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Merged from Navigation branch (DragBehavior)
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6cca4025ee
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16
imgui.cpp
16
imgui.cpp
@ -6926,15 +6926,20 @@ bool ImGui::DragBehavior(const ImRect& frame_bb, ImGuiID id, float* v, float v_s
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v_speed = (v_max - v_min) * g.DragSpeedDefaultRatio;
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float v_cur = g.DragCurrentValue;
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const ImVec2 mouse_drag_delta = GetMouseDragDelta(0, 1.0f);
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if (fabsf(mouse_drag_delta.x - g.DragLastMouseDelta.x) > 0.0f)
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float adjust_delta = 0.0f;
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//if (g.ActiveIdSource == ImGuiInputSource_Mouse)
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{
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float speed = v_speed;
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adjust_delta = mouse_drag_delta.x - g.DragLastMouseDelta.x;
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if (g.IO.KeyShift && g.DragSpeedScaleFast >= 0.0f)
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speed = speed * g.DragSpeedScaleFast;
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adjust_delta *= g.DragSpeedScaleFast;
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if (g.IO.KeyAlt && g.DragSpeedScaleSlow >= 0.0f)
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speed = speed * g.DragSpeedScaleSlow;
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adjust_delta *= g.DragSpeedScaleSlow;
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}
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adjust_delta *= v_speed;
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g.DragLastMouseDelta.x = mouse_drag_delta.x;
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float adjust_delta = (mouse_drag_delta.x - g.DragLastMouseDelta.x) * speed;
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if (fabsf(adjust_delta) > 0.0f)
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{
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if (fabsf(power - 1.0f) > 0.001f)
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{
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// Logarithmic curve on both side of 0.0
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@ -6949,7 +6954,6 @@ bool ImGui::DragBehavior(const ImRect& frame_bb, ImGuiID id, float* v, float v_s
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{
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v_cur += adjust_delta;
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}
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g.DragLastMouseDelta.x = mouse_drag_delta.x;
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// Clamp
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if (v_min < v_max)
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