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	Internals: TabBar: minor tweaks and renaming.
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		| @@ -1897,7 +1897,7 @@ struct ImGuiTabBar | ||||
|     ImGuiTabBarFlags    Flags; | ||||
|     ImGuiID             ID;                     // Zero for tab-bars used by docking | ||||
|     ImGuiID             SelectedTabId;          // Selected tab/window | ||||
|     ImGuiID             NextSelectedTabId; | ||||
|     ImGuiID             NextSelectedTabId;      // Next selected tab/window. Will also trigger a scrolling animation | ||||
|     ImGuiID             VisibleTabId;           // Can occasionally be != SelectedTabId (e.g. when previewing contents for CTRL+TAB preview) | ||||
|     int                 CurrFrameVisible; | ||||
|     int                 PrevFrameVisible; | ||||
|   | ||||
| @@ -6906,7 +6906,7 @@ namespace ImGui | ||||
|     static ImU32            TabBarCalcTabID(ImGuiTabBar* tab_bar, const char* label); | ||||
|     static float            TabBarCalcMaxTabWidth(); | ||||
|     static float            TabBarScrollClamp(ImGuiTabBar* tab_bar, float scrolling); | ||||
|     static void             TabBarScrollToTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab, ImGuiTabBarSection* sections); | ||||
|     static void             TabBarScrollToTab(ImGuiTabBar* tab_bar, ImGuiID tab_id, ImGuiTabBarSection* sections); | ||||
|     static ImGuiTabItem*    TabBarScrollingButtons(ImGuiTabBar* tab_bar); | ||||
|     static ImGuiTabItem*    TabBarTabListPopupButton(ImGuiTabBar* tab_bar); | ||||
| } | ||||
| @@ -7117,12 +7117,12 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar) | ||||
|     sections[1].Spacing = sections[1].TabCount > 0 && sections[2].TabCount > 0 ? g.Style.ItemInnerSpacing.x : 0.0f; | ||||
|  | ||||
|     // Setup next selected tab | ||||
|     ImGuiID scroll_track_selected_tab_id = 0; | ||||
|     ImGuiID scroll_to_tab_id = 0; | ||||
|     if (tab_bar->NextSelectedTabId) | ||||
|     { | ||||
|         tab_bar->SelectedTabId = tab_bar->NextSelectedTabId; | ||||
|         tab_bar->NextSelectedTabId = 0; | ||||
|         scroll_track_selected_tab_id = tab_bar->SelectedTabId; | ||||
|         scroll_to_tab_id = tab_bar->SelectedTabId; | ||||
|     } | ||||
|  | ||||
|     // Process order change request (we could probably process it when requested but it's just saner to do it in a single spot). | ||||
| @@ -7130,7 +7130,7 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar) | ||||
|     { | ||||
|         if (TabBarProcessReorder(tab_bar)) | ||||
|             if (tab_bar->ReorderRequestTabId == tab_bar->SelectedTabId) | ||||
|                 scroll_track_selected_tab_id = tab_bar->ReorderRequestTabId; | ||||
|                 scroll_to_tab_id = tab_bar->ReorderRequestTabId; | ||||
|         tab_bar->ReorderRequestTabId = 0; | ||||
|     } | ||||
|  | ||||
| @@ -7138,7 +7138,7 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar) | ||||
|     const bool tab_list_popup_button = (tab_bar->Flags & ImGuiTabBarFlags_TabListPopupButton) != 0; | ||||
|     if (tab_list_popup_button) | ||||
|         if (ImGuiTabItem* tab_to_select = TabBarTabListPopupButton(tab_bar)) // NB: Will alter BarRect.Min.x! | ||||
|             scroll_track_selected_tab_id = tab_bar->SelectedTabId = tab_to_select->ID; | ||||
|             scroll_to_tab_id = tab_bar->SelectedTabId = tab_to_select->ID; | ||||
|  | ||||
|     // Leading/Trailing tabs will be shrink only if central one aren't visible anymore, so layout the shrink data as: leading, trailing, central | ||||
|     // (whereas our tabs are stored as: leading, central, trailing) | ||||
| @@ -7158,8 +7158,8 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar) | ||||
|             most_recently_selected_tab = tab; | ||||
|         if (tab->ID == tab_bar->SelectedTabId) | ||||
|             found_selected_tab_id = true; | ||||
