mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-18 14:16:36 +00:00
Merge branch 'master_164'
This commit is contained in:
commit
36435b43c7
@ -29,6 +29,28 @@ HOW TO UPDATE?
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- Please report any issue!
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-----------------------------------------------------------------------
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VERSION 1.64 (Released 2018-08-31)
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-----------------------------------------------------------------------
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Changes:
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- Moved README, CHANGELOG and TODO files to the docs/ folder.
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If you are updating dear imgui by copying files, take the chance to delete the old files.
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- Added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp.
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Re-ordered some of the code remaining in imgui.cpp in cleared chunks.
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NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT ALL FUNCTIONS WERE MOVED.
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Because of this, any local modifications to imgui.cpp will likely conflict when you update.
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If you have any modifications to imgui.cpp, it is suggested that you first update to 1.63, then
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isolate your patches. You can peak at imgui_widgets.cpp from 1.64 to get a sense of what is included in it,
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then separate your changes into several patches that can more easily be applied to 1.64 on a per-file basis.
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What I found worked nicely for me, was to open the diff of the old patches in an interactive merge/diff tool,
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search for the corresponding function in the new code and apply the chunks manually.
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- As a reminder, if you have any change to imgui.cpp it is a good habit to discuss them on the github,
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so a solution applicable on the Master branch can be found. If your company has changes that you cannot
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disclose you may also contact me privately.
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-----------------------------------------------------------------------
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VERSION 1.63 (Released 2018-08-29)
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-----------------------------------------------------------------------
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@ -22,6 +22,7 @@ Dear ImGui is self-contained within a few files that you can easily copy and com
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- imgui.h
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- imgui_demo.cpp
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- imgui_draw.cpp
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- imgui_widgets.cpp
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- imgui_internal.h
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- imconfig.h (empty by default, user-editable)
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- stb_rect_pack.h
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@ -153,6 +153,7 @@
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\..\imgui_widgets.cpp" />
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<ClCompile Include="..\imgui_impl_allegro5.cpp" />
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<ClCompile Include="imconfig_allegro5.h" />
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<ClCompile Include="main.cpp" />
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@ -28,6 +28,9 @@
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<ClCompile Include="imconfig_allegro5.h">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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@ -153,6 +153,7 @@
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\..\imgui_widgets.cpp" />
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<ClCompile Include="..\imgui_impl_freeglut.cpp" />
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<ClCompile Include="..\imgui_impl_opengl2.cpp" />
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<ClCompile Include="main.cpp" />
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@ -28,6 +28,9 @@
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<ClCompile Include="..\imgui_impl_opengl2.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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@ -17,7 +17,7 @@
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EXE = example_glfw_opengl2
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SOURCES = main.cpp
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SOURCES += ../imgui_impl_glfw.cpp ../imgui_impl_opengl2.cpp
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui_widgets.cpp
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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@ -153,6 +153,7 @@
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\..\imgui_widgets.cpp" />
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<ClCompile Include="..\imgui_impl_glfw.cpp" />
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<ClCompile Include="..\imgui_impl_opengl2.cpp" />
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<ClCompile Include="main.cpp" />
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@ -28,6 +28,9 @@
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<ClCompile Include="..\imgui_impl_opengl2.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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@ -17,7 +17,7 @@
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EXE = example_glfw_opengl3
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SOURCES = main.cpp
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SOURCES += ../imgui_impl_glfw.cpp ../imgui_impl_opengl3.cpp
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui_widgets.cpp
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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@ -153,6 +153,7 @@
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\..\imgui_widgets.cpp" />
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<ClCompile Include="..\imgui_impl_glfw.cpp" />
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<ClCompile Include="..\imgui_impl_opengl3.cpp" />
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<ClCompile Include="..\libs\gl3w\GL\gl3w.c" />
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@ -34,6 +34,9 @@
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<ClCompile Include="..\imgui_impl_opengl3.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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@ -33,6 +33,7 @@ files
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../../imgui.cpp
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../../imgui_demo.cpp
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../../imgui_draw.cpp
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../../imgui_widgets.cpp
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../../imconfig.h
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../../imgui.h
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../../imgui_internal.h
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@ -16,7 +16,7 @@
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EXE = example_sdl_opengl2
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SOURCES = main.cpp ../imgui_impl_sdl.cpp ../imgui_impl_opengl2.cpp
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui_widgets.cpp
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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@ -19,7 +19,7 @@
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{2AE17FDE-F7F3-4CAC-ADAB-0710EDA4F741}</ProjectGuid>
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<ProjectGuid>{94E991D0-790A-4DAF-B442-AAADE3233C75}</ProjectGuid>
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<RootNamespace>example_sdl_opengl2</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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@ -153,6 +153,7 @@
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\..\imgui_widgets.cpp" />
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<ClCompile Include="..\imgui_impl_opengl2.cpp" />
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<ClCompile Include="..\imgui_impl_sdl.cpp" />
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<ClCompile Include="main.cpp" />
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@ -28,6 +28,9 @@
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<ClCompile Include="..\imgui_impl_opengl2.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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@ -17,7 +17,7 @@
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EXE = example_sdl_opengl3
