16];
VkImageView BackBufferView[16];
VkFramebuffer Framebuffer[16];
uint32_t FrameIndex;
ImGui_ImplVulkan_FrameData Frames[IMGUI_VK_QUEUED_FRAMES];
IMGUI_API ImGui_ImplVulkan_WindowData();
};

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@ -10,7 +10,6 @@
#include <vulkan/vulkan.h>
// FIXME-VULKAN: Resizing with IMGUI_UNLIMITED_FRAME_RATE triggers errors from the validation layer.
#define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16
#define IMGUI_UNLIMITED_FRAME_RATE
#ifdef _DEBUG
#define IMGUI_VULKAN_DEBUG_REPORT
@ -26,59 +25,7 @@ static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
struct FrameData
{
uint32_t BackbufferIndex; // keep track of recently rendered swapchain frame indices
VkCommandPool CommandPool;
VkCommandBuffer CommandBuffer;
VkFence Fence;
VkSemaphore PresentCompleteSemaphore;
VkSemaphore RenderCompleteSemaphore;
FrameData()
{
BackbufferIndex = 0;
CommandPool = VK_NULL_HANDLE;
CommandBuffer = VK_NULL_HANDLE;
Fence = VK_NULL_HANDLE;
PresentCompleteSemaphore = VK_NULL_HANDLE;
RenderCompleteSemaphore = VK_NULL_HANDLE;
}
};
struct WindowData
{
int Width, Height;
VkSwapchainKHR Swapchain;
VkSurfaceKHR Surface;
VkSurfaceFormatKHR SurfaceFormat;
VkPresentModeKHR PresentMode;
VkRenderPass RenderPass;
VkClearValue ClearValue;
uint32_t BackBufferCount;
VkImage BackBuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
VkImageView BackBufferView[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
VkFramebuffer Framebuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
uint32_t FrameIndex;
FrameData Frames[IMGUI_VK_QUEUED_FRAMES];
WindowData()
{
Width = Height = 0;
Swapchain = VK_NULL_HANDLE;
Surface = VK_NULL_HANDLE;
memset(&SurfaceFormat, 0, sizeof(SurfaceFormat));
PresentMode = VK_PRESENT_MODE_MAX_ENUM_KHR;
RenderPass = VK_NULL_HANDLE;
memset(&ClearValue, 0, sizeof(ClearValue));
BackBufferCount = 0;
memset(&BackBuffer, 0, sizeof(BackBuffer));
memset(&BackBufferView, 0, sizeof(BackBufferView));
memset(&Framebuffer, 0, sizeof(Framebuffer));
FrameIndex = 0;
}
};
static WindowData g_WindowData;
static ImGui_ImplVulkan_WindowData g_WindowData;
static void check_vk_result(VkResult err)
{
@ -88,7 +35,7 @@ static void check_vk_result(VkResult err)
abort();
}
static void CreateOrResizeSwapChainAndFrameBuffer(WindowData* wd, int w, int h)
static void CreateOrResizeSwapChainAndFrameBuffer(ImGui_ImplVulkan_WindowData* wd, int w, int h)
{
VkResult err;
VkSwapchainKHR old_swapchain = wd->Swapchain;
@ -231,8 +178,6 @@ static void CreateVulkanInstance(const char** extensions, uint32_t extensions_co
{
VkResult err;
// Create Vulkan Instance
{
VkInstanceCreateInfo create_info = {};
create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
create_info.enabledExtensionCount = extensions_count;
@ -250,12 +195,10 @@ static void CreateVulkanInstance(const char** extensions, uint32_t extensions_co
extensions_ext[extensions_count] = "VK_EXT_debug_report";
create_info.enabledExtensionCount = extensions_count + 1;
create_info.ppEnabledExtensionNames = extensions_ext;
#endif // IMGUI_VULKAN_DEBUG_REPORT
// Create Vulkan Instance
err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
check_vk_result(err);
#ifdef IMGUI_VULKAN_DEBUG_REPORT
free(extensions_ext);
// Get the function pointer (required for any extensions)
@ -270,11 +213,14 @@ static void CreateVulkanInstance(const char** extensions, uint32_t extensions_co
debug_report_ci.pUserData = NULL;
err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator, &g_DebugReport);
check_vk_result(err);
#endif // IMGUI_VULKAN_DEBUG_REPORT
}
#else
// Create Vulkan Instance without any debug feature
err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
check_vk_result(err);
#endif
}
static void SetupVulkan(WindowData* wd)
static void SetupVulkan(ImGui_ImplVulkan_WindowData* wd)
{
VkResult err;
@ -322,7 +268,6 @@ static void SetupVulkan(WindowData* wd)
}
}
// Get Surface Format
