Tables: renamed ImGuiTableFlags_NoClipX to ImGuiTableFlags_NoClip, clarified purpose, moved lower in the list as it doesn't need to be so prominent.

This commit is contained in:
ocornut
2020-09-23 16:42:44 +02:00
parent 8ec05fc034
commit 36b2f3b4f1
3 changed files with 19 additions and 18 deletions

View File

@ -124,10 +124,10 @@ inline ImGuiTableFlags TableFixFlags(ImGuiTableFlags flags)
if ((flags & ImGuiTableFlags_NoHostExtendY) && (flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) != 0)
flags &= ~ImGuiTableFlags_NoHostExtendY;
// Adjust flags: we don't support NoClipX with (FreezeColumns > 0)
// Adjust flags: we don't support NoClip with (FreezeColumns > 0)
// We could with some work but it doesn't appear to be worth the effort.
if (flags & ImGuiTableFlags_ScrollFreezeColumnsMask_)
flags &= ~ImGuiTableFlags_NoClipX;
//if (flags & ImGuiTableFlags_ScrollFreezeColumnsMask_)
// flags &= ~ImGuiTableFlags_NoClip;
return flags;
}
@ -503,7 +503,7 @@ void ImGui::TableUpdateDrawChannels(ImGuiTable* table)
// - FreezeRows || FreezeColumns --> 1+N*2 (unless scrolling value is zero)
// - FreezeRows && FreezeColunns --> 2+N*2 (unless scrolling value is zero)
const int freeze_row_multiplier = (table->FreezeRowsCount > 0) ? 2 : 1;
const int channels_for_row = (table->Flags & ImGuiTableFlags_NoClipX) ? 1 : table->ColumnsVisibleCount;
const int channels_for_row = (table->Flags & ImGuiTableFlags_NoClip) ? 1 : table->ColumnsVisibleCount;
const int channels_for_background = 1;
const int channels_for_dummy = (table->ColumnsVisibleCount < table->ColumnsCount || table->VisibleUnclippedMaskByIndex != table->VisibleMaskByIndex) ? +1 : 0;
const int channels_total = channels_for_background + (channels_for_row * freeze_row_multiplier) + channels_for_dummy;
@ -518,7 +518,7 @@ void ImGui::TableUpdateDrawChannels(ImGuiTable* table)
{
column->DrawChannelRowsBeforeFreeze = (ImS8)(draw_channel_current);
column->DrawChannelRowsAfterFreeze = (ImS8)(draw_channel_current + (table->FreezeRowsCount > 0 ? channels_for_row : 0));
if (!(table->Flags & ImGuiTableFlags_NoClipX))
if (!(table->Flags & ImGuiTableFlags_NoClip))
draw_channel_current++;
}
else
@ -910,7 +910,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
// Initial state
ImGuiWindow* inner_window = table->InnerWindow;
if (table->Flags & ImGuiTableFlags_NoClipX)
if (table->Flags & ImGuiTableFlags_NoClip)
table->DrawSplitter.SetCurrentChannel(inner_window->DrawList, 1);
else
inner_window->DrawList->PushClipRect(inner_window->ClipRect.Min, inner_window->ClipRect.Max, false);
@ -1017,7 +1017,7 @@ void ImGui::EndTable()
table->WorkRect.Max.y = ImMax(table->WorkRect.Max.y, table->OuterRect.Max.y);
table->LastOuterHeight = table->OuterRect.GetHeight();
if (!(flags & ImGuiTableFlags_NoClipX))
if (!(flags & ImGuiTableFlags_NoClip))
inner_window->DrawList->PopClipRect();
inner_window->ClipRect = inner_window->DrawList->_ClipRectStack.back();
@ -1050,7 +1050,7 @@ void ImGui::EndTable()
// Flatten channels and merge draw calls
table->DrawSplitter.SetCurrentChannel(inner_window->DrawList, 0);
if ((table->Flags & ImGuiTableFlags_NoClipX) == 0)
if ((table->Flags & ImGuiTableFlags_NoClip) == 0)
TableReorderDrawChannelsForMerge(table);
table->DrawSplitter.Merge(inner_window->DrawList);
@ -1808,7 +1808,7 @@ void ImGui::TableBeginCell(ImGuiTable* table, int column_n)
window->DC.CursorPos.y = ImMax(window->DC.CursorPos.y, table->RowPosY2);
window->SkipItems = column->SkipItems;
if (table->Flags & ImGuiTableFlags_NoClipX)
if (table->Flags & ImGuiTableFlags_NoClip)
{
table->DrawSplitter.SetCurrentChannel(window->DrawList, 1);
}