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Version 1.52 WIP
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// dear imgui, v1.51
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// dear imgui, v1.52 WIP
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// (main code and documentation)
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// See ImGui::ShowTestWindow() in imgui_demo.cpp for demo code.
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@ -2151,7 +2151,6 @@ void ImGui::NewFrame()
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g.RenderDrawData.CmdLists = NULL;
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g.RenderDrawData.CmdListsCount = g.RenderDrawData.TotalVtxCount = g.RenderDrawData.TotalIdxCount = 0;
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// Update mouse input state
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if (g.IO.MousePos.x < 0 && g.IO.MousePos.y < 0)
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g.IO.MousePos = ImVec2(-9999.0f, -9999.0f);
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imgui.h
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imgui.h
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// dear imgui, v1.51
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// dear imgui, v1.52 WIP
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// (headers)
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// See imgui.cpp file for documentation.
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#include <stddef.h> // ptrdiff_t, NULL
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#include <string.h> // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp
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#define IMGUI_VERSION "1.51"
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#define IMGUI_VERSION "1.52 WIP"
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// Define attributes of all API symbols declarations, e.g. for DLL under Windows.
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#ifndef IMGUI_API
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// dear imgui, v1.51
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// dear imgui, v1.52 WIP
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// (demo code)
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// Message to the person tempted to delete this file when integrating ImGui into their code base:
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// dear imgui, v1.51
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// dear imgui, v1.52 WIP
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// (drawing and font code)
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// Contains implementation for
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// dear imgui, v1.51
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// dear imgui, v1.52 WIP
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// (internals)
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// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
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