{
const VkFormat requestSurfaceImageFormat[] = { VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM };
@ -330,7 +275,6 @@ static void SetupVulkan(WindowData* wd)
wd->SurfaceFormat = ImGui_ImplVulkan_SelectSurfaceFormat(g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat, (size_t)IM_ARRAYSIZE(requestSurfaceImageFormat), requestSurfaceColorSpace);
}
// Get Present Mode
{
#ifdef IMGUI_UNLIMITED_FRAME_RATE
@ -341,7 +285,6 @@ static void SetupVulkan(WindowData* wd)
wd->PresentMode = ImGui_ImplVulkan_SelectPresentMode(g_PhysicalDevice, wd->Surface, &present_mode, 1);
}
// Create Logical Device (with 1 queue)
{
int device_extension_count = 1;
@ -366,7 +309,7 @@ static void SetupVulkan(WindowData* wd)
// Create Command Buffers
for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
{
FrameData* fd = &wd->Frames[i];
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[i];
{
VkCommandPoolCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
@ -430,11 +373,11 @@ static void SetupVulkan(WindowData* wd)
static void cleanup_vulkan()
{
WindowData* wd = &g_WindowData;
ImGui_ImplVulkan_WindowData* wd = &g_WindowData;
vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
{
FrameData* fd = &wd->Frames[i];
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[i];
vkDestroyFence(g_Device, fd->Fence, g_Allocator);
vkFreeCommandBuffers(g_Device, fd->CommandPool, 1, &fd->CommandBuffer);
vkDestroyCommandPool(g_Device, fd->CommandPool, g_Allocator);
@ -460,9 +403,9 @@ static void cleanup_vulkan()
vkDestroyInstance(g_Instance, g_Allocator);
}
static void frame_begin(WindowData* wd)
static void frame_begin(ImGui_ImplVulkan_WindowData* wd)
{
FrameData* fd = &wd->Frames[wd->FrameIndex];
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[wd->FrameIndex];
VkResult err;
for (;;)
{
@ -497,9 +440,9 @@ static void frame_begin(WindowData* wd)
}
}
static void frame_end(WindowData* wd)
static void frame_end(ImGui_ImplVulkan_WindowData* wd)
{
FrameData* fd = &wd->Frames[wd->FrameIndex];
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[wd->FrameIndex];
VkResult err;
vkCmdEndRenderPass(fd->CommandBuffer);
{
@ -523,7 +466,7 @@ static void frame_end(WindowData* wd)
}
}
static void frame_present(WindowData* wd)
static void frame_present(ImGui_ImplVulkan_WindowData* wd)
{
VkResult err;
// If IMGUI_UNLIMITED_FRAME_RATE is defined we present the latest but one frame. Otherwise we present the latest rendered frame
@ -533,7 +476,7 @@ static void frame_present(WindowData* wd)
uint32_t PresentIndex = g_FrameIndex;
#endif // IMGUI_UNLIMITED_FRAME_RATE
FrameData* fd = &wd->Frames[PresentIndex];
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[PresentIndex];
VkPresentInfoKHR info = {};
info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
info.waitSemaphoreCount = 1;
@ -568,7 +511,7 @@ int main(int, char**)
delete[] sdl_extensions;
// Create Window Surface
WindowData* wd = &g_WindowData;
ImGui_ImplVulkan_WindowData* wd = &g_WindowData;
SDL_bool result = SDL_Vulkan_CreateSurface(window, g_Instance, &wd->Surface);
if (result == 0)
{
@ -723,6 +666,8 @@ int main(int, char**)
ImGui_ImplVulkan_Render(wd->Frames[wd->FrameIndex].CommandBuffer);
frame_end(wd);
ImGui::RenderAdditionalViewports();
#ifdef IMGUI_UNLIMITED_FRAME_RATE
// When IMGUI_UNLIMITED_FRAME_RATE is defined we render into latest image acquired from the swapchain but we display the image which was rendered before.
// Hence we must render once and increase the FrameIndex without presenting.
@ -733,7 +678,6 @@ int main(int, char**)
#endif
swap_chain_has_at_least_one_image = true;
wd->FrameIndex = (wd->FrameIndex + 1) % IMGUI_VK_QUEUED_FRAMES;
ImGui::RenderAdditionalViewports();
}
// Cleanup

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@ -13,7 +13,6 @@
#include <vulkan/vulkan.h>
// FIXME-VULKAN: Resizing with IMGUI_UNLIMITED_FRAME_RATE triggers errors from the validation layer.