|         if (scroll_track_selected_tab_id == 0 && g.NavJustMovedToId == tab->ID) | ||||
|             scroll_track_selected_tab_id = tab->ID; | ||||
|         if (scroll_to_tab_id == 0 && g.NavJustMovedToId == tab->ID) | ||||
|             scroll_to_tab_id = tab->ID; | ||||
|  | ||||
|         // Refresh tab width immediately, otherwise changes of style e.g. style.FramePadding.x would noticeably lag in the tab bar. | ||||
|         // Additionally, when using TabBarAddTab() to manipulate tab bar order we occasionally insert new tabs that don't have a width yet, | ||||
| @@ -7190,11 +7190,11 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar) | ||||
|     // Horizontal scrolling buttons | ||||
|     // (note that TabBarScrollButtons() will alter BarRect.Max.x) | ||||
|     if ((tab_bar->WidthAllTabsIdeal > tab_bar->BarRect.GetWidth() && tab_bar->Tabs.Size > 1) && !(tab_bar->Flags & ImGuiTabBarFlags_NoTabListScrollingButtons) && (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll)) | ||||
|         if (ImGuiTabItem* scroll_track_selected_tab = TabBarScrollingButtons(tab_bar)) | ||||
|         if (ImGuiTabItem* scroll_and_select_tab = TabBarScrollingButtons(tab_bar)) | ||||
|         { | ||||
|             scroll_track_selected_tab_id = scroll_track_selected_tab->ID; | ||||
|             if (!(scroll_track_selected_tab->Flags & ImGuiTabItemFlags_Button)) | ||||
|                 tab_bar->SelectedTabId = scroll_track_selected_tab_id; | ||||
|             scroll_to_tab_id = scroll_and_select_tab->ID; | ||||
|             if ((scroll_and_select_tab->Flags & ImGuiTabItemFlags_Button) == 0) | ||||
|                 tab_bar->SelectedTabId = scroll_to_tab_id; | ||||
|         } | ||||
|  | ||||
|     // Shrink widths if full tabs don't fit in their allocated space | ||||
| @@ -7254,16 +7254,15 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar) | ||||
|     if (found_selected_tab_id == false) | ||||
|         tab_bar->SelectedTabId = 0; | ||||
|     if (tab_bar->SelectedTabId == 0 && tab_bar->NextSelectedTabId == 0 && most_recently_selected_tab != NULL) | ||||
|         scroll_track_selected_tab_id = tab_bar->SelectedTabId = most_recently_selected_tab->ID; | ||||
|         scroll_to_tab_id = tab_bar->SelectedTabId = most_recently_selected_tab->ID; | ||||
|  | ||||
|     // Lock in visible tab | ||||
|     tab_bar->VisibleTabId = tab_bar->SelectedTabId; | ||||
|     tab_bar->VisibleTabWasSubmitted = false; | ||||
|  | ||||
|     // Update scrolling | ||||
|     if (scroll_track_selected_tab_id) | ||||
|         if (ImGuiTabItem* scroll_track_selected_tab = TabBarFindTabByID(tab_bar, scroll_track_selected_tab_id)) | ||||
|             TabBarScrollToTab(tab_bar, scroll_track_selected_tab, sections); | ||||
|     if (scroll_to_tab_id != 0) | ||||
|         TabBarScrollToTab(tab_bar, scroll_to_tab_id, sections); | ||||
|     tab_bar->ScrollingAnim = TabBarScrollClamp(tab_bar, tab_bar->ScrollingAnim); | ||||
|     tab_bar->ScrollingTarget = TabBarScrollClamp(tab_bar, tab_bar->ScrollingTarget); | ||||
|     if (tab_bar->ScrollingAnim != tab_bar->ScrollingTarget) | ||||
| @@ -7363,8 +7362,12 @@ static float ImGui::TabBarScrollClamp(ImGuiTabBar* tab_bar, float scrolling) | ||||
|     return ImMax(scrolling, 0.0f); | ||||
| } | ||||
|  | ||||
| static void ImGui::TabBarScrollToTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab, ImGuiTabBarSection* sections) | ||||
| // Note: we may scroll to tab that are not selected! e.g. using keyboard arrow keys | ||||
| static void ImGui::TabBarScrollToTab(ImGuiTabBar* tab_bar, ImGuiID tab_id, ImGuiTabBarSection* sections) | ||||
| { | ||||
|     ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, tab_id); | ||||
|     if (tab == NULL) | ||||
|         return; | ||||
|     if (tab->Flags & (ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing)) | ||||
|         return; | ||||
|  | ||||
|   | ||||
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