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TabBar: Internals: add GetCurrentTabBar(), TabBarFindTabByOrder(), TabBarGetCurrentTab(), TabBarGetTabOrder(), TabBarGetTabName(), TabBarQueueFocus() + clear LastTabItemIdx on EndTabBar(). (#5853, #5997)
ImGuiTabBar::GetTabOrder() -> TabBarGetTabOrder(). ImGuiTabBar::GetTabName() -> TabBarGetTabName()
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@ -2390,7 +2390,7 @@ struct ImGuiTabItem
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float RequestedWidth; // Width optionally requested by caller, -1.0f is unused
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ImS32 NameOffset; // When Window==NULL, offset to name within parent ImGuiTabBar::TabsNames
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ImS16 BeginOrder; // BeginTabItem() order, used to re-order tabs after toggling ImGuiTabBarFlags_Reorderable
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ImS16 IndexDuringLayout; // Index only used during TabBarLayout()
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ImS16 IndexDuringLayout; // Index only used during TabBarLayout(). Tabs gets reordered so 'Tabs[n].IndexDuringLayout == n' but may mismatch during additions.
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bool WantClose; // Marked as closed by SetTabItemClosed()
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ImGuiTabItem() { memset(this, 0, sizeof(*this)); LastFrameVisible = LastFrameSelected = -1; RequestedWidth = -1.0f; NameOffset = -1; BeginOrder = IndexDuringLayout = -1; }
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@ -2432,12 +2432,6 @@ struct IMGUI_API ImGuiTabBar
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ImGuiTextBuffer TabsNames; // For non-docking tab bar we re-append names in a contiguous buffer.
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ImGuiTabBar();
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int GetTabOrder(const ImGuiTabItem* tab) const { return Tabs.index_from_ptr(tab); }
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const char* GetTabName(const ImGuiTabItem* tab) const
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{
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IM_ASSERT(tab->NameOffset != -1 && tab->NameOffset < TabsNames.Buf.Size);
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return TabsNames.Buf.Data + tab->NameOffset;
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}
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};
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//-----------------------------------------------------------------------------
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@ -3038,12 +3032,18 @@ namespace ImGui
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IMGUI_API ImGuiTableSettings* TableSettingsFindByID(ImGuiID id);
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// Tab Bars
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inline ImGuiTabBar* GetCurrentTabBar() { ImGuiContext& g = *GImGui; return g.CurrentTabBar; }
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IMGUI_API bool BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& bb, ImGuiTabBarFlags flags);
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IMGUI_API ImGuiTabItem* TabBarFindTabByID(ImGuiTabBar* tab_bar, ImGuiID tab_id);
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IMGUI_API ImGuiTabItem* TabBarFindTabByOrder(ImGuiTabBar* tab_bar, int order);
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IMGUI_API ImGuiTabItem* TabBarGetCurrentTab(ImGuiTabBar* tab_bar);
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inline int TabBarGetTabOrder(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) { return tab_bar->Tabs.index_from_ptr(tab); }
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IMGUI_API const char* TabBarGetTabName(ImGuiTabBar* tab_bar, ImGuiTabItem* tab);
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IMGUI_API void TabBarRemoveTab(ImGuiTabBar* tab_bar, ImGuiID tab_id);
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IMGUI_API void TabBarCloseTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab);
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IMGUI_API void TabBarQueueReorder(ImGuiTabBar* tab_bar, const ImGuiTabItem* tab, int offset);
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IMGUI_API void TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, const ImGuiTabItem* tab, ImVec2 mouse_pos);
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IMGUI_API void TabBarQueueFocus(ImGuiTabBar* tab_bar, ImGuiTabItem* tab);
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IMGUI_API void TabBarQueueReorder(ImGuiTabBar* tab_bar, ImGuiTabItem* tab, int offset);
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IMGUI_API void TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, ImGuiTabItem* tab, ImVec2 mouse_pos);
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IMGUI_API bool TabBarProcessReorder(ImGuiTabBar* tab_bar);
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IMGUI_API bool TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags, ImGuiWindow* docked_window);
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IMGUI_API ImVec2 TabItemCalcSize(const char* label, bool has_close_button_or_unsaved_marker);
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