#define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16
#define IMGUI_UNLIMITED_FRAME_RATE
#ifdef _DEBUG
#define IMGUI_VULKAN_DEBUG_REPORT
@ -29,59 +28,7 @@ static VkDebugReportCallbackEXT g_DebugReport = VK_NULL_HANDLE;
static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
struct FrameData
{
uint32_t BackbufferIndex; // keep track of recently rendered swapchain frame indices
VkCommandPool CommandPool;
VkCommandBuffer CommandBuffer;
VkFence Fence;
VkSemaphore PresentCompleteSemaphore;
VkSemaphore RenderCompleteSemaphore;
FrameData()
{
BackbufferIndex = 0;
CommandPool = VK_NULL_HANDLE;
CommandBuffer = VK_NULL_HANDLE;
Fence = VK_NULL_HANDLE;
PresentCompleteSemaphore = VK_NULL_HANDLE;
RenderCompleteSemaphore = VK_NULL_HANDLE;
}
};
struct WindowData
{
int Width, Height;
VkSwapchainKHR Swapchain;
VkSurfaceKHR Surface;
VkSurfaceFormatKHR SurfaceFormat;
VkPresentModeKHR PresentMode;
VkRenderPass RenderPass;
VkClearValue ClearValue;
uint32_t BackBufferCount;
VkImage BackBuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
VkImageView BackBufferView[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
VkFramebuffer Framebuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS];
uint32_t FrameIndex;
FrameData Frames[IMGUI_VK_QUEUED_FRAMES];
WindowData()
{
Width = Height = 0;
Swapchain = VK_NULL_HANDLE;
Surface = VK_NULL_HANDLE;
memset(&SurfaceFormat, 0, sizeof(SurfaceFormat));
PresentMode = VK_PRESENT_MODE_MAX_ENUM_KHR;
RenderPass = VK_NULL_HANDLE;
memset(&ClearValue, 0, sizeof(ClearValue));
BackBufferCount = 0;
memset(&BackBuffer, 0, sizeof(BackBuffer));
memset(&BackBufferView, 0, sizeof(BackBufferView));
memset(&Framebuffer, 0, sizeof(Framebuffer));
FrameIndex = 0;
}
};
static WindowData g_WindowData;
static ImGui_ImplVulkan_WindowData g_WindowData;
static void check_vk_result(VkResult err)
{
@ -91,7 +38,7 @@ static void check_vk_result(VkResult err)
abort();
}
static void CreateOrResizeSwapChainAndFrameBuffer(WindowData* wd, int w, int h)
static void CreateOrResizeSwapChainAndFrameBuffer(ImGui_ImplVulkan_WindowData* wd, int w, int h)
{
VkResult err;
VkSwapchainKHR old_swapchain = wd->Swapchain;
@ -147,6 +94,7 @@ static void CreateOrResizeSwapChainAndFrameBuffer(WindowData* wd, int w, int h)
check_vk_result(err);
err = vkGetSwapchainImagesKHR(g_Device, wd->Swapchain, &wd->BackBufferCount, NULL);
check_vk_result(err);
IM_ASSERT(wd->BackBufferCount < IM_ARRAYSIZE(wd->BackBuffer));
err = vkGetSwapchainImagesKHR(g_Device, wd->Swapchain, &wd->BackBufferCount, wd->BackBuffer);
check_vk_result(err);
}
@ -234,8 +182,6 @@ static void CreateVulkanInstance(const char** extensions, uint32_t extensions_co
{
VkResult err;
// Create Vulkan Instance
{
VkInstanceCreateInfo create_info = {};
create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
create_info.enabledExtensionCount = extensions_count;
@ -253,12 +199,10 @@ static void CreateVulkanInstance(const char** extensions, uint32_t extensions_co
extensions_ext[extensions_count] = "VK_EXT_debug_report";
create_info.enabledExtensionCount = extensions_count + 1;
create_info.ppEnabledExtensionNames = extensions_ext;
#endif // IMGUI_VULKAN_DEBUG_REPORT
// Create Vulkan Instance
err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
check_vk_result(err);
#ifdef IMGUI_VULKAN_DEBUG_REPORT
free(extensions_ext);
// Get the function pointer (required for any extensions)
@ -273,11 +217,14 @@ static void CreateVulkanInstance(const char** extensions, uint32_t extensions_co
debug_report_ci.pUserData = NULL;
err = vkCreateDebugReportCallbackEXT(g_Instance, &debug_report_ci, g_Allocator, &g_DebugReport);
check_vk_result(err);
#endif // IMGUI_VULKAN_DEBUG_REPORT
}
#else
// Create Vulkan Instance without any debug feature
err = vkCreateInstance(&create_info, g_Allocator, &g_Instance);
check_vk_result(err);
#endif
}
static void SetupVulkan(WindowData* wd)
static void SetupVulkan(ImGui_ImplVulkan_WindowData* wd)
