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Internal: Offset STB_TEXTURE_K_ defines to remove that change from #2541 + sponsors update.
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@ -311,10 +311,10 @@ Ongoing dear imgui development is financially supported by users and private spo
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- Media Molecule, Mobigame, Aras Pranckevičius, Greggman, DotEmu, Nadeo, Supercell, Runner, Aiden Koss, Kylotonn.
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**Salty caramel supporters**
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- Remedy Entertainment, Recognition Robotics, ikrima, Geoffrey Evans, Mercury Labs, Singularity Demo Group, Lionel Landwerlin, Ron Gilbert, Brandon Townsend, Morten Skaaning, Nikhil Deshpande, Cort Stratton, drudru, Harfang 3D, Jeff Roberts, Rainway inc, Ondra Voves, Mesh Consultants, Unit 2 Games, Neil Bickford.
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- Remedy Entertainment, Recognition Robotics, ikrima, Geoffrey Evans, Mercury Labs, Singularity Demo Group, Lionel Landwerlin, Ron Gilbert, Brandon Townsend, G3DVu, Cort Stratton, drudru, Harfang 3D, Jeff Roberts, Rainway inc, Ondra Voves, Mesh Consultants, Unit 2 Games, Neil Bickford, Bill Six, Graham Manders.
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**Caramel supporters**
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- Jerome Lanquetot, Daniel Collin, Ctrl Alt Ninja, Neil Henning, Neil Blakey-Milner, Aleksei, NeiloGD, Eric, Game Atelier, Vincent Hamm, Colin Riley, Sergio Gonzales, Andrew Berridge, Roy Eltham, Game Preservation Society, Josh Faust, Martin Donlon, Codecat, Doug McNabb, Emmanuel Julien, Guillaume Chereau, Jeffrey Slutter, Jeremiah Deckard, r-lyeh, Nekith, Joshua Fisher, Malte Hoffmann, Mustafa Karaalioglu, Merlyn Morgan-Graham, Per Vognsen, Fabian Giesen, Jan Staubach, Matt Hargett, John Shearer, Jesse Chounard, kingcoopa, Jonas Bernemann, Johan Andersson, Michael Labbe, Tomasz Golebiowski, Louis Schnellbach, Jimmy Andrews, Bojan Endrovski, Robin Berg Pettersen, Rachel Crawford, Andrew Johnson, Sean Hunter, Jordan Mellow, Nefarius Software Solutions, Laura Wieme, Robert Nix, Mick Honey, Steven Kah Hien Wong, Bartosz Bielecki, Oscar Penas, A M, Liam Moynihan, Artometa, Mark Lee, Dimitri Diakopoulos, Pete Goodwin, Johnathan Roatch, nyu lea, Oswald Hurlem, Semyon Smelyanskiy, Le Bach, Jeong MyeongSoo, Chris Matthews, Astrofra, Frederik De Bleser, Anticrisis.
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- Jerome Lanquetot, Daniel Collin, Ctrl Alt Ninja, Neil Henning, Neil Blakey-Milner, Aleksei, NeiloGD, Eric, Game Atelier, Vincent Hamm, Morten Skaaning, Colin Riley, Sergio Gonzales, Andrew Berridge, Roy Eltham, Game Preservation Society, Josh Faust, Martin Donlon, Codecat, Doug McNabb, Emmanuel Julien, Guillaume Chereau, Jeffrey Slutter, Jeremiah Deckard, r-lyeh, Nekith, Joshua Fisher, Malte Hoffmann, Mustafa Karaalioglu, Merlyn Morgan-Graham, Per Vognsen, Fabian Giesen, Jan Staubach, Matt Hargett, John Shearer, Jesse Chounard, kingcoopa, Jonas Bernemann, Johan Andersson, Michael Labbe, Tomasz Golebiowski, Louis Schnellbach, Jimmy Andrews, Bojan Endrovski, Robin Berg Pettersen, Rachel Crawford, Andrew Johnson, Sean Hunter, Jordan Mellow, Nefarius Software Solutions, Laura Wieme, Robert Nix, Mick Honey, Steven Kah Hien Wong, Bartosz Bielecki, Oscar Penas, A M, Liam Moynihan, Artometa, Mark Lee, Dimitri Diakopoulos, Pete Goodwin, Johnathan Roatch, nyu lea, Oswald Hurlem, Semyon Smelyanskiy, Le Bach, Jeong MyeongSoo, Chris Matthews, Astrofra, Frederik De Bleser, Anticrisis.