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SOURCES = main.cpp
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SOURCES += ../imgui_impl_sdl.cpp ../imgui_impl_opengl3.cpp
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui_widgets.cpp
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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@ -153,6 +153,7 @@
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\..\imgui_widgets.cpp" />
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<ClCompile Include="..\imgui_impl_opengl3.cpp" />
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<ClCompile Include="..\imgui_impl_sdl.cpp" />
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<ClCompile Include="..\libs\gl3w\GL\gl3w.c" />
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@ -34,6 +34,9 @@
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<ClCompile Include="..\imgui_impl_sdl.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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@ -153,6 +153,7 @@
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\..\imgui_widgets.cpp" />
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<ClCompile Include="..\imgui_impl_sdl.cpp" />
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<ClCompile Include="..\imgui_impl_vulkan.cpp" />
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<ClCompile Include="main.cpp" />
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@ -28,6 +28,9 @@
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<ClCompile Include="..\imgui_impl_vulkan.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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@ -150,6 +150,7 @@
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\..\imgui_widgets.cpp" />
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<ClCompile Include="..\imgui_impl_dx10.cpp" />
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<ClCompile Include="..\imgui_impl_win32.cpp" />
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<ClCompile Include="main.cpp" />
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@ -44,6 +44,9 @@
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<ClCompile Include="..\imgui_impl_win32.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\README.txt" />
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@ -150,6 +150,7 @@
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\..\imgui_widgets.cpp" />
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<ClCompile Include="..\imgui_impl_dx11.cpp" />
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<ClCompile Include="..\imgui_impl_win32.cpp" />
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<ClCompile Include="main.cpp" />
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@ -44,6 +44,9 @@
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<ClCompile Include="..\imgui_impl_dx11.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\README.txt" />
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@ -153,6 +153,7 @@
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\..\imgui_widgets.cpp" />
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<ClCompile Include="..\imgui_impl_dx12.cpp" />
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<ClCompile Include="..\imgui_impl_win32.cpp" />
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<ClCompile Include="main.cpp" />
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@ -44,6 +44,9 @@
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<ClCompile Include="..\imgui_impl_win32.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\README.txt" />
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@ -143,6 +143,7 @@
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\..\imgui_widgets.cpp" />
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<ClCompile Include="..\imgui_impl_dx9.cpp" />
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<ClCompile Include="..\imgui_impl_win32.cpp" />
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<ClCompile Include="main.cpp" />
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@ -28,6 +28,9 @@
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<ClCompile Include="..\imgui_impl_dx9.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_widgets.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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|
6
imgui.h
6
imgui.h
@ -1,4 +1,4 @@
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// dear imgui, v1.63
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// dear imgui, v1.64
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// (headers)
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// See imgui.cpp file for documentation.
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@ -23,8 +23,8 @@
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens)
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#define IMGUI_VERSION "1.63"
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#define IMGUI_VERSION_NUM 16301
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#define IMGUI_VERSION "1.64"
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#define IMGUI_VERSION_NUM 16401
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
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|
@ -1,4 +1,4 @@
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// dear imgui, v1.63
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// dear imgui, v1.64
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// (demo code)
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// Message to the person tempted to delete this file when integrating ImGui into their code base:
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|
@ -1,14 +1,21 @@
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// dear imgui, v1.63
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// dear imgui, v1.64
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// (drawing and font code)
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// Contains implementation for
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// - Default styles
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// - ImDrawList
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// - ImDrawData
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// - ImFontAtlas
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// - Internal Render Helpers
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// - ImFont
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// - Default font data
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/*
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|
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Index of this file:
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- Cruft for stb_truetype/stb_rectpack implementation
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- Style functions (default style)
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- ImDrawList
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- ImDrawData
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- ShadeVertsXXX helpers functions
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- ImFontConfig
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- ImFontAtlas
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- ImFont
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- Internal Render Helpers
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- Default font data
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*/
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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|
@ -1,4 +1,4 @@
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// dear imgui, v1.63
|
||||
// dear imgui, v1.64
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// (internal structures/api)
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||||
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
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@ -1137,8 +1137,9 @@ namespace ImGui
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// Settings
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||||
IMGUI_API void MarkIniSettingsDirty();
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IMGUI_API void MarkIniSettingsDirty(ImGuiWindow* window);
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||||
IMGUI_API ImGuiSettingsHandler* FindSettingsHandler(const char* type_name);
|
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IMGUI_API ImGuiWindowSettings* CreateNewWindowSettings(const char* name);
|
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IMGUI_API ImGuiWindowSettings* FindWindowSettings(ImGuiID id);
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IMGUI_API ImGuiSettingsHandler* FindSettingsHandler(const char* type_name);
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|
||||
// Basic Accessors
|
||||
inline ImGuiID GetItemID() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DC.LastItemId; }
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||||
|
5531
imgui_widgets.cpp
Normal file
5531
imgui_widgets.cpp
Normal file
File diff suppressed because it is too large
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Reference in New Issue
Block a user