{
VkResult err;
@ -325,7 +272,6 @@ static void SetupVulkan(WindowData* wd)
}
}
// Get Surface Format
{
const VkFormat requestSurfaceImageFormat[] = { VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM };
@ -333,7 +279,6 @@ static void SetupVulkan(WindowData* wd)
wd->SurfaceFormat = ImGui_ImplVulkan_SelectSurfaceFormat(g_PhysicalDevice, wd->Surface, requestSurfaceImageFormat, (size_t)IM_ARRAYSIZE(requestSurfaceImageFormat), requestSurfaceColorSpace);
}
// Get Present Mode
{
#ifdef IMGUI_UNLIMITED_FRAME_RATE
@ -344,7 +289,6 @@ static void SetupVulkan(WindowData* wd)
wd->PresentMode = ImGui_ImplVulkan_SelectPresentMode(g_PhysicalDevice, wd->Surface, &present_mode, 1);
}
// Create Logical Device (with 1 queue)
{
int device_extension_count = 1;
@ -369,7 +313,7 @@ static void SetupVulkan(WindowData* wd)
// Create Command Buffers
for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
{
FrameData* fd = &wd->Frames[i];
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[i];
{
VkCommandPoolCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
@ -433,11 +377,11 @@ static void SetupVulkan(WindowData* wd)
static void cleanup_vulkan()
{
WindowData* wd = &g_WindowData;
ImGui_ImplVulkan_WindowData* wd = &g_WindowData;
vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator);
for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++)
{
FrameData* fd = &wd->Frames[i];
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[i];
vkDestroyFence(g_Device, fd->Fence, g_Allocator);
vkFreeCommandBuffers(g_Device, fd->CommandPool, 1, &fd->CommandBuffer);
vkDestroyCommandPool(g_Device, fd->CommandPool, g_Allocator);
@ -463,9 +407,9 @@ static void cleanup_vulkan()
vkDestroyInstance(g_Instance, g_Allocator);
}
static void frame_begin(WindowData* wd)
static void frame_begin(ImGui_ImplVulkan_WindowData* wd)
{
FrameData* fd = &wd->Frames[wd->FrameIndex];
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[wd->FrameIndex];
VkResult err;
for (;;)
{
@ -500,9 +444,9 @@ static void frame_begin(WindowData* wd)
}
}
static void frame_end(WindowData* wd)
static void frame_end(ImGui_ImplVulkan_WindowData* wd)
{
FrameData* fd = &wd->Frames[wd->FrameIndex];
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[wd->FrameIndex];
VkResult err;
vkCmdEndRenderPass(fd->CommandBuffer);
{
@ -526,7 +470,7 @@ static void frame_end(WindowData* wd)
}
}
static void frame_present(WindowData* wd)
static void frame_present(ImGui_ImplVulkan_WindowData* wd)
{
VkResult err;
// If IMGUI_UNLIMITED_FRAME_RATE is defined we present the latest but one frame. Otherwise we present the latest rendered frame
@ -536,7 +480,7 @@ static void frame_present(WindowData* wd)
uint32_t PresentIndex = g_FrameIndex;
#endif // IMGUI_UNLIMITED_FRAME_RATE
FrameData* fd = &wd->Frames[PresentIndex];
ImGui_ImplVulkan_FrameData* fd = &wd->Frames[PresentIndex];
VkPresentInfoKHR info = {};
info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
info.waitSemaphoreCount = 1;
@ -579,7 +523,7 @@ int main(int, char**)
CreateVulkanInstance(glfw_extensions, glfw_extensions_count);
// Create Window Surface
WindowData* wd = &g_WindowData;
ImGui_ImplVulkan_WindowData* wd = &g_WindowData;
{
VkResult err = glfwCreateWindowSurface(g_Instance, window, g_Allocator, &wd->Surface);
check_vk_result(err);
@ -724,6 +668,8 @@ int main(int, char**)
ImGui_ImplVulkan_Render(wd->Frames[wd->FrameIndex].CommandBuffer);
frame_end(wd);
ImGui::RenderAdditionalViewports();
#ifdef IMGUI_UNLIMITED_FRAME_RATE
// When IMGUI_UNLIMITED_FRAME_RATE is defined we render into latest image acquired from the swapchain but we display the image which was rendered before.
// Hence we must render once and increase the FrameIndex without presenting.
@ -734,8 +680,6 @@ int main(int, char**)
#endif
swap_chain_has_at_least_one_image = true;
wd->FrameIndex = (wd->FrameIndex + 1) % IMGUI_VK_QUEUED_FRAMES;
//ImGui::RenderAdditionalViewports();
}
// Cleanup