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And all other past and present supporters; THANK YOU!
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(Please contact me if you would like to be added or removed from this list)
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@ -3222,21 +3222,21 @@ static bool STB_TEXTEDIT_INSERTCHARS(STB_TEXTEDIT_STRING* obj, int pos, const Im
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}
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// We don't use an enum so we can build even with conflicting symbols (if another user of stb_textedit.h leak their STB_TEXTEDIT_K_* symbols)
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#define STB_TEXTEDIT_K_LEFT 0x10000 // keyboard input to move cursor left
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#define STB_TEXTEDIT_K_RIGHT 0x10001 // keyboard input to move cursor right
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#define STB_TEXTEDIT_K_UP 0x10002 // keyboard input to move cursor up
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#define STB_TEXTEDIT_K_DOWN 0x10003 // keyboard input to move cursor down
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#define STB_TEXTEDIT_K_LINESTART 0x10004 // keyboard input to move cursor to start of line
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#define STB_TEXTEDIT_K_LINEEND 0x10005 // keyboard input to move cursor to end of line
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#define STB_TEXTEDIT_K_TEXTSTART 0x10006 // keyboard input to move cursor to start of text
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#define STB_TEXTEDIT_K_TEXTEND 0x10007 // keyboard input to move cursor to end of text
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#define STB_TEXTEDIT_K_DELETE 0x10008 // keyboard input to delete selection or character under cursor
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#define STB_TEXTEDIT_K_BACKSPACE 0x10009 // keyboard input to delete selection or character left of cursor
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#define STB_TEXTEDIT_K_UNDO 0x1000A // keyboard input to perform undo
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#define STB_TEXTEDIT_K_REDO 0x1000B // keyboard input to perform redo
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#define STB_TEXTEDIT_K_WORDLEFT 0x1000C // keyboard input to move cursor left one word
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#define STB_TEXTEDIT_K_WORDRIGHT 0x1000D // keyboard input to move cursor right one word
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#define STB_TEXTEDIT_K_SHIFT 0x20000
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#define STB_TEXTEDIT_K_LEFT 0x200000 // keyboard input to move cursor left
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#define STB_TEXTEDIT_K_RIGHT 0x200001 // keyboard input to move cursor right
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#define STB_TEXTEDIT_K_UP 0x200002 // keyboard input to move cursor up
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#define STB_TEXTEDIT_K_DOWN 0x200003 // keyboard input to move cursor down
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#define STB_TEXTEDIT_K_LINESTART 0x200004 // keyboard input to move cursor to start of line
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#define STB_TEXTEDIT_K_LINEEND 0x200005 // keyboard input to move cursor to end of line
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#define STB_TEXTEDIT_K_TEXTSTART 0x200006 // keyboard input to move cursor to start of text
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#define STB_TEXTEDIT_K_TEXTEND 0x200007 // keyboard input to move cursor to end of text
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#define STB_TEXTEDIT_K_DELETE 0x200008 // keyboard input to delete selection or character under cursor
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#define STB_TEXTEDIT_K_BACKSPACE 0x200009 // keyboard input to delete selection or character left of cursor
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#define STB_TEXTEDIT_K_UNDO 0x20000A // keyboard input to perform undo
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#define STB_TEXTEDIT_K_REDO 0x20000B // keyboard input to perform redo
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#define STB_TEXTEDIT_K_WORDLEFT 0x20000C // keyboard input to move cursor left one word
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#define STB_TEXTEDIT_K_WORDRIGHT 0x20000D // keyboard input to move cursor right one word
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#define STB_TEXTEDIT_K_SHIFT 0x400000
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#define STB_TEXTEDIT_IMPLEMENTATION
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#include "imstb_textedit.h"
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