Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)

Amend 22a7d24
This commit is contained in:
ocornut
2023-12-19 15:57:00 +01:00
parent 22a7d241ff
commit 3cb805489b
5 changed files with 16 additions and 25 deletions

View File

@ -26,8 +26,6 @@ static WGPUSwapChain wgpu_swap_chain = nullptr;
static int wgpu_swap_chain_width = 0;
static int wgpu_swap_chain_height = 0;
const char* canvas_selector = "#canvas";
// Forward declarations
static void MainLoopStep(void* window);
static bool InitWGPU();
@ -78,7 +76,7 @@ int main(int, char**)
// Setup Platform/Renderer backends
ImGui_ImplGlfw_InitForOther(window, true);
ImGui_ImplGlfw_SetEmscriptenCanvasSelector(canvas_selector);
ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback("#canvas");
ImGui_ImplWGPU_Init(wgpu_device, 3, wgpu_preferred_fmt, WGPUTextureFormat_Undefined);
// Load Fonts

View File

@ -26,13 +26,9 @@
// This example can also compile and run with Emscripten! See 'Makefile.emscripten' for details.
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#include <emscripten/html5.h>
#include "../libs/emscripten/emscripten_mainloop_stub.h"
#endif
const char* canvas_selector = "#canvas";
static void glfw_error_callback(int error, const char* description)
{
fprintf(stderr, "GLFW Error %d: %s\n", error, description);
@ -89,7 +85,7 @@ int main(int, char**)
// Setup Platform/Renderer backends
ImGui_ImplGlfw_InitForOpenGL(window, true);
#ifdef __EMSCRIPTEN__
ImGui_ImplGlfw_SetEmscriptenCanvasSelector(canvas_selector);
ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback("#canvas");
#endif
ImGui_ImplOpenGL3_Init(glsl_version);