Added IO.FontYOffset. Added asserts.

This commit is contained in:
ocornut
2014-08-30 20:02:10 +01:00
parent 8fc50f5ed3
commit 3b339efeb2
2 changed files with 9 additions and 2 deletions

View File

@ -391,6 +391,7 @@ struct ImGuiIO
float MouseDoubleClickMaxDist; // = 6.0f // Distance threshold to stay in to validate a double-click, in pixels.
int KeyMap[ImGuiKey_COUNT]; // <unset> // Map of indices into the KeysDown[512] entries array
ImFont Font; // <auto> // Gets passed to text functions. Typedef ImFont to the type you want (ImBitmapFont* or your own font).
float FontYOffset; // = 0.0f // Offset font rendering by xx pixels in Y axis.
ImVec2 FontTexUvForWhite; // = (0.0f,0.0f) // Font texture must have a white pixel at this UV coordinate. Adjust if you are using custom texture.
bool FontAllowScaling; // = false // Set to allow scaling text with CTRL+Wheel.
float PixelCenterOffset; // = 0.0f // Try to set to 0.5f or 0.375f if rendering is blurry